Commit Graph

1950 Commits

Author SHA1 Message Date
goyuken 253ba4ccda gpgx: add "Reset" and "Power" buttons 2013-12-20 19:32:12 +00:00
goyuken e2a9932249 more r5632 2013-12-20 17:58:40 +00:00
goyuken f5c69f279c slap some comments on the memory scanning thing that i committed yesterday 2013-12-20 16:41:21 +00:00
goyuken 1f4ff7b1ce i don't want to talk about it 2013-12-20 05:38:07 +00:00
goyuken c2cc80ee12 THROUGH THE DARK TO THE LIGHT
ON A SUPERSONIC FLIGHT
GOTTA KEEP IT GOING
(note: delete all gpgx savestates from previous revisions)
2013-12-20 00:51:48 +00:00
goyuken 3e389a93b0 gpgx memory domains 2013-12-19 03:33:53 +00:00
goyuken 11638d3b59 gpgx: fix 2013-12-18 02:19:00 +00:00
goyuken a2d066ec21 gpgx: frame -1 video size is now correct 2013-12-18 02:16:17 +00:00
goyuken 8944552c34 fix problem when immediately loading another genesis game with one open trashes the sram 2013-12-18 02:12:21 +00:00
goyuken adc3df41bd gpgx: when in cartridge mode, sram is fully supported. when in cd mode, 8K internal bupram + 128K external bupram is supported. this all works and has been tested with a few games. sram files from previous revision won't work. 2013-12-18 01:58:18 +00:00
adelikat 3602233069 Hook up mnemonics for GPGX, in v1 movie system 2013-12-17 01:42:30 +00:00
goyuken 648c06c2bd sanic cd now runs, without cd audio. note that the sram format is subject to change at any time if i feel like it 2013-12-16 21:23:32 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
goyuken 61f31967b3 some sega firmwareids 2013-12-16 18:20:47 +00:00
goyuken d45faaa99c break stuff! 2013-12-16 18:04:45 +00:00
goyuken 5dbc9ef2d2 gpgx some firmware hookup stuff 2013-12-16 03:57:54 +00:00
goyuken 6e91ffe45f gpgx support text savestates 2013-12-16 03:39:47 +00:00
goyuken 4eaeb06986 gpgx: dispose bug 2013-12-16 03:29:41 +00:00
goyuken a6cbd85930 controls work and stuff now 2013-12-16 01:58:40 +00:00
goyuken a818710589 http://www.youtube.com/watch?v=V3w2saj52fI 2013-12-15 20:51:57 +00:00
adelikat de084bf6fa Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
goyuken 28d24ece1c woop 2013-12-11 04:03:06 +00:00
goyuken 8b186f6fa4 a bit of cleanup in speex resampler and yabooze core 2013-12-11 04:01:33 +00:00
goyuken 95be616079 comments on previous commit 2013-12-11 01:53:40 +00:00
goyuken 87f8d13ca5 apply new firmware load system to ColecoVision and Intellivision 2013-12-10 18:16:39 +00:00
goyuken 39ff347483 delete unused "SoundOn" variable from NES core. not sure what the idea was here? 2013-12-10 18:05:54 +00:00
goyuken e95d7b8cd7 fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider) 2013-12-10 17:58:12 +00:00
goyuken 1d0db18244 update some snes core internal firmware request infrastructure to use the new firmware match system. should be no actual functionality change 2013-12-09 21:41:18 +00:00
goyuken 81996af187 GB: cleanup and fix memory leaks for a few odd cases 2013-12-09 20:50:21 +00:00
goyuken 2a0217e06c refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom() 2013-12-09 20:36:24 +00:00
goyuken de71c0d8c7 support some rogue FDS disk format 2013-12-08 21:39:17 +00:00
goyuken 37852c3e63 add disk hash to saturn 2013-12-08 17:48:30 +00:00
adelikat 50d4a3307a Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
zeromus 8e55548a49 remove botched emulation of special color generation in PPUOFF state (which isnt emulated correctly anyway) that was getting applied in inapplicable circumstances 2013-12-03 19:43:07 +00:00
zeromus a36d0167e8 fix crippling bugs in SUROM games (dw3 and 4) introduced most likely in r4618 (jul 2013) 2013-12-03 19:01:37 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
zeromus 492a99694f fix snes savestates? 2013-11-25 20:51:26 +00:00
goyuken fc110cbeae fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now. 2013-11-24 17:32:46 +00:00
zeromus bf76399200 change n64 regs to _hi and _lo versions for 64bit regs 2013-11-23 01:17:31 +00:00
zeromus 5651181d39 fix n64 savestates 2013-11-22 19:34:24 +00:00
zeromus 4c247672fe snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
pjgat09 3c56223d7b N64: Implement GetCpuFlagsAndRegisters() 2013-11-18 03:29:47 +00:00
pjgat09 3e8596f81c N64: Mostly implemented the onmemorywrite and onmemoryread hooks, but some reads/writes still make it through 2013-11-17 03:42:06 +00:00
goyuken 5d4dc0630c saturn: support input callback stuffs 2013-11-17 02:10:38 +00:00
goyuken d0969c208d n64: fix framebuffer opacity. if this commit causes slowdown problems, we might want to do this a different way? 2013-11-17 01:57:26 +00:00
adelikat ce7743808f Lua - event.oninputpoll - support Atari 7800 2013-11-17 00:06:21 +00:00
pjgat09 32eadfc315 N64: Set the DisplayType based on the rom's country code, and set a PAL flag in the movie file if needed. 2013-11-16 21:29:42 +00:00
pjgat09 7e7cb8e05b N64: sram is now saved into Bizhawk's saveram file instead of m64p's own .sra file 2013-11-16 21:08:23 +00:00
pjgat09 acdf9ca7a3 N64: Flashram is now saved into Bizhawk's saveram file instead of m64p's own .fla file 2013-11-16 20:53:51 +00:00
adelikat 7e45f13282 Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00