zeromus
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a60be7d2c9
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avert your eyes
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2017-04-05 20:03:49 -05:00 |
zeromus
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a7b6a9af4d
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dont look at this, it doesnt work
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2017-04-05 19:46:11 -05:00 |
zeromus
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57b1df8487
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last commit freaks me out a bit. let's try something a little safer looking to fix the SA1 hanging opcodes
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2017-04-05 19:14:38 -05:00 |
zeromus
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9119e4f4ea
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fix bug savestating SA1 hung in STP or WAI. fixes panic bomber.
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2017-04-05 17:35:24 -05:00 |
feos
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1550860ad0
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snes disasm spacing
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2016-08-19 23:14:12 +03:00 |
feos
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76eaea3619
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tracer unification for cores: spacing, headers, etc
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2016-08-16 01:39:26 +03:00 |
zeromus
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f3626b9605
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snes CDL
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2015-11-03 23:45:57 -06:00 |
zeromus
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37e6f68370
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bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
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2012-09-04 00:20:36 +00:00 |