Commit Graph

446 Commits

Author SHA1 Message Date
goyuken f6c1c7eba2 NES: PPU Viewer: support MMC5 ExAttr mode 2014-02-25 22:54:25 +00:00
adelikat f714093b23 Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
adelikat a6176d09e8 Object -> object 2014-02-24 03:25:57 +00:00
adelikat 186939f157 Hex Editor - fix the Find dialog box behavior, now correctly allows all characters and casings when switching to text mode 2014-02-24 03:18:43 +00:00
adelikat 3cf2ba7afc Some nitpicky code cleanup on a few files before I do something useful with them 2014-02-24 02:50:56 +00:00
adelikat 33fdf03af6 Lua - fix forms.newForm() 2014-02-23 22:47:45 +00:00
goyuken d7371fcf42 saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course... 2014-02-23 17:06:24 +00:00
adelikat 02ea7d360f some code cleanup 2014-02-22 23:59:52 +00:00
goyuken a907d3ce7b mainform: COLORS! 2014-02-22 21:59:46 +00:00
zeromus 0961649dfd fix bug that made statusbar look ugly after going fullscreen 2014-02-22 21:54:42 +00:00
goyuken 3d7a0e445b gpgx: clean up 32bpp code (no functional changes) 2014-02-21 17:07:09 +00:00
goyuken 9d0e22292d GPGX: show "PAL" flag properly in movie files 2014-02-21 00:30:52 +00:00
goyuken bdbaa0c2d9 PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
goyuken 73109c84bc it crashes when it loads games it doesn't like? really? 2014-02-20 01:17:52 +00:00
goyuken 227c0cfd1b genesis vdp view: fix color emphasis problem 2014-02-20 00:30:07 +00:00
goyuken c14e4239c4 Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw 2014-02-19 22:26:33 +00:00
zeromus c4c05740a7 fix slow performance in window mode on some cores due to constant churning of bitmaps for the disk activity light 2014-02-17 09:20:08 +00:00
adelikat 63e8702242 Lua - gui.text() and gui.Alert() - strongly type the anchor parameters as a string, will still except 0, 1, 2, or 3 as it did previously, for which it will interpret them as string automatically 2014-02-17 01:57:25 +00:00
adelikat 4ca0f5792b rip out some lua console code I didn't mean to check in 2014-02-16 23:06:14 +00:00
adelikat 5849d2d80d make the Select All feature built right into VirtualListView instead of writing the same code over and over in the tool dialogs, also make said code faster on large lists 2014-02-15 19:15:04 +00:00
goyuken 9c071bf45e NES: add CHR ROM tile view to the PPU viewer. i'm not sure how generally useful this is, but it's something i wanted, so there. 2014-02-15 16:55:55 +00:00
goyuken b7a5b12535 the purest of all commits are those that change only whitespacing and indentation. flawless, timeless, indescribable. 2014-02-14 16:02:48 +00:00
adelikat 05823d3022 fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup 2014-02-14 01:27:38 +00:00
zeromus 96da0880b4 work towards generalizing lua display layers. "emu" and "native" surfaces now work and are accessible from lua. 2014-02-14 00:55:18 +00:00
zeromus da5daaa989 change lua console to have distinct toggle and refresh functions.. since the refresh icon being a toggle function was misleading me and refresh is what i want 100% of the time anyway 2014-02-13 23:25:36 +00:00
goyuken 4174751212 SMS VDP Viewer: correct BG size for 192 line mode 2014-02-13 19:10:39 +00:00
mvl1986 17f17a02fd Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
2014-02-12 13:28:48 +00:00
goyuken 37469faa8b PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map 2014-02-10 05:02:30 +00:00
goyuken d15c867693 PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
adelikat f704786630 Hex Editor - change the name of the "Rom File" domain to "File on disk" to hopefully clarify it better 2014-02-10 01:15:11 +00:00
goyuken c9c01202e6 PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER. 2014-02-10 01:06:06 +00:00
adelikat d22b35c240 Hex Editor - fix exception when user clicks cancel in the Save as Binary dialog 2014-02-10 01:01:36 +00:00
goyuken d5bb0c9b4c analog controls: add ability to unbind buttons 2014-02-09 23:18:42 +00:00
goyuken 0e4967f539 PCE tile viewer and SMS VDP viewer: implement CTRL+C clipboard copying 2014-02-08 23:15:10 +00:00
goyuken f1e3196ae9 add a simple VDP viewer for SMS/GG 2014-02-08 23:02:47 +00:00
adelikat 41faaedc18 TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well 2014-02-08 22:41:47 +00:00
goyuken 78a0b428a3 hex editor: show partial rows 2014-02-08 21:57:16 +00:00
zeromus f0001687ed fix hexeditor bugs related to my last commits to it 2014-02-08 21:47:39 +00:00
goyuken 8b006b3b59 PCE: add tile viewer. it doesn't have as many bells and whistles as the other viewers, but it does a basic job of it. 2014-02-08 16:40:15 +00:00
adelikat 2c0804eede Input config - when autotab is off, fix bug where pressing esc was not updating the textbox, also some formatting cleanup 2014-02-08 16:15:07 +00:00
zeromus 9ca6f152cf support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection 2014-02-07 02:36:27 +00:00
goyuken 036dcd8f32 AV out: add option to pad (instead of stretch) with the video resize output 2014-02-07 02:28:07 +00:00
goyuken 099ae2484f show slightly informative message if mainform tries to load saveram for a game that has none 2014-02-06 22:08:01 +00:00
goyuken 25e7355fe4 NES: region override. now you can add Subor Style to all of your favourite games 2014-02-06 02:06:17 +00:00
goyuken 92aa23de6f nes ppu viewer: correct tile number display bug (was always wrong). in addition, show more informative data for 8x16 sprite tile number 2014-02-05 19:08:04 +00:00
adelikat e71d729626 some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
zeromus 8439d13236 change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
2014-02-04 21:06:00 +00:00
zeromus 255eb5adbf fix 1px fullscreen frame remaining after returning to windowed mode 2014-02-04 01:37:43 +00:00
zeromus c61f5950a1 add hack to work around windows or AMD bullshit: 1px border around screen in fullscreen mode to avoid flickering monitors and corrupting taskbar due to gamer speedhacks getting activated which actually put your system in fullscreen mode without us having asked for it. This could be turned into an option, if anyone notices. 2014-02-04 00:41:24 +00:00
adelikat 23f7017651 Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00