andres.delikat
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ce3bb25409
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Movie object cleanup, movie savestate handling cleanup, save GUID into movie savestates
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2011-07-31 01:15:14 +00:00 |
andres.delikat
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60a4ea4426
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Refactor movie code - a Loaded property, removed a lot of code that was a work around for this needed feature, movie can not write to disk unless this property is true
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2011-07-30 23:59:31 +00:00 |
andres.delikat
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2e68314e01
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Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores
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2011-07-30 20:49:36 +00:00 |
zeromus
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5580295085
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movie input refactoring
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2011-07-24 23:14:16 +00:00 |
zeromus
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e4f9f76198
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fix ti-83 virtual keypad
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2011-07-24 20:23:27 +00:00 |
zeromus
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198431b8a2
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add StickyXORAdapter
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2011-07-24 19:52:13 +00:00 |
andres.delikat
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72699b4ad7
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another round of refactoring the Movie object
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2011-07-17 17:52:39 +00:00 |
andres.delikat
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e6b2c794d4
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Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things
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2011-07-17 14:39:15 +00:00 |
andres.delikat
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ee713acded
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Edit Subtitles Form - minor tweaks
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2011-07-16 13:31:36 +00:00 |
andres.delikat
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b551d9dbdd
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Movie Subtitles - in Edit Subtitle dialog, parse color value as hex, in render panel read the subtitle color
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2011-07-16 02:11:51 +00:00 |
andres.delikat
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7293cd05cc
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Add error messages to movie convert functions, and other small cleanups, refactor calls to them to handle error messages
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2011-07-14 01:12:18 +00:00 |
andres.delikat
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a8c66418e7
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Movie Convert - started implementing an error message system, did FCM and MMV
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2011-07-13 02:11:20 +00:00 |
zeromus
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2c683dc90a
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dont crash on exit while writing inputlog
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2011-07-13 01:45:40 +00:00 |
andres.delikat
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a228e05f38
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Lots of little fixups to movie code, disable Disable Message config in Message Config as I won't be implmenting that before release
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2011-07-13 01:29:13 +00:00 |
andres.delikat
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4c5b48fd7c
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Hacky fix for loading PCE movies that are less than 5 players. It will read 1-4, but will output 5 once the movie is saved again by the emulator. At some point we should probably support < 5 players for saving to disk, given that 4 players worth of text is a drain.
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2011-07-13 00:18:47 +00:00 |
andres.delikat
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93fcd7d94f
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Edit Comments/Subtitles dialogs - limit max height of auto-height adjustment
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2011-07-10 18:36:10 +00:00 |
zeromus
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2425b3c87a
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fix some input things
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2011-07-10 06:24:04 +00:00 |
zeromus
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4991b95def
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refine input stuff
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2011-07-10 02:14:58 +00:00 |
andres.delikat
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29510ddd58
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Fix saving of header data from record movie dialog, small fix for inputlog header data
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2011-07-06 01:53:15 +00:00 |
andres.delikat
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945577dadd
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Movie code clean up - document PreLoadText(), put movie truncation in LoadLogFromSavestateText() since it was rudely removed from what is now CommitFrame()
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2011-07-05 23:33:13 +00:00 |
andres.delikat
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68d0ff94eb
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Refactor movie writing code. MovieHeader, MovieLog, and SubtitleList all have their own write methods now instead of the Movie object doing all of the work. Conceptually these 3 objects should be autonomous and the Movie object is simply an object that manages a collection of these objects.
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2011-07-05 23:16:54 +00:00 |
andres.delikat
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fed74b17b2
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Subtitle editor touchups - Make color cells the color they are representing, display color in hex, put try/catches + error messages if trying to parse erroneous data, tooltips for columns
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2011-07-04 20:34:53 +00:00 |
andres.delikat
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26569dab58
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More work on subtitle maker, implmeent context menu "Add Subtitle" which will open subtitle maker and set frame to the current frame
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2011-07-04 19:20:11 +00:00 |
andres.delikat
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8d333fc04c
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Start subtitle maker form
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2011-07-04 18:32:57 +00:00 |
andres.delikat
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505a8baab4
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Subtitles - finish parsing all parameters, make render panel use all parameters but color (for now)
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2011-07-04 18:04:56 +00:00 |
andres.delikat
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7c09ca4ae3
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improvements to subtitle parsing
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2011-07-04 17:01:17 +00:00 |
andrewjpritchard
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968c07e7d3
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Preliminary VBM conversion.
