alyosha-tas
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e51c6c6911
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adjust FDS audio
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2016-09-11 15:14:32 -04:00 |
alyosha-tas
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2c431e75b2
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more FDS audio clean up
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2016-09-10 17:07:54 -04:00 |
alyosha-tas
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26e300f8da
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more partial FDS audio fixes
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
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2016-09-10 12:52:06 -04:00 |
alyosha-tas
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addaf2fa91
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Fix Mod table writes
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
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2016-09-09 21:22:53 -04:00 |
goyuken
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4b0efa8496
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NES-FDS: fix divide by zero error when a game uses FDS audio without ever having written to a particular register
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2014-08-09 15:51:01 +00:00 |
goyuken
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704d269073
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nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater
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2014-01-26 17:09:08 +00:00 |
goyuken
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e673062d0f
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NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険
also clean up some old junk in FDS audio, no code changes
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2013-12-28 17:06:57 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |