goyuken
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253ba4ccda
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gpgx: add "Reset" and "Power" buttons
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2013-12-20 19:32:12 +00:00 |
goyuken
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e2a9932249
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more r5632
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2013-12-20 17:58:40 +00:00 |
goyuken
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f5c69f279c
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slap some comments on the memory scanning thing that i committed yesterday
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2013-12-20 16:41:21 +00:00 |
goyuken
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1f4ff7b1ce
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i don't want to talk about it
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2013-12-20 05:38:07 +00:00 |
goyuken
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c2cc80ee12
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THROUGH THE DARK TO THE LIGHT
ON A SUPERSONIC FLIGHT
GOTTA KEEP IT GOING
(note: delete all gpgx savestates from previous revisions)
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2013-12-20 00:51:48 +00:00 |
goyuken
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3e389a93b0
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gpgx memory domains
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2013-12-19 03:33:53 +00:00 |
goyuken
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11638d3b59
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gpgx: fix
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2013-12-18 02:19:00 +00:00 |
goyuken
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a2d066ec21
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gpgx: frame -1 video size is now correct
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2013-12-18 02:16:17 +00:00 |
goyuken
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8944552c34
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fix problem when immediately loading another genesis game with one open trashes the sram
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2013-12-18 02:12:21 +00:00 |
goyuken
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adc3df41bd
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gpgx: when in cartridge mode, sram is fully supported. when in cd mode, 8K internal bupram + 128K external bupram is supported. this all works and has been tested with a few games. sram files from previous revision won't work.
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2013-12-18 01:58:18 +00:00 |
adelikat
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3602233069
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Hook up mnemonics for GPGX, in v1 movie system
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2013-12-17 01:42:30 +00:00 |
goyuken
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648c06c2bd
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sanic cd now runs, without cd audio. note that the sram format is subject to change at any time if i feel like it
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2013-12-16 21:23:32 +00:00 |
goyuken
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85be43dfb8
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sega CD games now get as far as loading the bios
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2013-12-16 19:00:05 +00:00 |
goyuken
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61f31967b3
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some sega firmwareids
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2013-12-16 18:20:47 +00:00 |
goyuken
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d45faaa99c
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break stuff!
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2013-12-16 18:04:45 +00:00 |
goyuken
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5dbc9ef2d2
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gpgx some firmware hookup stuff
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2013-12-16 03:57:54 +00:00 |
goyuken
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6e91ffe45f
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gpgx support text savestates
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2013-12-16 03:39:47 +00:00 |
goyuken
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4eaeb06986
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gpgx: dispose bug
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2013-12-16 03:29:41 +00:00 |
goyuken
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a6cbd85930
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controls work and stuff now
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2013-12-16 01:58:40 +00:00 |
goyuken
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a818710589
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http://www.youtube.com/watch?v=V3w2saj52fI
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2013-12-15 20:51:57 +00:00 |
adelikat
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de084bf6fa
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Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files
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2013-12-14 00:03:03 +00:00 |
goyuken
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28d24ece1c
|
woop
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2013-12-11 04:03:06 +00:00 |
goyuken
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8b186f6fa4
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a bit of cleanup in speex resampler and yabooze core
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2013-12-11 04:01:33 +00:00 |
goyuken
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95be616079
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comments on previous commit
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2013-12-11 01:53:40 +00:00 |
goyuken
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87f8d13ca5
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apply new firmware load system to ColecoVision and Intellivision
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2013-12-10 18:16:39 +00:00 |
goyuken
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39ff347483
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delete unused "SoundOn" variable from NES core. not sure what the idea was here?
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2013-12-10 18:05:54 +00:00 |
goyuken
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e95d7b8cd7
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fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider)
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2013-12-10 17:58:12 +00:00 |
goyuken
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1d0db18244
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update some snes core internal firmware request infrastructure to use the new firmware match system. should be no actual functionality change
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2013-12-09 21:41:18 +00:00 |
goyuken
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81996af187
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GB: cleanup and fix memory leaks for a few odd cases
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2013-12-09 20:50:21 +00:00 |
goyuken
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2a0217e06c
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refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom()
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2013-12-09 20:36:24 +00:00 |
goyuken
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de71c0d8c7
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support some rogue FDS disk format
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2013-12-08 21:39:17 +00:00 |
goyuken
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37852c3e63
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add disk hash to saturn
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2013-12-08 17:48:30 +00:00 |
adelikat
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50d4a3307a
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Rip out UpdateControls() method from IController, also some code cleanup in related files
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2013-12-07 00:53:06 +00:00 |
zeromus
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8e55548a49
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remove botched emulation of special color generation in PPUOFF state (which isnt emulated correctly anyway) that was getting applied in inapplicable circumstances
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2013-12-03 19:43:07 +00:00 |
zeromus
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a36d0167e8
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fix crippling bugs in SUROM games (dw3 and 4) introduced most likely in r4618 (jul 2013)
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2013-12-03 19:01:37 +00:00 |
adelikat
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d6954e4209
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Ram WAtch and Hex Editor code cleanup
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2013-11-28 22:06:38 +00:00 |
zeromus
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492a99694f
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fix snes savestates?
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2013-11-25 20:51:26 +00:00 |
goyuken
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fc110cbeae
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fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now.
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2013-11-24 17:32:46 +00:00 |
zeromus
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bf76399200
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change n64 regs to _hi and _lo versions for 64bit regs
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2013-11-23 01:17:31 +00:00 |
zeromus
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5651181d39
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fix n64 savestates
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2013-11-22 19:34:24 +00:00 |
zeromus
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4c247672fe
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snes hooking system and GetCpuFlagsAndRegisters now work normally
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2013-11-22 09:33:56 +00:00 |
pjgat09
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3c56223d7b
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N64: Implement GetCpuFlagsAndRegisters()
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2013-11-18 03:29:47 +00:00 |
pjgat09
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3e8596f81c
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N64: Mostly implemented the onmemorywrite and onmemoryread hooks, but some reads/writes still make it through
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2013-11-17 03:42:06 +00:00 |
goyuken
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5d4dc0630c
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saturn: support input callback stuffs
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2013-11-17 02:10:38 +00:00 |
goyuken
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d0969c208d
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n64: fix framebuffer opacity. if this commit causes slowdown problems, we might want to do this a different way?
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2013-11-17 01:57:26 +00:00 |
adelikat
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ce7743808f
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Lua - event.oninputpoll - support Atari 7800
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2013-11-17 00:06:21 +00:00 |
pjgat09
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32eadfc315
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N64: Set the DisplayType based on the rom's country code, and set a PAL flag in the movie file if needed.
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2013-11-16 21:29:42 +00:00 |
pjgat09
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7e7cb8e05b
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N64: sram is now saved into Bizhawk's saveram file instead of m64p's own .sra file
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2013-11-16 21:08:23 +00:00 |
pjgat09
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acdf9ca7a3
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N64: Flashram is now saved into Bizhawk's saveram file instead of m64p's own .fla file
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2013-11-16 20:53:51 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |