beirich
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c3e0d8824c
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zero warnings!
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2014-04-08 02:25:46 +00:00 |
beirich
|
e291b3d5fa
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SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
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2014-03-22 05:57:27 +00:00 |
beirich
|
8daab82463
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SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core.
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2014-03-13 04:15:05 +00:00 |
beirich
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d328fd0479
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SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
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2014-03-05 02:20:22 +00:00 |
goyuken
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c14e4239c4
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Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw
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2014-02-19 22:26:33 +00:00 |
goyuken
|
c9c01202e6
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PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
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2014-02-10 01:06:06 +00:00 |
goyuken
|
f1e3196ae9
|
add a simple VDP viewer for SMS/GG
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2014-02-08 23:02:47 +00:00 |
goyuken
|
8b006b3b59
|
PCE: add tile viewer. it doesn't have as many bells and whistles as the other viewers, but it does a basic job of it.
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2014-02-08 16:40:15 +00:00 |
zeromus
|
8439d13236
|
change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
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2014-02-04 21:06:00 +00:00 |
zeromus
|
151b074563
|
re-add hq2x via shader. add a new Display Configuration dialog (its simple for now).
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2014-02-03 05:27:59 +00:00 |
zeromus
|
2275ec234f
|
massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
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2014-01-28 04:39:27 +00:00 |
goyuken
|
77e87688c3
|
NES: fix CPROM with bad dumps. also fix small mainform menu bug with core selection
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2014-01-18 15:36:35 +00:00 |
goyuken
|
7668b15052
|
add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
adelikat
|
9b068a3cf2
|
Some clean up of NES config dialogs, and menu item display logic
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2014-01-10 17:41:13 +00:00 |
goyuken
|
e86ff9d25a
|
run mainform through the designer as a precaution (had a merge conflict earlier...)
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2014-01-07 00:36:24 +00:00 |
goyuken
|
9546d11f40
|
quick and dirty core selection setting for NES
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2014-01-07 00:34:40 +00:00 |
adelikat
|
78e672efb3
|
NES Menu - cleanup some logic, and restrict Nametable viewer and PPU Viewer to NesHawk only
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2014-01-06 23:56:30 +00:00 |
goyuken
|
a399dbe91e
|
NES: Move boardproperties into movie 2.0 syncsettings objects, and add a rudimentary UI for changing them
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2014-01-01 03:03:10 +00:00 |
goyuken
|
82c82b681a
|
connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings
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2013-12-24 20:50:53 +00:00 |
goyuken
|
916e0029c4
|
GPGX: support new settings system. this means you can now connect all manner of weird arse controllers, but some aren't implemented in other places yet.
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2013-12-23 23:03:12 +00:00 |
goyuken
|
bf20188462
|
add winform edit for dual gameboy settings
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2013-12-23 16:58:20 +00:00 |
adelikat
|
9c7dac0aa3
|
rip out VS menu items, we don't support that stuff anymore
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2013-12-20 22:55:50 +00:00 |
adelikat
|
f8038d3812
|
Refactor how the Gui deals with NES special commands (Fds and Vs)
|
2013-12-20 22:49:35 +00:00 |
adelikat
|
bc860a4bcf
|
Remove the option to turn off the "Bind movies to savestates" feature
|
2013-12-04 02:43:40 +00:00 |
pasky1382
|
c8d9757d37
|
Added scanline display filter options
|
2013-12-03 05:02:29 +00:00 |
zeromus
|
ad17100c73
|
scanlines2x 25% filter
|
2013-12-02 18:35:15 +00:00 |
adelikat
|
9ab2be558c
|
rip out existing tastudio logic and replace it with a skeleton project that does nothing
|
2013-12-01 04:00:02 +00:00 |
adelikat
|
de68fd6025
|
Add a "Stop A/V" context menu item that shows when A/V capture is in progress
|
2013-11-27 21:52:49 +00:00 |
adelikat
|
1372fa258f
|
Start an IMovie interface as a first step towards a major movie object refactor. Also disable TAStudio, in preparation for a complete rewrite. Disabling is necessary because a lot of movie functionality will be ripped out that will render the tool useless for now.
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2013-11-23 17:26:33 +00:00 |
adelikat
|
17c68d34d0
|
make the word "autoload" consistently spelled/capitalized/hyphenated across all menus
|
2013-11-07 16:11:21 +00:00 |
adelikat
|
c669680e07
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |