adelikat
a574fab07f
lua console - update script icons when an error occurrs that stops a script
2020-03-29 12:49:42 -05:00
adelikat
9bc5d74c67
DS - add hotkey to toggle video screen options
2020-03-29 12:05:05 -05:00
adelikat
f15bf2e731
disable some movie menu items on the mainform when tastudio is open, like play and record movie. These jack up tastudio instantly, and there's no reason to be doing this stuff
2020-03-29 10:11:23 -05:00
adelikat
730156b5db
DS - wire up some screen setting options, the side by side ones don't work because screen arranger has a bug, and it is flawed, going to refactor all of this
2020-03-28 12:03:26 -05:00
adelikat
1647783fa8
DS - wire up settings to UI
2020-03-28 11:35:13 -05:00
adelikat
3e89a7f201
DS - refactor settings so that it is an enum that then translates to ScreenArranger settings
2020-03-28 11:21:39 -05:00
adelikat
e2ac7d7a8f
cleanup ds video options code
2020-03-28 10:31:25 -05:00
adelikat
eea7b2136f
remove unused dependencies in a few lua libraries
2020-03-28 09:31:28 -05:00
zeromus
6c541de69d
ZOOM
2020-03-28 03:51:47 -04:00
zeromus
90246dd4c1
fix raw screenshots, which previously were a mixed up mess of user filters and sysdrawing downscaling. fixes #1902 .
...
This was broken by 95bc69b448
(or else it was benign at that time and broken later, but the fundamental change was here).
This caused the raw screenshots to go through the displaymanager instead of very simply converting the core's videoprovider at that point. The reason was because only the displaymanager had the power to render an opengl core's texture ID.
In this commit, I fixed it so that displaymanager had the power to render a videoprovider WITHOUT the user's scaling filters
2020-03-28 03:46:31 -04:00
adelikat
7aa0b08dd5
O2 virtualpad - add keyboard
2020-03-23 14:05:40 -05:00
adelikat
0717878fae
Odyssey2 - Virtualpads - cleanup, add Power button
2020-03-23 09:27:11 -05:00
adelikat
b52d674959
virtualpads - cleanup
2020-03-22 20:14:09 -05:00
adelikat
b2c2b5c362
VirtualPads - Genesis activator - attempt to fix it up, it at least maps to correct buttons now
2020-03-22 20:10:30 -05:00
adelikat
49b57bbb22
Virtualpads - fix up vectrex - add console buttons, fix analog logic
2020-03-22 19:54:19 -05:00
adelikat
7f2e1438ba
VirtualPads - style console pads differently
2020-03-22 19:34:04 -05:00
SuuperW
88904e6b44
support custom screen layouts in MelonDS core (no UI yet)
2020-03-22 18:40:52 -05:00
adelikat
59a7b24df9
a7800 virtualpads - cleanup, support unplugged and lightgun options, remove unimplemented paddle controller logic
2020-03-22 17:31:44 -05:00
adelikat
f98003f98e
virtualpad schema - cleanups
2020-03-22 16:47:33 -05:00
adelikat
1f8171fc9b
PadSchema - remove MaxSize as it wasn't being used, rename DefaultSize to just Size
2020-03-22 16:23:01 -05:00
adelikat
808fa1a911
SmsSchema - simplify
2020-03-22 16:16:05 -05:00
adelikat
b520211cf2
NesSchema - simplify some
2020-03-22 16:04:45 -05:00
adelikat
00ec0750d0
SnesSchema - remove unused method
2020-03-22 15:58:50 -05:00
adelikat
1b7698aa71
ButtonSchema - simplify UDLR helper methods more
2020-03-22 15:57:43 -05:00
adelikat
ec353e163e
ButtonSchema - simplify with another overload
2020-03-22 15:15:22 -05:00
adelikat
554e0dcf80
ButtonSchema - simplify more
2020-03-22 15:09:19 -05:00
adelikat
d0908053c2
ButtonSchema - simplify
2020-03-22 14:39:12 -05:00
adelikat
7e9ef33d90
ButtonSchema - lock down setting of Name property
2020-03-22 14:36:57 -05:00
adelikat
c0ffe0e0e3
ButtonSchema - use overloads more
2020-03-22 14:32:27 -05:00
adelikat
828bc2b9dc
ButtonSchema - use overloads more
2020-03-22 14:27:12 -05:00
adelikat
7b6ff18775
ButtonSchema - use more constructor overloads to simplify
2020-03-22 14:13:01 -05:00
adelikat
90a03f3f6a
ButtonSchema - lock down Location setting
2020-03-22 13:21:38 -05:00
adelikat
1c9260f7cf
ButtonSchema - use name overload more
2020-03-22 13:16:30 -05:00
adelikat
5f24a07fc9
add ButtonSchema overload with name, and use it in places
2020-03-22 12:56:00 -05:00
adelikat
0344b0affb
make PadSchema.IsConsole not settable, force the use of inheritance
2020-03-22 12:37:28 -05:00
adelikat
ddaa6fab36
rename FloatSingle -> SingleFloat
2020-03-22 12:19:40 -05:00
adelikat
ec36ed6206
ButtonSchema - make Type not directly settable and force the use of inheritance to set it
2020-03-22 12:18:47 -05:00
adelikat
1f63228061
C64 virtualpad schema - simplify
2020-03-22 11:41:48 -05:00
adelikat
2560def438
Virtual Pad - ButtonSchema - make location constructor the only option since location is always required, change param order on Directional helper methods for consistency
2020-03-21 22:24:06 -05:00
adelikat
b70cfebd1d
virtualpad schema - make a ButtonSchema constructor that takes in coordinates, reduces a lot of boilerplate, wire it up to a few schemas
2020-03-21 19:09:02 -05:00
adelikat
a52c46339e
VirtualPad Schema - add some helper methods for creating directional pad buttons, since those are so common
2020-03-21 18:12:26 -05:00
adelikat
4476cc53af
VirtualPads - unnest ButtonScehma and PadInputType
2020-03-21 18:12:26 -05:00
adelikat
0ecc1e8023
VirtualPad Schema - default to type Button, and remove now redundant setting of this value
2020-03-21 16:10:01 -05:00
adelikat
6a25679ae3
remove trailing comma in various places in Emuhawk probject
2020-03-21 16:04:08 -05:00
adelikat
c1e2f6afe5
VirtualPad Schema - don't show display name if icon is preset, default to Name if displayName is not present (and no icon). Delete a lot of now redundant DisplayName assignments
2020-03-21 15:22:30 -05:00
adelikat
6f84582aa5
virtualPad cleanups
2020-03-21 15:22:30 -05:00
adelikat
020db9bfe3
DS virtual pad
2020-03-21 14:29:45 -05:00
adelikat
50dc04980a
NDS settings - move and anchor default button differently, to make it harder to click on accident instead of save
2020-03-21 13:44:13 -05:00
adelikat
d5f0206df2
disable NDS setting menu item if movie is active
2020-03-21 13:42:14 -05:00
adelikat
7a558f1951
cleanup NDS settings code
2020-03-21 13:38:42 -05:00