adelikat
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436a853c96
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Fix typo - Scema -> Schema
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2017-04-29 15:41:27 -05:00 |
adelikat
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ba4af238b7
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VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation
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2017-04-29 14:47:51 -05:00 |
zeromus
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0787a3be47
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rework virtual pad analog widget to support n64 and psx simultaneously
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2015-07-19 21:46:52 -05:00 |
zeromus
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4dc4745122
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psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
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2014-12-19 03:24:48 +00:00 |
zeromus
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c43dd9fc34
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psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning
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2014-12-16 03:15:27 +00:00 |
adelikat
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5c8cf8b141
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Virtualpad Target screen - cleanup some unneeded code
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2014-07-04 15:12:14 +00:00 |
adelikat
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ee6d73aac7
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Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
adelikat
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a1926e1a58
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Make virtualpads prettier including a Display name that can (should) be set in the schema, and an optional Max Size (defaults to default size if left out), added lots of nes stuff, and basic 2 player famicom (including microphone on player 2)
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2014-06-24 23:32:30 +00:00 |
adelikat
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3208440225
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Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
adelikat
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b364b5c48f
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implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |
adelikat
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2009e07e35
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Virtualpads - Some Progress
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2014-06-22 15:43:45 +00:00 |
adelikat
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e9968657ac
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Virtualpads - some reorg
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2014-06-22 14:37:40 +00:00 |