nattthebear
a87096fb85
Move around LuaInterface.dll as well in preparation for 64 bit build
2016-02-28 16:10:18 -05:00
nattthebear
2a0e859a85
Add 64 bit build (doesn't work yet), move SlimDX.dll
2016-02-28 15:06:03 -05:00
zeromus
0da6e745e5
move EnvironmentSandbox and LuaSandbox to Client.Common
2016-01-30 18:37:30 -06:00
Hathor86
708bb4fa93
Final stuff to WatchList
...
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
Hathor86
32271899c3
Comments on Watch derived class; started on watchlist
...
+ Moved WatchList.cs to specific directory (just a matter of ordering)
+ Mark some properties and methods in watchlist as obsolete
+ Create Comparer class that are used for sorting (Only domain and
address atm, other a still stored with linq). Unlike OrderBy in LINQ, it
doesn't create a new list for sorting (so it saves memory), furthermore,
it runs faster.
Finally, change to type of Watch.Address from nullable lon to regular
long (the rare times watch.Address.Value was used, there wasn't any
check of null and so, program would have crashed -
InvalidOperationException -)
2015-12-01 22:18:55 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
zeromus
28eae0dcb1
Revert "Revert "common logic for tempfiles""
...
This reverts commit 5196fc6b70
.
2015-11-17 17:26:03 -06:00
zeromus
5196fc6b70
Revert "common logic for tempfiles"
...
This reverts commit 5afa44bbec
.
and also "fix regression in libretro core loading and streamline open advanced libretro ui"
59048264cd
but tortoisegit didn't put that in the commit message.
2015-11-17 17:10:27 -06:00
zeromus
5afa44bbec
common logic for tempfiles
2015-11-15 03:01:58 -06:00
zeromus
22192e700b
attempt to make it possible to store movies on disk instead of in memory
2015-11-15 02:27:48 -06:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
...
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
zeromus
76731ba0e7
Add TempFileCleaner
2015-10-24 02:48:16 -05:00
adelikat
ac43fe203b
Remove System.Windows.Forms reference from Client.Common
2015-10-17 19:28:20 -04:00
adelikat
2895c78be8
Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:27:30 -04:00
adelikat
6ff3215a5f
Move Exception box from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:18:37 -04:00
adelikat
75e6216ca2
Rom Loader - don't call message boxes, use the error callback
2015-10-17 19:11:04 -04:00
zeromus
595f466ded
add a custom exception display box
2015-10-17 01:18:37 -05:00
Iris Ward
1df8397b1c
Implement text flavour PJM importing
...
Also implemented PXM importing via binary flavour PJM importing. Various
bug fixes in my existing binary flavour PJM implementation.
2015-09-22 00:47:25 +01:00
adelikat
a8409a9c86
TasStateManager - some cleanup
2015-09-15 20:03:50 -04:00
adelikat
98bc140a84
Issue #385 - Lua - add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
2015-09-09 20:47:56 -04:00
zeromus
7e828d5618
d3d display method
2015-08-24 13:10:50 -05:00
nattthebear
862f82b1b2
Screenshots on tasproj branches
2015-07-21 19:41:57 -04:00
adelikat
1af28239dc
Tastudio - lots of progress on branches
2015-07-18 22:20:38 -04:00
adelikat
e03da4f5fe
Lua - add a userdata library, with basic api for a script to add arbitruary data to a dictionary. This dictionary is saved and loaded in savestates (if present). Scripts can use this to create counters and whatnot that need data saved in savestates
2015-06-30 18:54:42 -04:00
scepheo
abf1e55934
A bit of testing with Lua.
2015-04-10 14:11:01 +00:00
adelikat
5b15638671
Lua - issue 404 - add a Genesis library with the ability to toggle bg layers
2015-03-28 00:42:36 +00:00
SuuperW
0e34b36fbc
-Added AutoFire patterns, changed AutoFireStickyXorAdapter to use them.
...
-Bugfix: Painted input after the movie was recorded over.
2015-03-04 21:04:31 +00:00
SuuperW
cf081ce1fc
TAStudio:
...
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
adelikat
aabd3f4526
create IMovieSession with the necessary API, instead of using an instance of MovieSession, the API though is completetly horrible, we need to address this
2015-02-22 23:23:36 +00:00
jdpurcell
730694644d
Add option for OpenAL on Windows.
2015-02-19 03:22:20 +00:00
adelikat
124ee7b236
start a movie import refactor, and start implementing a new fm2 importer as a proof of concept, does not do anything useful yet (such as SyncSettings and input)
2015-02-05 02:19:46 +00:00
adelikat
60ed815b68
add some plumbing for a PJM importer
2015-02-03 00:24:38 +00:00
adelikat
1202305a47
move MovieImport.cs into an import folder in preparation to break it up
2015-02-03 00:15:36 +00:00
goyuken
b3b37c46c3
possibly fast light bitmap saver with resize, TODO hook up to something
2015-02-01 22:49:53 +00:00
adelikat
033b576cd3
some useless csproj snazziness
2015-01-25 17:50:54 +00:00
jdpurcell
0a345b0084
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
jdpurcell
9a1108e9f7
Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls).
2014-12-28 21:59:53 +00:00
zeromus
e0c09a553b
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
2014-12-09 19:20:22 +00:00
adelikat
8197f96c98
TasMovie - make a TasLagLog class to simplify some code
2014-11-02 00:22:04 +00:00
adelikat
f930622b5e
Move TasStateManagerSettings to its own file
2014-10-17 22:39:40 +00:00
goyuken
4ee816e8bc
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
2014-10-12 04:24:31 +00:00
goyuken
a09c488f5b
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
2014-10-09 23:39:13 +00:00
adelikat
da7cb4ec59
when loading a movie, gracefully handle a movie/rom system id mismatch
2014-09-27 15:49:39 +00:00
zeromus
8e50487695
build luainterface.dll into the references folder, like other more modern things.
2014-08-14 01:07:26 +00:00
adelikat
786b0238ba
Move Markers from TAStudio to TasMovie, and implement saving and loading of markers
2014-07-09 16:35:39 +00:00
adelikat
6d61db045f
TasMovie - more reorg and restore state and lag capturing
2014-07-07 18:40:42 +00:00
adelikat
c019ec3bf0
More reorg
2014-07-07 18:03:02 +00:00
adelikat
f875792c74
TAStudio - column names for float values
2014-07-07 16:03:22 +00:00
adelikat
513cc5fdad
A bit more reorg
2014-07-03 14:51:33 +00:00