Commit Graph

13601 Commits

Author SHA1 Message Date
Asnivor de00fbaf19 Merge branch 'master' of https://github.com/TASVideos/BizHawk.git 2018-05-10 10:42:44 +01:00
Asnivor 0d4418a1cc ZXHawk: Disk Drive code tidy 2018-05-10 10:42:36 +01:00
alyosha-tas da1d190cce GBHawk: When windowing is active, start mode 3 earlier then usual (for pokemon yellow sync) 2018-05-09 22:18:10 -04:00
alyosha-tas 32f78cd311 GBHawk: Cleanup ppus 2018-05-09 20:05:53 -04:00
feos 056c24e4cf tastudio: attempt to fix greenzone decay failing to drop states 2018-05-09 17:18:21 +03:00
Asnivor 66b7f37327 ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158 2018-05-09 13:47:59 +01:00
Asnivor 2f513a3ed5 ZXHawk: Better SoundProviderMixer implementation 2018-05-09 11:33:39 +01:00
alyosha-tas 828dbba1a5 GBHawk: Rework CPU to poll INT at the correct time. 2018-05-08 21:47:35 -04:00
Asnivor a679a8a7f2 ZXHawk: platformrates - more accuratey 2018-05-08 22:01:10 +01:00
Asnivor f79e2853c0 ZXHawk: Added to PlatformFrameRates.cs 2018-05-08 21:57:19 +01:00
Asnivor a4942f0fb8 ZXHawk: block index is now set to 0 when switching tapes - #1158 2018-05-08 21:29:01 +01:00
Asnivor 45c37ddc47 ZXHawk: Removed IO port contention for now (this fixes the slow beeper music problem). Will re-implement properly later - #1158 2018-05-08 20:37:47 +01:00
Asnivor 9c800cf133 ZXHawk: Buzzer/Beeper implementation now use BlipBuffer - #1158 2018-05-08 20:23:02 +01:00
alyosha-tas a21a11b70e GBCHawk: fix window timing to match console behaviour 2018-05-06 21:29:25 -04:00
Scepheo 37ace00fea Extract Lua file enable logic for toggling and reuse when loading for the first time. Fixes #1138. 2018-05-06 23:05:50 +02:00
Dan B (Narry) 43f2435737 Filter out forward slashes in FileSystemSafeName to fix games such as "Super Mario Bros. / Duck Hunt". Fixes #1088 2018-05-06 16:44:28 -04:00
alyosha-tas c9898c452a GBHawk audio: Fix wave sampling in pokemon yellow 2018-05-04 17:52:10 -04:00
alyosha-tas b3647c6e05 GBCHawk: adjust PPU 2018-05-04 15:45:18 -04:00
alyosha-tas e29b741bd4 GBCHawk: Halt test rom work, ppu still needs re-work 2018-05-03 21:26:33 -04:00
alyosha-tas d4eb3da512 GBHawk: Restructure to pass all other tests (as before) 2018-05-03 19:07:51 -04:00
Asnivor f36e252d5e ZXHawk: fixed tap tape image parsing exceptions (operation wolf etc) - #1158 2018-05-03 23:19:24 +01:00
Asnivor 41f1058469 ZXHawk: fixed edge-case tzx tape image parsing exceptions (red heat, live and let die, etc.) - #1158 2018-05-03 23:10:06 +01:00
nattthebear e4275ec777 update 7z.dll to a newer one to fix some security stuff 2018-05-03 17:16:10 -04:00
zeromus c1a6a16bb1 fix xpad triggers to actually be useful? I dont know if they ever were before. Triggers are like halfs of axes, but our whole input system isnt built to handle halfs of axes; so with this, I make them appear to be whole axes in a -1..1 range. 2018-05-03 15:02:24 -05:00
Asnivor 5df212817c ZXHawk: state should be populated in the disk AFTER the disk is loaded (maybe) 2018-05-03 19:53:42 +01:00
Asnivor 99b7adaf19 ZXHawk: Tape and Disk devices are now only re-initialized when a save state is loaded, NOT saved (TLDR: schoolboy error fixed) 2018-05-03 19:45:13 +01:00
Asnivor 20cdb02de8 ZXHawk: Started UPD write commands implementation 2018-05-03 19:45:13 +01:00
zeromus 2b53f9b954 fix hangs when sound throttle is enabled and cores go a long time without giving samples. i mean, 2018-05-03 12:55:11 -05:00
Asnivor a374f9f4b8 ZXHawk: Some UPD ReadID improvements 2018-05-03 15:33:30 +01:00
Asnivor 282c3533b4 ZXHawk: Multi-disks are now supported for +3 disk drive 2018-05-02 11:14:08 +01:00
alyosha-tas 19c509e9c2 GBHawk: Attempt at some halt bugs 2018-05-01 21:53:20 -04:00
Asnivor e977826c5e ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors 2018-05-01 17:32:35 +01:00
Asnivor 462d66c549 ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load) 2018-05-01 13:42:21 +01:00
Asnivor d891938d89 ZXHawk: fix speedlock +3 regression 2018-05-01 12:45:53 +01:00
Asnivor b5eef04b42 ZXHawk: FDC ReadDeletedData command now fixed. Alkatraz games and previously not loading Paul Owens protection (eg Red Heat) should now work 2018-05-01 09:41:07 +01:00
Asnivor 451d5654ce ZXHawk: modifications to UPD sense interrupt status instruction 2018-05-01 08:03:14 +01:00
Asnivor a7bf8e4ca3 ZXHawk: +3 Paul Owens Disk Protection games now loading 2018-04-30 17:36:16 +01:00
Asnivor bde120fc77 Merge branch 'master' of https://github.com/TASVideos/BizHawk.git 2018-04-29 09:35:19 +01:00
Asnivor bc023c11bd ZXHawk: Original CPC DSK format images now detected properly 2018-04-29 09:34:23 +01:00
alyosha-tas 2fbdc00183 GBHawk: upgrade audio to use blip buffer (avoids some high frequency aliasing) 2018-04-28 14:50:58 -04:00
Asnivor e642e0216c ZXHawk: improved detection of cpcemu dsk files 2018-04-28 17:07:59 +01:00
Asnivor 0c12707bb7 ZXHawk: some updates to speedlock disk detection 2018-04-28 17:06:46 +01:00
adelikat ca0ae3d971 Make the bk2 SetControllersAsMnemonic implementation less bad. Fixes #1181 2018-04-28 09:48:24 -05:00
Asnivor 23a2550444 ZXHawk: disabled auto-tape detection routines when a disk is in the drive 2018-04-27 10:57:54 +01:00
Asnivor 85fb40ed02 ZXHawk: Implemented UPD765A ReadTrack command (platoon now loads) 2018-04-26 16:39:40 +01:00
Asnivor 00f46b0e7d Fix edge-case issue where non-rom games have a header offset detected in RomGame.cs (leading to system detection issues further down the line) 2018-04-26 15:00:54 +01:00
Asnivor 7aaa5e8a52 ZXHawk: +3 disk ready for testing 2018-04-26 12:57:21 +01:00
alyosha-tas 0d3f8f16ed GBCHawk: Fix some palette bugs 2018-04-25 20:38:36 -04:00
alyosha-tas 9c06ac02a2 Z80: Fix Flags for IN operations 2018-04-18 19:00:59 -04:00
alyosha-tas 71499e5310 NESHawk: Mapper 219 savestates 2018-04-13 18:09:36 -04:00