adelikat
9a86b483d7
Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe
2012-07-05 19:27:07 +00:00
peter
e310e90d9f
Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
...
This is (almost, bar some local resource hacks) enough to start the
emulator on Linux/Mono, load a ROM and watch the demo (input and
audio don't work yet).
2012-03-12 04:44:34 +00:00
zeromus
e41f9d2a41
survive dsound initialization failure
2012-03-02 03:39:09 +00:00
andres.delikat
942a9e086a
Add a SoundOn flag to the nes core and hook to the sound on/off in sound config. the flag bypasses the apu.run function. the apu read/writes are still going, and seems to be TAS safe to do this
2011-08-27 15:49:16 +00:00
andres.delikat
60a4ea4426
Refactor movie code - a Loaded property, removed a lot of code that was a work around for this needed feature, movie can not write to disk unless this property is true
2011-07-30 23:59:31 +00:00
andres.delikat
e9381dc06e
Sound Volume - better algorithm for a smoother sound up/down
2011-06-11 17:42:16 +00:00
andres.delikat
56cce7ab2b
Rip out sample rate config
2011-06-04 01:03:13 +00:00
andres.delikat
47b9487bd3
Sound Config - Sample rate config
2011-05-25 02:00:44 +00:00
andres.delikat
77afbe240d
Sound Config - hook up sound enabled checkbox and implemented the feature.
2011-05-25 01:33:54 +00:00
andres.delikat
115517c795
Volume control hooked up
2011-05-24 01:20:08 +00:00
zeromus
c7f0c457ad
[NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced.
2011-03-19 09:12:56 +00:00
zeromus
0eda3bd2ab
make sound toggling work a little better
2011-03-13 19:30:56 +00:00
andres.delikat
4f81ee8f9d
MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it.
2011-03-07 17:51:54 +00:00
zeromus
0f9c38f50b
fix sound buffering bugs and restore hookups for mute frameadvance option
2011-02-21 19:06:54 +00:00
zeromus
f9d7a15ee5
do some prepwork for proper main loop control and throttling
2011-02-20 08:40:22 +00:00
zeromus
d92a5f36ff
better sound?
2011-02-05 21:25:58 +00:00
beirich
89e4c5a674
2011-01-11 02:55:51 +00:00