zeromus
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a3ff5b0d8c
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improve discohawk reliability
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2015-09-10 16:54:02 -05:00 |
zeromus
|
a0e623ef1b
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disc - some unneeded code cleanup
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2015-07-18 23:53:12 -05:00 |
zeromus
|
e1f01c980b
|
restore discohawk mp3 ripper functionality
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2015-07-11 14:16:56 -05:00 |
zeromus
|
901d5c1431
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fix some errors with 2442 vs 2448, repair CCD dumping, repair discohawk
|
2015-07-11 13:47:00 -05:00 |
zeromus
|
763c47c3b3
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make discohawk a/b comparer run big batches faster
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2015-07-11 13:46:59 -05:00 |
zeromus
|
691531421a
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more discsys reorg
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2015-07-11 13:46:57 -05:00 |
zeromus
|
cc31331bc0
|
refactor discstructure mightily
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2015-07-11 13:46:55 -05:00 |
zeromus
|
962b567f6d
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repair discohawk and cleanup. remember to re-add CCD exporting
|
2015-07-11 13:46:37 -05:00 |
zeromus
|
6dcaa3ca04
|
apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too.
|
2015-07-11 13:46:36 -05:00 |
zeromus
|
71022de580
|
better disc batch testing
|
2015-07-11 13:46:26 -05:00 |
zeromus
|
0d029b4030
|
batch comparing capability
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2015-07-11 13:46:25 -05:00 |
zeromus
|
5713346580
|
cue clarifications
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2015-07-11 13:46:22 -05:00 |
zeromus
|
1de6033c0a
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different cue gap sector synth for data and audio sectors
|
2015-07-11 13:46:21 -05:00 |
zeromus
|
017397d91a
|
add DiscMountPolicy to control discrepancies in generation of subQ between different disc interfaces.
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2015-07-11 13:46:19 -05:00 |
zeromus
|
7deb5e8575
|
begin rebuilding cue loading based on the new cue compiling system
|
2015-07-11 13:46:18 -05:00 |
zeromus
|
fda3ec03ed
|
improve subchannel mismatch reporting during disc a/b testing and add a comment about a failed experiment at a subcode deinterleaving optimization
|
2015-07-11 13:45:52 -05:00 |
zeromus
|
80164c1fba
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import WIP discsys work from svn
|
2015-06-23 13:57:11 -05:00 |
jdpurcell
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0a345b0084
|
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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2015-01-13 15:28:58 +00:00 |
zeromus
|
e80de55210
|
disc - add a project including mednafen's disc-loading code, for a/b testing bizhawk's disc loading on large disc sets, and add an example a/b test using it.
|
2014-12-25 19:56:04 +00:00 |
zeromus
|
eebb923b93
|
hey discohawk, dont crash when running on xp
|
2014-12-11 03:09:53 +00:00 |
zeromus
|
e0c09a553b
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
zeromus
|
29b217b587
|
big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
|
2014-12-04 05:40:10 +00:00 |
zeromus
|
9f3763409b
|
call WhackMOTW on .exe, besides just .dll. Fixes bug with windows prompting to allow execution of bsnes executables
|
2014-11-06 19:04:51 +00:00 |
goyuken
|
95f874d3a5
|
cnrom musings
|
2014-01-10 18:28:37 +00:00 |
adelikat
|
03e9381adc
|
Clean up assembly info stuff in all projects
|
2013-11-08 15:56:58 +00:00 |
adelikat
|
fe7da7c5b5
|
move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
|
2013-11-03 23:45:44 +00:00 |
adelikat
|
cd856a0011
|
move output folder up one level
|
2013-11-03 14:06:46 +00:00 |
adelikat
|
049e45a7f4
|
some more DiscoHawk reorg
|
2013-11-03 13:19:36 +00:00 |
adelikat
|
426c628fdf
|
Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk
|
2013-11-03 12:28:33 +00:00 |