Commit Graph

1777 Commits

Author SHA1 Message Date
feos 56e77f4907 tastudio: allow to actually unbind markers from input, and unbind by default 2019-01-05 21:48:40 +03:00
feos cd2d63b04a tastudio:
- don't use branch laglog after loading it. it's useless because we invalidate if needed anyway
- PauseOnFrame being null started to crash seeking, fixed
- make use of movie alias in branchbox
- capture tsm state after loading the branch

todo: if we load a branch in the middle of invalid greenzone, advancing won't draw new greenzone even tho states are being created. laglog doesn't seem to allow gaps either. unsure how to resolve
2019-01-05 21:30:06 +03:00
alyosha-tas b9094545db update 7zip file location 2019-01-04 18:03:34 -06:00
James Groom 42764f0019 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384)
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
alyosha-tas f47c2d1558 GBHawk: Start link support 2019-01-03 12:10:53 -06:00
zeromus 15131a0626 support --config=c:\path\to\config.ini (fixes #1404) 2018-12-23 00:23:57 -05:00
Asnivor eee1cb481c
Fix Lua documentation - #1389 2018-12-08 08:47:17 +00:00
feos b316efb922 cute, I forgot to save the actual changes 2018-12-03 21:16:06 +03:00
feos 3a688d543b tastudio: fix rec mode dying when appending movie frames
close #1376
2018-12-03 21:10:14 +03:00
layland34 edab819d6b
fix typo 2018-11-25 14:54:55 +01:00
adelikat 786a505366 stuff bizhawk version into savestates, closes #1210 2018-11-18 12:29:56 -06:00
adelikat 288baf568d Revert "here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)"
This reverts commit d4a48a8ee1.
2018-11-18 10:43:11 -06:00
adelikat a4dcd4d010
Merge pull request #1321 from TASVideos/firmwareimporterfixes
FirmwaresConfig: Stop indiscriminate importing (and some other things…
2018-11-18 08:37:26 -06:00
zeromus 7a72bf72e6 experimental: add %rom% to path manager, so files related to a rom can be located relative to the rom
also refactored how %exe% worked because it blew my mind
2018-11-14 19:04:02 -05:00
zeromus 026bd3e1e5 more cdlogger ux improvements; fixes #1346 2018-11-13 02:06:39 -05:00
alyosha-tas 6dbbc9256a Movie Importer: Display Failure Message 2018-11-10 17:23:45 -06:00
James Groom ca021d96cc Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237)
- Update to latest OpenTK, add input code from `mono-stable` branch
(kudos), and fix bugs arisen from version differences
- Move some functionality into Win-specific classes and add Wine+Mono
implementation where simple
- Add conditions to main loop so some things only run on Windows
2018-11-04 20:05:20 +03:00
Asnivor acebf2621c Manual reversion of PR #1277 2018-09-21 15:38:52 +01:00
Asnivor 2565f49c89
Merge branch 'AmstradCPC' into master 2018-09-19 14:56:41 +01:00
Asnivor 95e565c545 CPCHawk: Start of new CRCT and Gatearray implementations 2018-09-19 14:35:22 +01:00
Asnivor 92f187fce1 RAMWatch: Enhancements (#1315)
fix #1257
2018-09-14 08:28:38 +03:00
Asnivor 163a370be0 Firmwares: some comment culling 2018-09-13 15:23:15 +01:00
Asnivor a04ad91b2c FirmwaresConfig: Stop indescriminate importing (and some other things) - #314 2018-09-13 15:07:52 +01:00
zeromus ba4b32f619 rename TempFileCleaner to TempFileManager; add global path config for temp files
I did this in a funny way (sets the environment for the process).
The idea is that any code which sloppily used Path.GetTempDirectory (etc.) would now have its pathing changed.
It is a little dangerous to allow this to be changed on the fly (I do allow it) since something may expect it to be stable, but I think it's OK.
So anyway. keep your eyes peeled for problems. It's possible I could do this differently and only affect a subset of safely managed things.

should fix #1252
2018-09-11 21:32:50 -04:00
zeromus d4a48a8ee1 here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)
// adelikat: TODO: this is likely the source of frame 0 TAStudio bugs, I think the intent is to check if the movie is 0 length?
2018-09-10 16:57:10 -04:00
feos fbdea8282d add missing zxs mnemonics
tastudio: properly handle Show X menu items
2018-09-10 20:22:41 +03:00
Asnivor f436e25426 Fix movie header SystemID (#1277)
From ticket #1246

Small change to MovieConversionExtensions.PopulateWithDefaultHeaderValues()

Just changes SystemID to "GG" or "SG" if Global.Emulator .IsGameGear or IsSG1000 is true.

Without this, the play movie dialog shows 'Platform' as SMS for game gear and SG1000 movies (and highlights this in RED as it is incorrect).
2018-08-22 20:51:20 +03:00
feos a365284383 tastudio states decay: fix logic for last edited frame 2018-08-22 20:05:33 +03:00
Asnivor 4e470cf17a ZXHawk: DeterministicEmulation to be overridden (TRUE) when recording a movie - #1290 2018-08-21 14:16:14 +01:00
Asnivor c4167555ae MultiDiskBundler: Address request in ticket #764 (#1275) 2018-08-16 17:58:48 +03:00
Asnivor a471206d6a ZXHawk: Added bk2 mnemonic constants 2018-08-13 09:12:38 +01:00
Asnivor dd7b81a714 CPCHawk: Romloader tweak 2018-07-03 14:55:25 +01:00
Asnivor 531833c7b0 CPCHawk: Initial project outline (may or may not come to something eventually) 2018-07-03 14:53:09 +01:00
adelikat 22d1818641 DoSettings file for all project to explicitely set language level to C#6 2018-06-23 13:06:13 -05:00
feos 03b3ea0b2f triple cast, but we don't have to cast to string to fetch ARGB 2018-06-22 23:15:35 +03:00
feos 8a2ee98bea fix #1221
can this also close #1222 I wonder?
2018-06-22 20:27:28 +03:00
Asnivor 625f063861 ZXHawk: Added wav tape image support 2018-06-22 14:40:40 +01:00
Asnivor b81a7539cf ZXHawk: Added Compressed Square Wave (CSW) tape image support 2018-06-22 13:23:33 +01:00
Asnivor 50123bf8e2 ZXHawk: Experimental PZX tape image support 2018-06-20 15:03:11 +01:00
adelikat e650f14d24 Lua functions docs to wiki - escape braces on optional params 2018-05-19 16:28:20 -05:00
nattthebear e8145af463 i hope this breaks something 2018-05-12 12:55:42 -04:00
feos a0e5e0e593 tastudio: actually don't drop state above last edited frame 2018-05-10 20:32:44 +03:00
feos 056c24e4cf tastudio: attempt to fix greenzone decay failing to drop states 2018-05-09 17:18:21 +03:00
Asnivor a679a8a7f2 ZXHawk: platformrates - more accuratey 2018-05-08 22:01:10 +01:00
Asnivor f79e2853c0 ZXHawk: Added to PlatformFrameRates.cs 2018-05-08 21:57:19 +01:00
Dan B (Narry) 43f2435737 Filter out forward slashes in FileSystemSafeName to fix games such as "Super Mario Bros. / Duck Hunt". Fixes #1088 2018-05-06 16:44:28 -04:00
adelikat ca0ae3d971 Make the bk2 SetControllersAsMnemonic implementation less bad. Fixes #1181 2018-04-28 09:48:24 -05:00
Asnivor 00f46b0e7d Fix edge-case issue where non-rom games have a header offset detected in RomGame.cs (leading to system detection issues further down the line) 2018-04-26 15:00:54 +01:00
feos ae6ce00d7c I've heard bad things about ElementAt() 2018-03-27 19:01:17 +03:00
alyosha-tas ac66b258ba GBHawk: Reorganize for pending GBC Support 2018-03-24 09:11:23 -04:00