adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
J.D. Purcell
|
ab155217e7
|
Random (small) cleanups.
|
2017-04-09 23:08:26 -04:00 |
J.D. Purcell
|
c58d2929f8
|
SoundOutputProvider: Standalone mode to eliminate the need for an external buffer when used with SyncToAsyncProvider.
|
2017-03-25 16:26:46 -04:00 |
J.D. Purcell
|
33d42152a8
|
Fix N64 audio weirdness in AVI recording.
|
2017-03-22 23:00:37 -04:00 |
J.D. Purcell
|
36daa01ad6
|
Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either.
|
2016-12-18 20:45:38 -05:00 |
J.D. Purcell
|
f2e9ca2ac9
|
Fix fast-forward when using audio throttle and XAudio2 or OpenAL.
|
2016-12-18 15:23:23 -05:00 |
J.D. Purcell
|
cabf27f5d9
|
Move a few files related to sound output from BizHawk.Emulation.Common to BizHawk.Client.EmuHawk.
|
2016-12-15 19:25:09 -05:00 |
J.D. Purcell
|
d95edc273e
|
Sound cleanup.
|
2016-12-14 23:26:01 -05:00 |
J.D. Purcell
|
a33a8252ff
|
A bit more sound cleanup.
|
2016-12-14 22:03:25 -05:00 |
J.D. Purcell
|
84480e4235
|
Fix sound bugs + cleanup.
|
2016-12-14 21:19:46 -05:00 |
J.D. Purcell
|
036358fbf9
|
Fix bug with async sound.
|
2016-12-14 18:27:04 -05:00 |
nattthebear
|
47fa5bcb7c
|
Minor cleanup
|
2016-12-11 14:16:25 -05:00 |
adelikat
|
3be1502b6b
|
Clean lup
|
2016-12-11 11:40:45 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
zeromus
|
1b8a51e447
|
rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression
|
2016-03-29 03:40:37 -05:00 |
adelikat
|
817c798eab
|
Remove Global.CoreComm since it was pointless
|
2015-02-22 20:06:30 +00:00 |
jdpurcell
|
7a7dec0ca9
|
OpenAL: cleanup.
|
2015-02-19 14:34:06 +00:00 |
jdpurcell
|
255900e4e2
|
OpenAL: cleanup.
|
2015-02-19 14:27:53 +00:00 |
jdpurcell
|
40eca38aee
|
OpenAL - small cleanup.
|
2015-02-19 06:07:10 +00:00 |
jdpurcell
|
8f32899afd
|
OpenAL sound device configuration.
|
2015-02-19 06:00:07 +00:00 |
jdpurcell
|
730694644d
|
Add option for OpenAL on Windows.
|
2015-02-19 03:22:20 +00:00 |
jdpurcell
|
18bb662017
|
OpenAL fix.
|
2015-02-19 02:37:49 +00:00 |
jdpurcell
|
c56edd6e93
|
Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
|
2015-02-19 02:30:55 +00:00 |
jdpurcell
|
4ff447d9c6
|
XAudio2: Small optimization to buffer pool.
|
2015-02-01 21:27:55 +00:00 |
jdpurcell
|
f2997546a7
|
Sound - small cleanup.
|
2015-02-01 01:09:48 +00:00 |
jdpurcell
|
0dfd880a41
|
Make DirectSound volume control more consistent with XAudio2.
|
2015-01-31 19:20:44 +00:00 |
jdpurcell
|
d1bfe9c842
|
XAudio2: Avoid buffer re-allocation.
|
2015-01-31 18:27:04 +00:00 |
jdpurcell
|
3cea39f6e1
|
Break up Sound into multiple files.
|
2015-01-31 17:44:35 +00:00 |