Commit Graph

11 Commits

Author SHA1 Message Date
adelikat 634a465c06 Lua - implement mainmemory.getname() 2013-10-08 23:24:56 +00:00
adelikat 88d29148f9 lua - implement client.opentracelogger() 2013-10-08 19:21:00 +00:00
adelikat 5bd1777609 Clean up the LuaImplementation.cs file, it was getting out of control, no functional changes from this commit 2013-10-08 15:50:24 +00:00
adelikat 7e0e8ed51d Lua - implement memory.readfloat() and memory.writefloat() and equivlant mainmemory functions 2013-10-07 21:41:19 +00:00
adelikat 719b705f6d New Cheat system - various fixes to actually make it work 2013-10-06 18:44:51 +00:00
adelikat a76dcd62b7 Refactor Lua and NES Game Genie to use new cheat system 2013-10-06 18:09:17 +00:00
adelikat 5a0c075270 Round 1 of Removing the old cheat system in factor of the new one, old dialog and cheats removed from most tools and the mainform. Lua and Game Genie dialogs still use the legacy cheat system and therefore are busted in this commit. 2013-10-06 16:40:51 +00:00
adelikat 6fa73d0de5 Remove Previous Value = last change option, also remove temporary New Ram Search menu item 2013-09-29 21:15:47 +00:00
adelikat 2910878d05 Remove Ram Poke as a standalone dialog. Support new Ram Poke dialog in Hex Editor and Ram Search 2013-09-14 03:13:22 +00:00
adelikat fad71b1d98 Refactor Recent Files to handle a load error message and logic to remove from list, refactored all the places that do this to use this single unified function 2013-09-09 21:36:26 +00:00
adelikat e49c00ac36 Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00