goyuken
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cb898334ac
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remove debug statement accidentally left in previous commit
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2014-02-22 04:01:00 +00:00 |
goyuken
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220dabafb7
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NES: fix major league for change in database autism
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2014-02-21 23:31:44 +00:00 |
goyuken
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3d7a0e445b
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gpgx: clean up 32bpp code (no functional changes)
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2014-02-21 17:07:09 +00:00 |
goyuken
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6c2aad545f
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7800: fix PAL color display
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2014-02-21 17:00:06 +00:00 |
goyuken
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9d0e22292d
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GPGX: show "PAL" flag properly in movie files
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2014-02-21 00:30:52 +00:00 |
goyuken
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bdbaa0c2d9
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PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
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2014-02-20 22:59:37 +00:00 |
goyuken
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73109c84bc
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it crashes when it loads games it doesn't like? really?
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2014-02-20 01:17:52 +00:00 |
goyuken
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227c0cfd1b
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genesis vdp view: fix color emphasis problem
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2014-02-20 00:30:07 +00:00 |
goyuken
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c14e4239c4
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Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw
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2014-02-19 22:26:33 +00:00 |
goyuken
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223116252b
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NES: sunsoft 1: clarify code, no emulation changes
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2014-02-19 16:33:59 +00:00 |
zeromus
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2555f5f5e0
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calculate out platform framerates, for convenience
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2014-02-18 04:02:35 +00:00 |
goyuken
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420bbc2c4c
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NES: pedantic more correct emulation of Fantasy Zone (J). of no interest to anyone.
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2014-02-17 18:02:21 +00:00 |
goyuken
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8a34ce3d0b
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NES: fix Shanghai (J)
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2014-02-17 17:46:26 +00:00 |
zeromus
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c4c05740a7
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fix slow performance in window mode on some cores due to constant churning of bitmaps for the disk activity light
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2014-02-17 09:20:08 +00:00 |
goyuken
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02762576aa
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VRC6: support arbitrary romsize through ines identification
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2014-02-17 04:15:15 +00:00 |
adelikat
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63e8702242
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Lua - gui.text() and gui.Alert() - strongly type the anchor parameters as a string, will still except 0, 1, 2, or 3 as it did previously, for which it will interpret them as string automatically
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2014-02-17 01:57:25 +00:00 |
zeromus
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45c6b9f095
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fix bug in rewind buffer (StreamBlobDatabase)
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2014-02-17 01:56:36 +00:00 |
adelikat
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4ca0f5792b
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rip out some lua console code I didn't mean to check in
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2014-02-16 23:06:14 +00:00 |
zeromus
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7b354ef8b9
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change NES board analysis to prioritize gamedb. this would allow users to control the operations, instead of nescartdb always taking control. not sure if this is OK, but I think it is.
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2014-02-16 06:16:55 +00:00 |
goyuken
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4a2f28d89f
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nes: vrc6: correct some problems with the most recent commit
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2014-02-15 22:12:46 +00:00 |
adelikat
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c22e5e550e
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make floating window true by default
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2014-02-15 20:19:36 +00:00 |
beirich
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4415673f31
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pce: Add internal ability to toggle between unsafe and safe rendering. Not exposed in gui. default unsafe. for debugging purposes. humor me. didnt bother hooking up for SGX
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2014-02-15 19:54:00 +00:00 |
adelikat
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5849d2d80d
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make the Select All feature built right into VirtualListView instead of writing the same code over and over in the tool dialogs, also make said code faster on large lists
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2014-02-15 19:15:04 +00:00 |
goyuken
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c333e2f6f3
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NES: take a stab at the VRC6 clusterfuck (thanks, obama!). speed loss of about 2%. as far as we know, no game ever used any of these features.
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2014-02-15 18:45:52 +00:00 |
goyuken
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9c071bf45e
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NES: add CHR ROM tile view to the PPU viewer. i'm not sure how generally useful this is, but it's something i wanted, so there.
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2014-02-15 16:55:55 +00:00 |
goyuken
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7acbcd5995
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apply r6102 to SGX. 60% speedup in that arthur game
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2014-02-14 22:05:57 +00:00 |
goyuken
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af0d5ac59e
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PCE: 50% overall speedup by reworking BG render inner loop
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2014-02-14 20:24:26 +00:00 |
goyuken
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b7a5b12535
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the purest of all commits are those that change only whitespacing and indentation. flawless, timeless, indescribable.
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2014-02-14 16:02:48 +00:00 |
adelikat
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05823d3022
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fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
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2014-02-14 01:27:38 +00:00 |
zeromus
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96da0880b4
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work towards generalizing lua display layers. "emu" and "native" surfaces now work and are accessible from lua.
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2014-02-14 00:55:18 +00:00 |
zeromus
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da5daaa989
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change lua console to have distinct toggle and refresh functions.. since the refresh icon being a toggle function was misleading me and refresh is what i want 100% of the time anyway
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2014-02-13 23:25:36 +00:00 |
pasky1382
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c89fd51268
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Fix oversight.
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2014-02-13 23:02:09 +00:00 |
goyuken
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4174751212
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SMS VDP Viewer: correct BG size for 192 line mode
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2014-02-13 19:10:39 +00:00 |
goyuken
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b294c69046
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NES: MMC1 code cleanup, no changes
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2014-02-13 18:14:01 +00:00 |
goyuken
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e5102c1f02
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NES: fix speed regression of last commit
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2014-02-12 22:25:36 +00:00 |
goyuken
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4ada3b4973
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NES: fix tracelogger for first instruction of NMI or IRQ. also make it obviously indicate that an NMI or IRQ has occurred
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2014-02-12 22:01:23 +00:00 |
mvl1986
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17f17a02fd
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Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
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2014-02-12 13:28:48 +00:00 |
goyuken
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17d6e866a0
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pce: refactor CD loading to move bios determination out of RomLoader
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2014-02-10 15:26:18 +00:00 |
goyuken
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37469faa8b
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PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map
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2014-02-10 05:02:30 +00:00 |
goyuken
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5769e85a6f
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add ID to bizhawk CDL file, to make it easily distinguishable
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2014-02-10 04:20:26 +00:00 |
goyuken
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4961c9e905
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add quick dirty text document describing the CDL format for those who don't like C#
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2014-02-10 03:54:16 +00:00 |
goyuken
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47ba6ee915
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PCE CDL: more on previous commit
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2014-02-10 02:49:03 +00:00 |
goyuken
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d15c867693
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PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported
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2014-02-10 02:47:23 +00:00 |
goyuken
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f80ac18e1f
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maybe fix GMV movie imports. i have no time to test this
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2014-02-10 01:29:31 +00:00 |
goyuken
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bdbcf689d9
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PCE: fix Main Memory domain in SGX mode. Add Cart Battery Ram domain (populous). change domain names in CDL to match memory domains.
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2014-02-10 01:21:13 +00:00 |
adelikat
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f704786630
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Hex Editor - change the name of the "Rom File" domain to "File on disk" to hopefully clarify it better
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2014-02-10 01:15:11 +00:00 |
goyuken
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c9c01202e6
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PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
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2014-02-10 01:06:06 +00:00 |
adelikat
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d22b35c240
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Hex Editor - fix exception when user clicks cancel in the Save as Binary dialog
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2014-02-10 01:01:36 +00:00 |
goyuken
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d36fae5c00
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PCE CDL: stuffs
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2014-02-09 23:39:44 +00:00 |
goyuken
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d5bb0c9b4c
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analog controls: add ability to unbind buttons
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2014-02-09 23:18:42 +00:00 |