andres.delikat
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26f006b1c9
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Start Cheats tool
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2011-03-16 03:56:22 +00:00 |
andres.delikat
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9178ccb4b4
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Add NES Game Genie Encoder/Decoder (currently only a decoder)
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2011-03-15 02:15:03 +00:00 |
andres.delikat
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41976d7ce7
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On Main form shown event, do system check for appropriate menu items. NES menu will now be shown when auto-loading NES games on start up
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2011-03-10 02:50:54 +00:00 |
zeromus
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f1dd4c625a
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straighten out handling of missing archive files
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2011-03-07 02:44:30 +00:00 |
andres.delikat
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06e7e30d6d
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The beginnings of a Hex Editor tool
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2011-03-06 15:03:17 +00:00 |
andres.delikat
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a36f39f993
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Misc small cleanups
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2011-03-04 16:18:06 +00:00 |
andres.delikat
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1003ed085b
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NES - Implement SKROM Board. Zelda II more playable but still bugged, probably something I did wrong. Also added a menu item to enable/disable Rewind. TODO: Zelda II crashes with rewind enabled.
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2011-03-03 17:07:12 +00:00 |
andres.delikat
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705a7f6cce
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Set up a blank NES PPU viewer in a NEStools folder. Make a NES menu item that will appear only when a NES game is loaded
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2011-03-02 17:12:48 +00:00 |
andres.delikat
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d7ba739b30
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Some fix ups to input recording, and setting up the ability to test recording & playback
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2011-02-28 01:26:38 +00:00 |
andres.delikat
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7d0f4f21fe
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Save & Load Config menu items
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2011-02-21 16:35:42 +00:00 |
zeromus
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bc74d6c575
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complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
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2011-02-21 09:48:53 +00:00 |
zeromus
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840f81f956
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hey let me add a placeholder dialog for a change!
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2011-02-20 06:44:47 +00:00 |
kylethomson
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1197a1bd33
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First Run of Hotkey Dialog.
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2011-02-20 02:59:15 +00:00 |
kylethomson
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9db8f58cb4
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Lua window added. Only can browse for script, at the moment.
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2011-02-19 22:42:35 +00:00 |
andres.delikat
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a46101d816
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Start Paused menu item
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2011-02-18 05:16:21 +00:00 |
andres.delikat
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8759bc5b31
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Make saving main window position dependent on a Save Window Position flag that toggles from a menu item
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2011-02-18 05:12:23 +00:00 |
andres.delikat
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2d1ab6900d
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Add Ram Poke to the main menu
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2011-02-18 02:55:41 +00:00 |
andres.delikat
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9d6d190ad5
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Save Main window position
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2011-02-18 02:10:46 +00:00 |
andres.delikat
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a028f0fed4
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Make Bizhawk icon out of corphawk.jpg and add to main form!
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2011-02-16 15:09:53 +00:00 |
andres.delikat
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2b902b0279
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Add Sound Config winform (currently blank)
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2011-02-15 19:05:21 +00:00 |
andres.delikat
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3fdd1b2ee4
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Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default)
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2011-02-15 17:04:07 +00:00 |
andres.delikat
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9f681559f7
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Frame counter display
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2011-02-15 16:41:03 +00:00 |
beirich
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82be039bf7
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fix bug in SMS FM chip toggle ui code
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2011-02-15 03:05:25 +00:00 |
andres.delikat
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5f6a74822f
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Moving code to check menu items on the new SMS stuff & view sizes into the DropDownOpened event instead of at the beginning of the form. Also added some comments
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2011-02-15 02:30:12 +00:00 |
beirich
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5a4e36d828
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SMS: add Force Stereo option to gui
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2011-02-14 05:02:26 +00:00 |
andres.delikat
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da90e36efa
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
andres.delikat
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54c06ec943
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Start a controller config dialog
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2011-01-29 00:10:08 +00:00 |
beirich
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366d7994e3
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Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games
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2011-01-28 06:46:33 +00:00 |
beirich
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4a25c801a9
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Window resizing gui hooked up
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2011-01-27 05:35:07 +00:00 |
beirich
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d40b7706f8
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intelligent? window sizing
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2011-01-26 05:06:44 +00:00 |
andres.delikat
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5c847f50cd
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Moved Save/Load Named State menu items into Save & Load submenus
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2011-01-25 04:25:36 +00:00 |
andres.delikat
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5bfd884522
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Add the beginnings of a Ram Search dialog hooked up to main form
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2011-01-23 18:56:39 +00:00 |
andres.delikat
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058a0d3c19
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Ram Watch - attempt to hook up UpdateValues() function, doesn't seem to work however
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2011-01-21 05:44:24 +00:00 |
andres.delikat
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fadcd6c572
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Ram Watch - hook up auto-load feature
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2011-01-19 04:18:33 +00:00 |
beirich
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0aeb57c3b6
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display system name in window title
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2011-01-18 07:10:10 +00:00 |
andres.delikat
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df4a69cc8b
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Hook up autoload rom feature
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2011-01-18 03:47:59 +00:00 |
andres.delikat
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a44a6d5d30
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Add a very bare Ram Watch dialog
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2011-01-18 03:36:43 +00:00 |
andres.delikat
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3fd62d4dcf
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Make savestate/loadstate menu items gray during null emulator. Also disabled a bunch of menu items that aren't yet hooked to anything
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2011-01-17 17:00:35 +00:00 |
andres.delikat
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c78c4b014a
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Rename savestate/loadstate menu items to more meaningful names
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2011-01-17 16:31:00 +00:00 |
andres.delikat
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7870f82f87
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Made a IsNull function in the main windows form and used it to gray out a bunch of menu items conditionally. Also removed advanced load, for now at least
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2011-01-17 16:10:27 +00:00 |
andres.delikat
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9f715e5f5a
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Fix up recent ROM menu - Hook up clear even, add separator, add autoload menu item and hook up event
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2011-01-17 04:09:53 +00:00 |
andres.delikat
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2d5efc42cd
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Some progress on recent roms menu
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2011-01-17 02:34:52 +00:00 |
andres.delikat
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b03b5a6ec1
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Get started hooking up recent roms menu items
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2011-01-17 02:11:31 +00:00 |
andres.delikat
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7e58487970
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Emulation Menu Drop Down event now checks the Reset Control to see if it exists. If it doesn't, the reset menu item is disabled
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2011-01-12 02:08:47 +00:00 |
andres.delikat
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7597c7961b
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Close ROM menu item implemented
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2011-01-12 01:57:53 +00:00 |
andres.delikat
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4c389d270f
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Implement Power Cycle Menu item by using Emulator.HardReset() method
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2011-01-12 01:44:21 +00:00 |
andres.delikat
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9555399790
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SaveSlot system implemented. TODO: A way to map shortcuts to regular keys (such as 0-9 for the slots)
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2011-01-12 01:21:56 +00:00 |
andres.delikat
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e870fd7d24
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Add Screenshot Hotkey menu item + shortcut mapping to F12
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2011-01-12 00:40:33 +00:00 |
andres.delikat
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3dd4b8074e
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Adding menu items for things I know we want
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2011-01-11 03:41:00 +00:00 |
andres.delikat
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9cf7a40543
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Add Main menu slots, just to test committing & bot status
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2011-01-11 03:17:39 +00:00 |