zeromus
7651f418fe
usably functional libretro player
2015-11-07 00:14:59 -06:00
adelikat
c10682b147
Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button
2015-01-02 23:04:02 +00:00
jdpurcell
eacadc8e09
Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
2014-12-31 05:34:21 +00:00
jdpurcell
9a1108e9f7
Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls).
2014-12-28 21:59:53 +00:00
jdpurcell
30d3b02a7f
Auto scaling: All forms should have AutoScaleMode set to Font.
...
Auto scaling: All user controls should have AutoScaleMode set to Inherit (i.e. they inherit their containing form's AutoScaleMode, in this case Font). Explicitly setting an AutoScaleMode on user controls causes problems with child controls anchored to the bottom and/or right.
Remove explicitly set font in GenGameGenie form. Fonts set on the form/user control level cause problems with auto scaling.
Fix text box anchoring in DualGBFileSelector control.
2014-12-28 21:19:34 +00:00
zeromus
8c1eaf25ff
system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described)
2014-11-07 16:58:27 +00:00
adelikat
5c0b8f4166
Controller config - analog bind panel - slight positioning tweak to prevent the button name from getting cut off
2014-07-06 15:57:57 +00:00
adelikat
ab5cfab035
remove redundant code throughout the emuhawk project
2014-06-29 02:28:48 +00:00
adelikat
500bbaf3c1
Controller Config - add a Clear button
2014-06-04 15:00:53 +00:00
goyuken
5faa2de58c
analog binds: support up to 50% deadzone. be warned; if you're using deadzones this big, it's likely that your controller is broken slop and nothing will make it feel good in play
2014-05-16 14:29:58 +00:00
zeromus
ff47c5b639
fix more bugs
2014-04-22 19:38:23 +00:00
zeromus
c7e37753bf
Instead of InputWidget, use new InputCompositeWidget UserControl which includes a button you can use to summon a contextmenu of special bindings (such as WMouse L), which the textbox part (still InputWidget) will ignore otherwise.
2014-04-19 21:03:49 +00:00
goyuken
d5bb0c9b4c
analog controls: add ability to unbind buttons
2014-02-09 23:18:42 +00:00
goyuken
7fa5de3c15
add Flip Axis button to AnalogBindControl. resolves issue 139
2014-01-11 15:11:49 +00:00
adelikat
c669680e07
Rename Multiclient folder
2013-11-03 04:05:56 +00:00