zeromus
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7f2ef5cf74
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remove glValidate call in shader linking. this is gonna fix the old intel cards, right?
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2014-01-28 01:58:54 +00:00 |
zeromus
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98c1b7f508
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stop displaying NoError so much, it makes people laugh too hard and hurt themselves
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2014-01-27 19:25:48 +00:00 |
zeromus
|
8637060364
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fix no error
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2014-01-27 18:30:28 +00:00 |
zeromus
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ecb1653d1b
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remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace.
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2014-01-27 09:45:16 +00:00 |
zeromus
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bc4a7e70a7
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BizwareGL-rendertarget support
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2014-01-27 09:36:18 +00:00 |
zeromus
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857dff9cf4
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some small cleanup
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2014-01-27 05:37:04 +00:00 |
zeromus
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be49f6fa33
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fix mouseclicks on GL viewport
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2014-01-27 02:06:05 +00:00 |
zeromus
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c6997c49c8
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use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver.
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2014-01-27 00:38:10 +00:00 |
zeromus
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d4c8b75de4
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improve pipeline link validation
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2014-01-27 00:23:53 +00:00 |
zeromus
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e47212329b
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more cleanup
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2014-01-27 00:08:53 +00:00 |
zeromus
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7d001ab8c4
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fix references, cleanup
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2014-01-27 00:07:16 +00:00 |
zeromus
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a2ba761ae1
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |