adelikat
95bea23aa5
Remove Global.MovieOuputController since it is no longer being used
2017-05-30 12:28:56 -05:00
adelikat
c8d6ef0628
since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals
2017-05-22 07:30:34 -05:00
adelikat
43cb50d5c3
Misc cleanups in Client.Common
2017-05-19 13:17:07 -05:00
adelikat
dfea029fe4
Misc cleanups in Client.Common, documentation fixes
2017-05-17 11:16:55 -05:00
adelikat
f942a409d7
Client.Common - remove a bunch of unused usings
2017-05-10 13:27:10 -05:00
adelikat
e0985465b6
misc Client.Common code cleanups
2017-05-09 13:19:55 -05:00
zeromus
f2c48a165a
add SystemInfo for libretro
2017-04-17 22:43:08 -05:00
adelikat
b6f335e4c8
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
adelikat
ba74cc5dda
Remove some unnecessary previxes in Global.cs
2015-09-30 16:26:09 -04:00
adelikat
e03da4f5fe
Lua - add a userdata library, with basic api for a script to add arbitruary data to a dictionary. This dictionary is saved and loaded in savestates (if present). Scripts can use this to create counters and whatnot that need data saved in savestates
2015-06-30 18:54:42 -04:00
adelikat
aabd3f4526
create IMovieSession with the necessary API, instead of using an instance of MovieSession, the API though is completetly horrible, we need to address this
2015-02-22 23:23:36 +00:00
adelikat
be51677fde
Remove Global.NullControls
2015-02-22 20:38:10 +00:00
adelikat
fe00e83f6c
Remove Global.DiscHopper because it wasn't even being used
2015-02-22 20:09:00 +00:00
adelikat
817c798eab
Remove Global.CoreComm since it was pointless
2015-02-22 20:06:30 +00:00
adelikat
5183a8e20d
Nothing to see here
2015-02-17 22:58:25 +00:00
jdpurcell
83e8abc963
XAudio2! There's no UI for it yet.
2015-01-31 04:49:53 +00:00
jdpurcell
58cd9796f2
Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
...
SoundOutputProvider: Better workaround for cores whose audio output goes dead (0 samples) at times. Better underrun handling. Different threshold for samples surplus vs. deficit.
2015-01-28 00:53:49 +00:00
jdpurcell
28f1ad1c0e
Allow clock throttle to take over for audio / vsync throttles during fast forward or rewind for proper speed control.
2015-01-13 04:21:32 +00:00
hegyak
d8e319b250
Let's let the user know they are Emulating a PlayStation. The ByteSize may be wrong.
2014-12-17 19:14:21 +00:00
adelikat
d64be5ed76
SystemID is Lynx not LYNX, cuz I said so
2014-11-21 01:32:15 +00:00
hegyak
ce626011d4
Added SystemInfo and SystemId for Lynx
2014-11-18 12:09:11 +00:00
adelikat
95bdfaba42
ugh, oops
2014-08-17 16:00:46 +00:00
adelikat
71a564b1cf
Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object
2014-08-17 15:11:04 +00:00
adelikat
721dbe8d3b
Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code
2014-06-26 19:07:17 +00:00
adelikat
6ec1a45b70
Major cleanup of MnemonicsGenerator - change it to a LogEntryGenerator notion, and only expose it through a movie implementation, via an ILogEntryGenerator interface
2014-06-14 22:36:32 +00:00
adelikat
5c1ba62549
SystemInfo - fix detection of GBC
2014-05-31 23:30:33 +00:00
adelikat
8231025b91
System Info - Fix detection of GG and SG-1000
2014-05-31 23:17:39 +00:00
adelikat
da1bc66c0e
SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor
2014-05-31 23:05:02 +00:00
adelikat
5ce23c815d
Proof of concept for a SystemInfo object to have a singular place to have system specific info as opposed to SystemID switches stattered throughout the codebase
2014-05-30 22:00:16 +00:00
adelikat
42ff4c072c
Lua - Fix joypad.set()
2014-03-29 21:12:04 +00:00
adelikat
f122105b42
oops, put Rewinder in Global not GlobalWin
2013-12-27 01:19:38 +00:00
adelikat
302e71edc3
Rework some input stuff in preparation for moving it to common
2013-12-24 21:37:51 +00:00
adelikat
50d4a3307a
Rip out UpdateControls() method from IController, also some code cleanup in related files
2013-12-07 00:53:06 +00:00
adelikat
b7d553cb4e
Move the readonly flag from Global to MovieSession
2013-12-03 18:08:45 +00:00
adelikat
79b2e03d84
Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection
2013-11-16 16:30:20 +00:00
adelikat
348171bdc5
start Emulation.Common project and move the Emulation/Database folder files to it
2013-11-04 01:06:36 +00:00
adelikat
fe7da7c5b5
move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
2013-11-03 23:45:44 +00:00
adelikat
3843acb2d9
Move some stuff to Client.COmmon
2013-11-03 16:47:21 +00:00
adelikat
d902981f54
move some FirmwareManager things to client.common
2013-11-01 23:17:30 +00:00
adelikat
a3e306e18d
Move joypad lua library to common, and move some stuff to Global in order to do so
2013-11-01 22:56:55 +00:00
adelikat
fe9d8ed881
refactor - move readonly flag from MainForm.cs to Global.cs
2013-11-01 15:35:30 +00:00
adelikat
7e49c9457d
Move stuff from GlobalWinF to Global
2013-10-27 16:26:37 +00:00
zeromus
fa40ae718f
reapply edits and cleanup
2013-10-27 07:54:00 +00:00
zeromus
179dbd4124
revert back to r5156
2013-10-27 07:45:59 +00:00
adelikat
cf6e72aad4
Move controller binding to client.common, and some global stuff
2013-10-25 17:14:24 +00:00
zeromus
6616a75cfb
etc
2013-10-25 00:59:34 +00:00
zeromus
249ddea268
revert to pre-refactor state. its a WIP, dont judge
2013-10-25 00:34:01 +00:00
adelikat
80f0c75a41
Movie MovieSession to Client.Common
2013-10-24 22:26:28 +00:00
adelikat
59386b59f1
Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
2013-10-20 18:02:43 +00:00
adelikat
6c54faa7ab
Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
2013-10-20 16:19:59 +00:00