Commit Graph

51 Commits

Author SHA1 Message Date
andres.delikat 26f006b1c9 Start Cheats tool 2011-03-16 03:56:22 +00:00
andres.delikat 9178ccb4b4 Add NES Game Genie Encoder/Decoder (currently only a decoder) 2011-03-15 02:15:03 +00:00
andres.delikat 41976d7ce7 On Main form shown event, do system check for appropriate menu items. NES menu will now be shown when auto-loading NES games on start up 2011-03-10 02:50:54 +00:00
zeromus f1dd4c625a straighten out handling of missing archive files 2011-03-07 02:44:30 +00:00
andres.delikat 06e7e30d6d The beginnings of a Hex Editor tool 2011-03-06 15:03:17 +00:00
andres.delikat a36f39f993 Misc small cleanups 2011-03-04 16:18:06 +00:00
andres.delikat 1003ed085b NES - Implement SKROM Board. Zelda II more playable but still bugged, probably something I did wrong. Also added a menu item to enable/disable Rewind. TODO: Zelda II crashes with rewind enabled. 2011-03-03 17:07:12 +00:00
andres.delikat 705a7f6cce Set up a blank NES PPU viewer in a NEStools folder. Make a NES menu item that will appear only when a NES game is loaded 2011-03-02 17:12:48 +00:00
andres.delikat d7ba739b30 Some fix ups to input recording, and setting up the ability to test recording & playback 2011-02-28 01:26:38 +00:00
andres.delikat 7d0f4f21fe Save & Load Config menu items 2011-02-21 16:35:42 +00:00
zeromus bc74d6c575 complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
zeromus 840f81f956 hey let me add a placeholder dialog for a change! 2011-02-20 06:44:47 +00:00
kylethomson 1197a1bd33 First Run of Hotkey Dialog. 2011-02-20 02:59:15 +00:00
kylethomson 9db8f58cb4 Lua window added. Only can browse for script, at the moment. 2011-02-19 22:42:35 +00:00
andres.delikat a46101d816 Start Paused menu item 2011-02-18 05:16:21 +00:00
andres.delikat 8759bc5b31 Make saving main window position dependent on a Save Window Position flag that toggles from a menu item 2011-02-18 05:12:23 +00:00
andres.delikat 2d1ab6900d Add Ram Poke to the main menu 2011-02-18 02:55:41 +00:00
andres.delikat 9d6d190ad5 Save Main window position 2011-02-18 02:10:46 +00:00
andres.delikat a028f0fed4 Make Bizhawk icon out of corphawk.jpg and add to main form! 2011-02-16 15:09:53 +00:00
andres.delikat 2b902b0279 Add Sound Config winform (currently blank) 2011-02-15 19:05:21 +00:00
andres.delikat 3fdd1b2ee4 Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default) 2011-02-15 17:04:07 +00:00
andres.delikat 9f681559f7 Frame counter display 2011-02-15 16:41:03 +00:00
beirich 82be039bf7 fix bug in SMS FM chip toggle ui code 2011-02-15 03:05:25 +00:00
andres.delikat 5f6a74822f Moving code to check menu items on the new SMS stuff & view sizes into the DropDownOpened event instead of at the beginning of the form. Also added some comments 2011-02-15 02:30:12 +00:00
beirich 5a4e36d828 SMS: add Force Stereo option to gui 2011-02-14 05:02:26 +00:00
andres.delikat da90e36efa Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
andres.delikat 54c06ec943 Start a controller config dialog 2011-01-29 00:10:08 +00:00
beirich 366d7994e3 Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games 2011-01-28 06:46:33 +00:00
beirich 4a25c801a9 Window resizing gui hooked up 2011-01-27 05:35:07 +00:00
beirich d40b7706f8 intelligent? window sizing 2011-01-26 05:06:44 +00:00
andres.delikat 5c847f50cd Moved Save/Load Named State menu items into Save & Load submenus 2011-01-25 04:25:36 +00:00
andres.delikat 5bfd884522 Add the beginnings of a Ram Search dialog hooked up to main form 2011-01-23 18:56:39 +00:00
andres.delikat 058a0d3c19 Ram Watch - attempt to hook up UpdateValues() function, doesn't seem to work however 2011-01-21 05:44:24 +00:00
andres.delikat fadcd6c572 Ram Watch - hook up auto-load feature 2011-01-19 04:18:33 +00:00
beirich 0aeb57c3b6 display system name in window title 2011-01-18 07:10:10 +00:00
andres.delikat df4a69cc8b Hook up autoload rom feature 2011-01-18 03:47:59 +00:00
andres.delikat a44a6d5d30 Add a very bare Ram Watch dialog 2011-01-18 03:36:43 +00:00
andres.delikat 3fd62d4dcf Make savestate/loadstate menu items gray during null emulator. Also disabled a bunch of menu items that aren't yet hooked to anything 2011-01-17 17:00:35 +00:00
andres.delikat c78c4b014a Rename savestate/loadstate menu items to more meaningful names 2011-01-17 16:31:00 +00:00
andres.delikat 7870f82f87 Made a IsNull function in the main windows form and used it to gray out a bunch of menu items conditionally. Also removed advanced load, for now at least 2011-01-17 16:10:27 +00:00
andres.delikat 9f715e5f5a Fix up recent ROM menu - Hook up clear even, add separator, add autoload menu item and hook up event 2011-01-17 04:09:53 +00:00
andres.delikat 2d5efc42cd Some progress on recent roms menu 2011-01-17 02:34:52 +00:00
andres.delikat b03b5a6ec1 Get started hooking up recent roms menu items 2011-01-17 02:11:31 +00:00
andres.delikat 7e58487970 Emulation Menu Drop Down event now checks the Reset Control to see if it exists. If it doesn't, the reset menu item is disabled 2011-01-12 02:08:47 +00:00
andres.delikat 7597c7961b Close ROM menu item implemented 2011-01-12 01:57:53 +00:00
andres.delikat 4c389d270f Implement Power Cycle Menu item by using Emulator.HardReset() method 2011-01-12 01:44:21 +00:00
andres.delikat 9555399790 SaveSlot system implemented. TODO: A way to map shortcuts to regular keys (such as 0-9 for the slots) 2011-01-12 01:21:56 +00:00
andres.delikat e870fd7d24 Add Screenshot Hotkey menu item + shortcut mapping to F12 2011-01-12 00:40:33 +00:00
andres.delikat 3dd4b8074e Adding menu items for things I know we want 2011-01-11 03:41:00 +00:00
andres.delikat 9cf7a40543 Add Main menu slots, just to test committing & bot status 2011-01-11 03:17:39 +00:00