adelikat
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b9bb1635a1
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more tweaks to the Analog Stick variable size logic, and positioning fixes to Genesis mouse schema
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2014-07-06 17:02:35 +00:00 |
adelikat
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2225811743
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Virtualpad Analog stick - refactor to be variable size instead of a hardcoded 127, Implement Genesis mouse as a 255 analog stick. Note: some positioning bugginess is present in this check in, and probably some things got broken
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2014-07-06 16:44:50 +00:00 |
adelikat
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5c8cf8b141
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Virtualpad Target screen - cleanup some unneeded code
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2014-07-04 15:12:14 +00:00 |
adelikat
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49955a3447
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Virtualpads - targeting pair - support ability to set a range to translate values to, and set genesis lightgun to 10000
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2014-07-04 00:04:18 +00:00 |
adelikat
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8cf0f3b379
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Virtualpads - re-implement the "bump" hotkeys
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2014-06-29 23:43:31 +00:00 |
adelikat
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27fb2ce9a0
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Virtualpad Analog sticks - in record mode show the previous frame's input in gray
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2014-06-29 14:42:20 +00:00 |
adelikat
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ee6d73aac7
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Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
adelikat
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f3cac5deff
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Virtualpads - fix readonly notion, no longer crashy when no pads are set up
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2014-06-27 01:45:30 +00:00 |
adelikat
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2a78b5c743
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Virtualpads - fix up some Readonly logic
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2014-06-26 20:36:33 +00:00 |
adelikat
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fcc3ce214b
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Virtualpads - wire up read-only toggle behavior and remove hacky button
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2014-06-26 20:07:07 +00:00 |
adelikat
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82d6490532
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VirtualPads - implement Set on TargetScreen control
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2014-06-25 21:11:25 +00:00 |
adelikat
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4d9f46c6a1
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Implement read-only for VirtualPadButton
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2014-06-25 20:40:20 +00:00 |
adelikat
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9045f8402c
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Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
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2014-06-25 00:11:59 +00:00 |
adelikat
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a1926e1a58
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Make virtualpads prettier including a Display name that can (should) be set in the schema, and an optional Max Size (defaults to default size if left out), added lots of nes stuff, and basic 2 player famicom (including microphone on player 2)
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2014-06-24 23:32:30 +00:00 |
adelikat
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118d69a669
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Virtual pad progress
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2014-06-24 16:36:19 +00:00 |
adelikat
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3208440225
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Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
adelikat
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b364b5c48f
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implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |
adelikat
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a248e2d99b
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Virtual Pads - analog stick should be done now (including max X,Y constraints)
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2014-06-22 17:41:13 +00:00 |
adelikat
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50dafe1269
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Virtualpads - more stuff
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2014-06-22 16:30:24 +00:00 |
adelikat
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2009e07e35
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Virtualpads - Some Progress
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2014-06-22 15:43:45 +00:00 |
adelikat
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41e4a3b13a
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Virtualpads - more progress
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2014-06-22 15:05:37 +00:00 |
adelikat
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c15f9ce84d
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Virtualpads - Use VirtualPadButton instead of Checkbox (to give all buttons right-click autofire capability)
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2014-06-22 14:50:23 +00:00 |
adelikat
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c3bcc0cbc8
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Virtualpads - more reorg
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2014-06-22 14:43:59 +00:00 |
adelikat
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60d1784895
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Delete old virtualpad files
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2014-06-22 14:13:10 +00:00 |
adelikat
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1e48111092
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Virtual Pad - ability to toggle between single player and multiplayer and remember the setting in the config
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2014-05-11 23:08:34 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |