Commit Graph

150 Commits

Author SHA1 Message Date
andres.delikat b6d317e0a6 SNES - menu items to toggle bg and obj layers 2012-09-10 19:12:34 +00:00
andres.delikat 622c75545f Move SNES Graphics debugger to a SNES menu (dynamically shows/hides for SNES roms) 2012-09-10 18:32:36 +00:00
beirich e8de0327d2 Remove the 2 dead gameboy cores 2012-09-09 01:31:30 +00:00
zeromus e32f2ed67b try fixing new sram issue from r2848 2012-09-08 19:02:28 +00:00
zeromus ad6910fd74 snes-some beginning steps on graphics debugging tools. nothing to see yet, move along 2012-09-06 08:32:25 +00:00
adelikat 8f408737da Movie refactoring - round 2 2012-09-03 19:42:53 +00:00
adelikat 0ed2ec1be9 Ram Watch - oops, fixed last commit better 2012-08-15 01:14:25 +00:00
adelikat d8a21d18ff Revert use of new input config dialog 2012-08-13 03:17:47 +00:00
adelikat aa2475806a CHecking in a possible better solution for a controller config dialog 2012-08-13 01:22:02 +00:00
adelikat 7363b06264 Remove some console logging when the context menu is opened. 2012-07-27 00:52:10 +00:00
adelikat 863a7c3690 Fix bug when Run in Background is Disabled, emulator will now remember if the emulator was paused before losing focus, if it was, it will not unpause when activated. 2012-07-25 00:45:05 +00:00
pasky1382 4ef07ddf23 Implemented Zeromus's Display Filters in the menubar for usage. 2012-07-15 08:50:24 +00:00
andres.delikat 224b98c0cc PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds 2012-07-13 02:25:45 +00:00
andres.delikat e534c5b133 Show hotkey mapping on menu item for background input 2012-07-12 22:09:15 +00:00
andres.delikat 70b5d68ae0 Add hotkey for background input (add on screen message when toggling this feature) 2012-07-12 21:56:59 +00:00
andres.delikat 4061361fe0 Add a bunch of on screen messages for various menu item toggles 2012-07-12 19:50:27 +00:00
andres.delikat 15371b3cd9 Lua - implement emu.enablerewind(), also add on screen message when rewind is toggled 2012-07-12 19:42:13 +00:00
andres.delikat fcac19aed9 Lua - implement emu.displayvsync, also add on screen message when limit frame rate is toggled 2012-07-12 19:36:07 +00:00
andres.delikat 2304b2d4e2 Lua - implement emu.limitframerate, also add on screen message when limit frame rate is toggled 2012-07-12 19:23:39 +00:00
andres.delikat 9c947652f5 Lua - implement emu.minimizeframeskip() 2012-07-12 19:02:30 +00:00
andres.delikat 858f133f9e Lua - Implement emu.speedmode and emu.frameskip 2012-07-12 18:39:24 +00:00
andres.delikat ca9c27113f "Never be asked to save changes" config menu item 2012-07-10 17:22:23 +00:00
zeromus 5b86a9c375 emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed. 2012-06-10 02:19:36 +00:00
adelikat 986774f5ee Multiclient menu - moved many toggles from the GUI to the Enable submenu. Also fixed a taborder mistake in the hotkey config dialog 2012-05-31 01:51:47 +00:00
adelikat 820875fbae Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded 2012-05-31 01:13:25 +00:00
adelikat 0118b34b41 Slight UI fixes - show mapped hotkey for Open TAStudio on TAStudio menu item, fix alignment of a few boxes in the hotkey config 2012-05-28 03:09:47 +00:00
adelikat 147caec758 GameboyHawk - Skip BIOS menu option 2012-05-19 15:17:32 +00:00
adelikat b08d338761 Gameboy - make debugger useful by connecting it to the multiclient events 2012-05-19 13:33:45 +00:00
zeromus 35fbe354c1 add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning 2012-04-16 08:18:41 +00:00
zeromus 0bb9f65038 try not to crash when size of arrays in config file changes 2012-03-24 17:47:52 +00:00
adelikat 8714b6da75 Small amount of code cleanup - remove unnecessary code in mainform load function, move function to a better file 2012-03-24 12:20:21 +00:00
zeromus b9dd682f1d name the context menu items better things 2012-03-24 03:18:02 +00:00
zeromus adcb03f8d5 fix context menu open logic to not rely on indices 2012-03-23 22:06:42 +00:00
adelikat 684252a816 Fix mainform context menu logic from the screenshot to clipboard addition 2012-03-23 00:06:20 +00:00
zeromus efd5bcaa21 context menu screenshot -> clipboard 2012-03-18 04:08:05 +00:00
adelikat ada3c55311 lock down PCE BG Viewer to interim 2012-03-18 00:30:36 +00:00
taotao54321 54f89fca9f Added PCE BG Viewer (interim) 2012-03-12 05:19:59 +00:00
adelikat 79d8f3d920 Fix display of Loadstate hotkeys in loadstate menu 2012-03-11 20:56:15 +00:00
taotao54321 bcbe16c49c Moved SMS-related settings to "SMS" menu from "Emulation" menu 2012-03-11 17:19:15 +00:00
taotao54321 a595e367db Added SMS specific menu: Graphics Settings
PCE Graphics Settings dialog bugfix
2012-03-11 17:08:25 +00:00
taotao54321 3dcd94ea3d Moved PCE-related settings to "PCE" menu from "Emulation" menu 2012-03-11 16:30:55 +00:00
taotao54321 9d72bf0c7c Added PCE specific menu: Graphics Settings 2012-03-11 15:12:48 +00:00
taotao54321 7613d51ea2 Bugfix for log console.
Console type should not be changed by user when console is shown.
2012-03-09 21:36:55 +00:00
adelikat 4cfceab969 Add screenshot -> clipboard to Ctrl+C hotkey, and add message on screen 2012-03-09 17:31:37 +00:00
Rolanmen1 f6d558d4b4 Skipping Lag Frames While Frame Advancing Has Been Implemented 2012-03-07 03:58:54 +00:00
adelikat 03ecff625b fix rather annoying typo in online help link 2012-03-04 02:52:21 +00:00
zeromus 263773cf8d multiclient-refine screenshot code, add screenshot->clipboard menuitem 2012-03-04 01:30:30 +00:00
adelikat f415bff02e --release version 1.0.0!--
update release date on about box, add forums link, change link for online help
2012-03-03 20:49:44 +00:00
andres.delikat defbe971c4 Lua - open/close rom, open tool dialogs, fix memory_readbyte to read from a selected memory domain instead of hardcoded main memory (with main memory as the default), small fix ups to lua console 2012-01-22 22:42:40 +00:00
andres.delikat c871eedbbc Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation) 2012-01-10 02:02:11 +00:00