Commit Graph

69 Commits

Author SHA1 Message Date
hegyak e789fa7390 Merged from r9233 to r9281 This is for 1.9.4 release 2015-04-04 19:07:24 +00:00
hegyak 8009405791 Commit 1.9.2 release 2015-03-04 03:09:33 +00:00
hegyak 49ffbcea76 Merge r8247, r8265, r8267, r8268, r8269, r8270
This represents version 1.9.1
2014-11-29 01:19:15 +00:00
hegyak 421cc6246b Kinda not ready for 1.8.4 DO NOT release until Lynx is disabled in Release Branch. 2014-10-03 03:37:58 +00:00
hegyak 1c60f246da Merged Trunk r7848 into branches/release 2014-09-18 01:32:21 +00:00
hegyak 0cedb829f3 Merged r7481-r7700 into release 2014-08-24 14:35:53 +00:00
hegyak a96f17c625 Merge r7477 and r7478 into branches/release 2014-08-02 01:56:35 +00:00
hegyak f3a7fa8115 Merged Release branches/release with latest Trunk. 2014-08-01 18:30:14 +00:00
adelikat c6d33b9c58 Merge trunk into release branch 2014-07-20 01:20:46 +00:00
adelikat da1bc66c0e SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
adelikat ddd3512552 Ram Search - fix float searches 2014-05-18 23:59:15 +00:00
adelikat 3127e6d36c Ram tools - for floats, use sci notation, rather than spooky rounding 2014-05-18 19:40:21 +00:00
adelikat 74cafb6ace Ram Search Engine - don't throw exception on not having the type in SetType() this can be the result of the user changing settings before rebooting 2014-05-18 19:14:48 +00:00
scepheo 12559588a3 Fixed indexing error on multi-byte RAM search. 2014-05-15 00:33:18 +00:00
adelikat 653fb0ff38 Ram Watch - set the CurrentFileName property during LoadFile, fixes some subtle bugs that resulted from a loaded watch with an empty name 2014-05-11 12:09:41 +00:00
adelikat e5b3138d15 Ram Watch, Ram Search - don't crash on out of range addresses (such as when the user leaves ram watch open and changes cores), highlight out of range addresses and warn user. On Ram Search - give the option to remove these addresses from the list. 2014-05-04 15:30:18 +00:00
adelikat 4fc81991d7 Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua) 2014-04-26 17:28:43 +00:00
adelikat dd651b2ca8 issue #149 fixed - better notion of equals when comparing watch object 2014-04-11 17:21:45 +00:00
adelikat e4c7110174 Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses 2014-04-11 16:45:05 +00:00
adelikat 6d1675e54c Change UnfreezeAll option on many tools to remove cheats not simply disable them. 2014-03-23 13:21:48 +00:00
adelikat 75b9b132b6 Hex Editor - make freezing a range of addresses not slow 2014-03-01 18:04:21 +00:00
adelikat 97bf870b74 Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events 2014-03-01 16:30:06 +00:00
adelikat 02ea7d360f some code cleanup 2014-02-22 23:59:52 +00:00
zeromus dca390018a fix bug in hex cheats, which was making them basically non-functional 2014-02-05 20:05:44 +00:00
adelikat 23f7017651 Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00
adelikat 3dfcd8b22a drastically cleanup the InputValidate class 2014-02-03 19:37:43 +00:00
adelikat 74b88584be Ram Watch/Search - fix bug where signed and unsigned are saved backwards 2014-01-21 00:21:19 +00:00
adelikat b67e97f9aa Ram Search - fix change count logic and previous value as previous frame 2014-01-02 17:56:57 +00:00
adelikat 6252c58a3f Ram Search - don't attempt to binary search if the list is not sorted! This fixes exceptions thrown when using column click. The consequence is that preview mode is significantly slower after sorting by anything other than Address ascending, only really impacts large domains such as N64 domains 2014-01-01 21:56:35 +00:00
adelikat 377ab3b4ea Fix Hex Editor to show cheat value on frozen addresses, and some fix ups in misc bugs that also contributed to this problem. Note: hex editor still will show some dubious behavior when viewing in one byte size and having cheats in another, that kind of mess will have to be sorted out in another commit 2014-01-01 03:19:08 +00:00
adelikat 57f62d13f1 RamSearchEngine - tiny code cleanup using Enumerable.Repeat because I just learned of it and it is nifty 2013-12-31 20:41:42 +00:00
adelikat f195416713 Ram Search - when creating a new list, allocate the list to number of addresses to be added, not the size of the domain (meaning, factor in the byte size and CheckMisAligned settings). 2013-12-31 16:59:38 +00:00
adelikat 16f7c7fcdc A round of code cleanup on Rewind and some other misc things in Client.Common 2013-12-30 01:17:11 +00:00
adelikat 098fca2895 Ram Search - make manual removal of addresses undo-able, slight cleanup of Start method 2013-12-27 16:48:47 +00:00
adelikat 8d680d79a5 Cheats - fix weird behavior caused by the Cheat changed event handler not being wired up on file load 2013-12-21 17:18:08 +00:00
adelikat b6eb13a8b2 Ram Watch - fix bug where Domain wasn't being loaded from a .wch file 2013-12-05 18:34:42 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
adelikat df622ec9f1 Ram Watch - clode cleanup 2013-11-20 01:17:01 +00:00
adelikat 79b2e03d84 Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection 2013-11-16 16:30:20 +00:00
adelikat a4d3e68f66 Implement IList on CheatList object 2013-11-16 16:24:45 +00:00
adelikat 39ca14dda1 WatchList object - implement IList (previously only implemented IEnumerable but already had most of the IList methods anyway) 2013-11-16 16:17:19 +00:00
adelikat ba876d9765 Ram Search - default to unsigned for N64 and GBA, not float. Float as the default wasn't supposed to make it into a release. 2013-11-16 04:29:43 +00:00
adelikat f3344863ac When loading a ram watch file, default to main memory when unable to find the domain saved in the file 2013-11-14 19:39:57 +00:00
adelikat 9dbcfdffd1 oops, forgot to check this in 2013-11-07 22:56:10 +00:00
adelikat 0adffa65c1 Use ToHexString() extension is more places 2013-11-07 18:15:17 +00:00
adelikat 6f1090c87f refactor cheatlist and watchlist to use MemoryDomain name indexing 2013-11-06 02:25:27 +00:00
adelikat 1061add64f Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00
adelikat 6f29976e9d Cheats - fix bug where compare is 0 when clicking a cheat with a null compare value, refactor CheatList.Add() to be upsert logic 2013-11-05 23:14:22 +00:00
adelikat 92f8f9982c When adding a cheat, if it already exists, update the existing instead of doing nothing! 2013-11-05 19:53:49 +00:00
adelikat 4aae8a1311 Cheats - implement editing (oops, it was released without it!), fix value display (was showing the actual ram value, not the cheat's override value), don't flag changes if erroneously adding an existing cheat. 2013-11-05 19:33:06 +00:00