adelikat
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01ea214332
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TAStudio - make Marker user control
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2013-12-15 19:16:52 +00:00 |
adelikat
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b837ddf36e
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TAStudio - tweak the marker dragging and support dragging of frame column to highlight
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2013-12-15 17:19:22 +00:00 |
adelikat
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9257cfdc79
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Lua textbox - Fix behavior of numeric values when pressing up and down
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2013-12-15 04:50:24 +00:00 |
adelikat
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a75e91af13
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Tastudio - support dragging the marker through greenzone frames. Does nothing currently if you go outside the greenzone.
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2013-12-15 04:45:46 +00:00 |
adelikat
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1723f9dc92
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Lua forms - make lua textboxes that are set to signed/unsigned/hex types increment/decrement with up/down arrows
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2013-12-15 03:41:13 +00:00 |
adelikat
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91063b7ffd
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Lua forms library - implement forms.dropdown(), forms.checkbox(), and forms.ischecked(). Add support for dropdowns in forms.gettext() (returns the string value of the selected item)
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2013-12-15 02:50:50 +00:00 |
adelikat
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ff4e122310
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TAStudio - implement green-zone invaliding on edit
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2013-12-14 21:05:54 +00:00 |
adelikat
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5c9a604ae5
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TAStudio - when loading a movie, set to playback mode, implement auto-switching to record mode at the end of a movie
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2013-12-14 20:32:00 +00:00 |
adelikat
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415985cd2e
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TAStudio - fixes to file opening and saving changes, implement autoload project
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2013-12-14 19:51:07 +00:00 |
adelikat
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69e8e42d61
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TAstudio - implement input log loading
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2013-12-14 18:46:59 +00:00 |
adelikat
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63e9fe9a6f
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Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations
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2013-12-14 15:19:05 +00:00 |
adelikat
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518e53e361
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TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default
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2013-12-14 14:48:05 +00:00 |
adelikat
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5fee952c3a
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TAStudio - Implement AskSave() and various client logic regarding file saving/loading
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2013-12-14 14:40:33 +00:00 |
adelikat
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35c3fcca16
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Restart Rom when Tastudio is engaged, resorted to ugly hacks that will be rethought when things are more stable
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2013-12-14 06:58:09 +00:00 |
adelikat
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bc3208ec89
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Don't lose stack trace before final catch. We like the message box to be huge and ugly for the user!
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2013-12-14 06:26:05 +00:00 |
adelikat
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15e547115c
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nitpicky thing I forgot to do in last commit, nothing important here
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2013-12-14 05:59:08 +00:00 |
adelikat
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6840c2a122
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Make a NamedDictionary object in BizHawk.Common, and move some collection objects to their own file. new Mnemonic system - use NamedDictionary
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2013-12-14 05:55:25 +00:00 |
adelikat
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de084bf6fa
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Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files
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2013-12-14 00:03:03 +00:00 |
adelikat
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458d6951c0
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remove IsControl that I committed earlier, decided not to do it that way
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2013-12-13 22:26:52 +00:00 |
zeromus
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483cf96853
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rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident
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2013-12-13 05:20:50 +00:00 |
goyuken
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4b9b11c887
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JAWMP LYSTS
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2013-12-13 04:57:14 +00:00 |
adelikat
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c7b582b744
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Actually support control types
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2013-12-12 23:01:16 +00:00 |
adelikat
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bb0e48e970
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new Mnemonics generator - support for "control" sections in mnemonic generation
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2013-12-12 22:23:48 +00:00 |
adelikat
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c1650f0863
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Add --fullscreen commandline option
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2013-12-12 21:05:09 +00:00 |
goyuken
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28d24ece1c
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woop
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2013-12-11 04:03:06 +00:00 |
goyuken
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8b186f6fa4
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a bit of cleanup in speex resampler and yabooze core
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2013-12-11 04:01:33 +00:00 |
goyuken
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d12f4a10c6
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a few libretro wrapper tweaks
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2013-12-11 02:19:35 +00:00 |
goyuken
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a7fabedfcd
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most uses of PathEntries[] and MakeAbsolutePath() use Game.System, not Emulator.SystemId. so change one particular cheat path routine to work like the others.
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2013-12-11 02:05:24 +00:00 |
goyuken
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95be616079
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comments on previous commit
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2013-12-11 01:53:40 +00:00 |
goyuken
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013de207d8
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remove a few no longer used corecomm path hookups
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2013-12-11 01:51:41 +00:00 |
goyuken
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9ce2920d16
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fix up some stuff in the libretro wrapper. still doesn't do much
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2013-12-10 23:12:09 +00:00 |
goyuken
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87f8d13ca5
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apply new firmware load system to ColecoVision and Intellivision
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2013-12-10 18:16:39 +00:00 |
goyuken
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39ff347483
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delete unused "SoundOn" variable from NES core. not sure what the idea was here?
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2013-12-10 18:05:54 +00:00 |
adelikat
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18c50a55fe
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Remove SaveAs from IMovie, the only usage it had in that context was to make backups and was erroneously named in that context. Made is a Movie.cs implementation only and disabled the menu item option if the movie is a TasMovie (TAStudio will be in charge of backup logic)
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2013-12-10 17:59:04 +00:00 |
goyuken
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e95d7b8cd7
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fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider)
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2013-12-10 17:58:12 +00:00 |
adelikat
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7e67658f1c
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Remove Loaded property from IMovie and refactor accordingly, it was only needed for a hack that had faulty logic
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2013-12-10 17:41:30 +00:00 |
adelikat
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1f181f48db
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TAStudio - start the "New" menu item, but it doesn't ask to save changes, it also freezes the GUI for some reason
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2013-12-10 16:37:41 +00:00 |
saxxonpike
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20e8ddf673
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C64: Fixed a misspelling in timer constant name. Added method to track lag cycles from VIC.
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2013-12-10 07:04:44 +00:00 |
adelikat
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4d770ab0f3
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TAStudio - implement recent menu and Open file, but it is currently pointless since the input log parsing isn't implemented
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2013-12-10 02:13:50 +00:00 |
adelikat
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fd149237ee
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TasMovie - implement saving of movie log into files, make header have the proper movie version (v2!), Change file "Movie" to "Header". TAStudio - implement Save and Save As menu items
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2013-12-10 01:45:45 +00:00 |
goyuken
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1d0db18244
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update some snes core internal firmware request infrastructure to use the new firmware match system. should be no actual functionality change
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2013-12-09 21:41:18 +00:00 |
adelikat
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66691bf9ab
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TAStudio - set up a proof of concept change event handlers in MovieRecords and TasMovie, change events propogate from MovieRecord to TasMovie which will manage greenzone logic (todo) and other management issues, and then fire off an event that TAStudio will listen to manage UI needs
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2013-12-09 21:40:27 +00:00 |
goyuken
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81996af187
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GB: cleanup and fix memory leaks for a few odd cases
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2013-12-09 20:50:21 +00:00 |
goyuken
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2a0217e06c
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refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom()
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2013-12-09 20:36:24 +00:00 |
adelikat
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ada517d433
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TasMovie - small todo
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2013-12-09 17:24:32 +00:00 |
goyuken
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de71c0d8c7
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support some rogue FDS disk format
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2013-12-08 21:39:17 +00:00 |
adelikat
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d3f088a0bc
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Intelligent input drawing
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2013-12-08 19:42:07 +00:00 |
adelikat
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22ff2bff04
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TasListView - track the current and last cells pointed to, add a Cell changed event handler, add a Input Drawing flag, and track if the user is click dragging. TAStudio - hook up input drawing feature with toggle, still work to do as it doesn't work as intelligently as it should yet
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2013-12-08 19:30:57 +00:00 |
adelikat
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14184c9ae9
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TAStudio - Basic input toggling via clicking cells in the listview
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2013-12-08 18:44:41 +00:00 |
goyuken
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a07ef9f011
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some stuff. don't use
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2013-12-08 18:24:34 +00:00 |