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2011-07-04 13:54:17 +00:00 |
andres.delikat
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b6bd94242f
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Subtitle & Comment editors - clear out old comments & subs before saving the new list
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2011-07-04 13:37:51 +00:00 |
andres.delikat
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88f14d07d8
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Fixes to comment loading/editing/saving
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2011-07-04 13:31:34 +00:00 |
andres.delikat
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a95ffcf2f9
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Hooked up comment editor/viewer to play movie and context menu, various tweaks to movie code, more progress implemented comment loading/editing/saving
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2011-07-04 02:50:38 +00:00 |
andres.delikat
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384a4a61b6
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Start movie comments editor
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2011-07-04 01:57:18 +00:00 |
andres.delikat
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bf5fa3356a
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Edit Subtitles form - Save subtitles on exit
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2011-07-04 01:23:32 +00:00 |
andres.delikat
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f886b65015
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Write subtitles to movie files
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2011-07-04 00:49:37 +00:00 |
zeromus
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0aa234282e
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phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
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2011-06-27 05:31:46 +00:00 |
andres.delikat
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d3f4da39a3
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Subtitle viewer implemented for play movie dialog, context menu for edit/viewing subtitles (depending on read only status). Still TODO: save changes when in edit mode
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2011-06-26 21:11:12 +00:00 |
andres.delikat
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3235fc1618
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Start a subtitle viewer/editor form and hook to the subtitle button on the play movie dialog
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2011-06-26 20:26:37 +00:00 |
andres.delikat
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3a15dd6bb9
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Basic subtitle loading and rendering. Still lots of todos but basic functionality now exists
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2011-06-26 16:39:48 +00:00 |
andres.delikat
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61e82793e9
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Start movie subtitle system
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2011-06-26 14:36:41 +00:00 |
andres.delikat
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4247b43b07
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shut up some warnings
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2011-06-22 17:41:59 +00:00 |
andres.delikat
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f5014946db
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status strip - pause icon implemented, movie icon put in but hidden and unimplmeented. Dump Error warning icon put in and disabled, needs to be implemented
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2011-06-19 20:50:46 +00:00 |
andres.delikat
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fc48e0e4f7
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Record Movie Dialog - add header info on record, add author box and hook it up, dialog fix ups
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2011-06-19 14:28:13 +00:00 |
andres.delikat
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c6a5c7e9b6
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change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths
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2011-06-18 21:39:53 +00:00 |
andres.delikat
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b95264e9bf
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Make movie class handle automatically backing up a movie before the first time it alters it, add flag to MultiClient to toggle the movie backup feature
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2011-06-18 19:16:05 +00:00 |
andres.delikat
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67f726eae6
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Movie backup function added to movie class, currently only hooked to a context menu item of main form
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2011-06-18 18:27:51 +00:00 |
kylethomson
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c228699255
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Getting closer.
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2011-06-17 02:43:22 +00:00 |
andres.delikat
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9e7510894e
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Don't reference usermovie in the movie class
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2011-06-17 01:50:51 +00:00 |
kylethomson
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e9942dc101
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Multitrack overwrite works. Now to fix playback.
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2011-06-16 03:56:40 +00:00 |
kylethomson
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882562c452
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Multitrack for PCE done, if my idea works. Now to hook up hotkeys.
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2011-06-16 02:29:45 +00:00 |
kylethomson
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b5b853196e
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2011-06-16 01:49:12 +00:00 |
kylethomson
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a4fe9754c0
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Look at where the error is - This is what I need to access.
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2011-06-16 01:35:42 +00:00 |