adelikat
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83ada011e8
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Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these
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2014-06-01 22:02:59 +00:00 |
adelikat
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667a96a277
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Lua - combine common code in memory and mainmemory libraries into a base class, apply range checking to all methods, add memory.getsize() to match mainmemory method, fix a name bug in a memory 32bit method, clean up a bunch of things too
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2014-05-23 23:19:20 +00:00 |
adelikat
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17568997bf
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Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
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2014-05-21 00:17:35 +00:00 |
adelikat
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6401e6d719
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Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties
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2014-05-20 20:34:51 +00:00 |
adelikat
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f19d15d1ed
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Lua - add a Log callback to the LuaLibraryBase class instead of having misc libraries have to build out this behavior when they need it
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2014-05-20 20:25:18 +00:00 |
adelikat
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4ee4088c4c
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read/write byte range functions - range check, and log warnings if user attempts to access outside the domain range, rather than throw a vague lua exception and crash
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2014-05-19 01:42:41 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
adelikat
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ce9f282d67
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Lua - clean up a lot of params by making them strongly typed numbers instead of object, and simplify a lot of logic as a result
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2014-01-27 01:15:56 +00:00 |
adelikat
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70feebf229
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Add documentation to as many lua function as I can sanely do in one sitting
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2014-01-26 18:36:27 +00:00 |
adelikat
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91fdad9d45
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LUa - whack now unused code
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2014-01-26 16:21:20 +00:00 |
adelikat
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988ed03198
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ditto for Memory library
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2014-01-26 02:43:28 +00:00 |
adelikat
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94d20e92f4
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Lua - new register system for Main Memory library and a bunch of cleanup for that lib
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2014-01-26 01:48:32 +00:00 |
adelikat
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7482cfdc5e
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a round of code cleanup in Client.Common
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2013-12-30 01:58:44 +00:00 |
adelikat
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1061add64f
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Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed
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2013-11-06 02:15:29 +00:00 |
adelikat
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be547db4a1
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Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary
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2013-11-04 02:11:40 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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a8079f5170
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port some lua libraries to client.common
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2013-11-01 14:51:51 +00:00 |