goyuken
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fe6f029f39
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7800: more control hookup for console buttons
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2012-12-16 20:04:39 +00:00 |
goyuken
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2983c23920
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atari7800: control hooked up, more or less
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2012-12-15 02:36:38 +00:00 |
adelikat
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d34368e98d
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Atari 7800 - hook up input on client side, implement joystick button 2 in controller definition
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2012-12-14 02:17:47 +00:00 |
goyuken
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d205d68b95
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move our 7800 code into Bizhawk.Emulation namespace (oops)
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2012-12-12 18:17:30 +00:00 |
goyuken
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f32fc83d96
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7800: integrate the existing emu7800 gamedb as a core-private gamedb (not unlike bootgod), and use that to drive decision making. emu7800 should now be able to correctly load 7800PAL and 2600 games.
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2012-12-12 03:40:18 +00:00 |
goyuken
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43396d4b39
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garbodev disconnected and moved to attic/
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2012-12-10 20:24:21 +00:00 |
goyuken
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4834f40f6c
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play around with garbodev core. probably worse than meteor, in general. managed. small compile-time change in MainForm.cs is needed to switch between the two. garbodev source files don't have any license on them at all, so 99.99% chance that this will be axed. why did i do it?
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2012-12-10 19:32:18 +00:00 |
zeromus
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a4b442abda
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unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
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2012-12-10 00:43:43 +00:00 |
adelikat
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9c8b79be4b
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Allow Shift + another key to register as Shift and that key separately on Controller input (not hotkey input), this allows the C64 keyboard to use shift as intended
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2012-12-09 01:42:47 +00:00 |
adelikat
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3f35c9505a
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put the LED light functionality in the UpdateToolsAfter method rather than directly in the frame loop
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2012-12-08 18:00:55 +00:00 |
adelikat
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747115962b
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C64 - hook up Lock key to core, doesn't do anything yet though
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2012-12-06 01:19:32 +00:00 |
adelikat
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796c6b8773
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Rip out old input config dialog code
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2012-12-04 21:48:14 +00:00 |
zeromus
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562eeb18bd
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give movies the ability to write to any stream; decouple saving of movie from the import process, and make the bulk movie importer use new movie ability to write directly to output instead of copying (sometimes on top of itself in case source .fm2 was already in movie directory); make drag&dropped movies import to oldmovie.fm2.bkm.autoimported.bkm to prevent it from clobbering a legit movie you may have had there already
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2012-12-02 20:35:51 +00:00 |
adelikat
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20d04f9914
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Add Keypriority as a status bar icon, when clicked it will toggle through the different options
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2012-12-02 16:17:42 +00:00 |
adelikat
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f6afda4ed8
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Implemented a system for controller vs hotkey conflicts. There is now a key priority option in the config menu, either controller input can override hotkeys, hotkeys can override input, or both can happen.
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2012-12-02 15:18:28 +00:00 |
adelikat
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10585b69e4
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TAStudio - main form responds to hotkeys/controller input pressed while in tastudio
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2012-12-02 01:56:30 +00:00 |
adelikat
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7d8ee4ec0a
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Updated version info, this commit marks the beginning of 1.3.1
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2012-12-01 22:54:01 +00:00 |
adelikat
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0bcbddf1ae
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default Coleco folder should be Coleco, not ColecoVision, also fix interim flag
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2012-12-01 20:36:24 +00:00 |
goyuken
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83b38d9eb4
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mainform: set INTERIM = false. do not load GBA games when INTERIM = false
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2012-12-01 18:53:13 +00:00 |
adelikat
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76487941be
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Add Atari 7800 to path config (interim only) and use firmwares folder instead of specific rom file paths. Atari 2600 - remove save ram in path config since it is not used. Optimized NES controller image.
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2012-11-27 02:24:15 +00:00 |
goyuken
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b2b3715468
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add a stub for a GBA GPU Viewer
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2012-11-26 23:16:31 +00:00 |
goyuken
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a378a47b67
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move some avi dump stuff out of the frame advance function
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2012-11-26 21:08:08 +00:00 |
goyuken
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fa388ed149
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av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm...
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2012-11-26 02:25:23 +00:00 |
adelikat
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5433bdacfd
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Use coreoutputcomm for led light feature
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2012-11-26 01:43:34 +00:00 |
adelikat
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453eef6da2
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C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use
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2012-11-26 01:28:14 +00:00 |
adelikat
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9ddd3d56a8
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C64 - implement Restore key on client side, fixes to the Keyboard virtualpad
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2012-11-25 21:49:07 +00:00 |
zeromus
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57e9619ff6
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snes-hookup ui for color palette selection
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2012-11-25 20:06:31 +00:00 |
goyuken
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769fc5834b
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fix problem in last commit. also, rename a number of ui references to "AVI Recording" to "A/V Recording" since it isn't particularly about AVI format
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2012-11-25 15:51:18 +00:00 |
adelikat
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9de7ee3336
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GBA - do bio file path, not firmwares folder path
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2012-11-25 03:47:58 +00:00 |
adelikat
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afdc3dd670
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ColecoHawk - good error message when unable to find BIOS, add BIOS info file in Coleco folder
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2012-11-25 01:32:17 +00:00 |
goyuken
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1a61d2830b
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revert r3922
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2012-11-24 22:23:31 +00:00 |
goyuken
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f289ce7525
|
grumble grumble grumble
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2012-11-24 16:14:30 +00:00 |
goyuken
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ea19ae9d65
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gba: disable outside interim
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2012-11-24 04:46:43 +00:00 |
goyuken
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235d7a9a03
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gba: saveram support. not tested too much because controller isn't hooked up yet. (and path config appears to be dumping them in the wrong place). also remove the silly system where the core tracks timing on when to write the saveram file to disk.
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2012-11-24 02:25:47 +00:00 |
adelikat
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9ee8093f7a
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Open Virtual Pad hotkey
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2012-11-23 17:03:10 +00:00 |
beirich
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1a653190b7
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coleco: fix a VDP I/O bug
fix typo in 'skip bios intro' option
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2012-11-23 03:10:01 +00:00 |
goyuken
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f29a9dbbd8
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force stop a\v capture on loading a new rom \ core, to avoid crashes.
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2012-11-22 02:30:21 +00:00 |
adelikat
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f26c72df86
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Colecohawk - option to skip bios, setting is also saved into movies
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2012-11-22 02:01:15 +00:00 |
goyuken
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db8590e55b
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add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory.
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2012-11-20 03:17:53 +00:00 |
goyuken
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93ad387db8
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stuff, don't use
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2012-11-19 22:43:34 +00:00 |
adelikat
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d72fa0d1bd
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C64 - Progress on Keyboard virtualpad
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2012-11-19 00:56:26 +00:00 |
goyuken
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8d20c2e351
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gambatte: fully implement cgb palette selection
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2012-11-18 18:46:57 +00:00 |
goyuken
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f1f9331e6b
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make sure the clickyvirtualcontroller does in fact clear its state once per frame. fixes weird behavior in frame advance
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2012-11-18 15:25:55 +00:00 |
adelikat
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bb7c5893cb
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Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release
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2012-11-18 02:51:39 +00:00 |
adelikat
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da804a4272
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ColecoHawk - only 1 L and 1 R button
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2012-11-18 02:36:30 +00:00 |
zeromus
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ff8f6aafb6
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fix bug in coleco bios hookup
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2012-11-17 22:49:49 +00:00 |
adelikat
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823e84592a
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Coleco - hook up controller 2
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2012-11-17 22:38:32 +00:00 |
adelikat
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076cbe38e6
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hook up coleco to mainform title, rip out some old movie file saving code, fix up the save/open file dialogs for play movie/record movie/TAStudio
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2012-11-17 22:16:23 +00:00 |
adelikat
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a0281498d3
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Coleco - fix mnemonics, hookup up controller 1 autofire
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2012-11-17 21:57:39 +00:00 |
adelikat
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7a9b121798
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Coleco has a button 0
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2012-11-17 21:38:21 +00:00 |