Commit Graph

8 Commits

Author SHA1 Message Date
alyosha-tas e51c6c6911 adjust FDS audio 2016-09-11 15:14:32 -04:00
alyosha-tas 2c431e75b2 more FDS audio clean up 2016-09-10 17:07:54 -04:00
alyosha-tas 26e300f8da more partial FDS audio fixes
fixes damage sounds in kid icarus and zelda II

completely fixes sword sounds in zelda 1

need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas addaf2fa91 Fix Mod table writes
(mostly) fixes sword sounds in FDS Zelda 1.

Numerous other problems remain.
2016-09-09 21:22:53 -04:00
goyuken 4b0efa8496 NES-FDS: fix divide by zero error when a game uses FDS audio without ever having written to a particular register 2014-08-09 15:51:01 +00:00
goyuken 704d269073 nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater 2014-01-26 17:09:08 +00:00
goyuken e673062d0f NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険
also clean up some old junk in FDS audio, no code changes
2013-12-28 17:06:57 +00:00
adelikat 7e45f13282 Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00