goyuken
a005767463
random cleanup
2013-12-27 04:41:50 +00:00
goyuken
e3165459d8
saturn to new settings system
2013-12-27 03:02:28 +00:00
adelikat
f122105b42
oops, put Rewinder in Global not GlobalWin
2013-12-27 01:19:38 +00:00
adelikat
b5d3f68126
Move rewind code to client.common
2013-12-27 01:14:17 +00:00
goyuken
2171d4cd00
n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them
2013-12-26 23:04:22 +00:00
goyuken
9fe0525746
settings load cleanup
2013-12-26 20:19:28 +00:00
adelikat
c23a61e0e6
Merge natt's sync setting changes back, some ugliness needs to be cleaned up
2013-12-25 19:47:44 +00:00
adelikat
db5684b4db
Create a RomLoader object in Client.Common and port over a bunch of code from EmuHawk. Still a lot of refactoring, and probably more logic can be moved to common, and things need cleanup, and there is possibly bugs.
...
This commit breaks coleco rom loading, to settle a merge conflict with the previous commit
2013-12-25 19:09:53 +00:00
goyuken
cff6a517f5
coleco to new settings system
2013-12-24 23:32:43 +00:00
adelikat
e711a6ec6f
Move SwapBackupSavestate() from EmuHawk.Mainform to Client.Common.SaveSlotManager
2013-12-24 22:20:18 +00:00
adelikat
dd63395f67
move some stuff from EmuHawk to Client.Common
2013-12-24 21:59:41 +00:00
adelikat
302e71edc3
Rework some input stuff in preparation for moving it to common
2013-12-24 21:37:51 +00:00
goyuken
82c82b681a
connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings
2013-12-24 20:50:53 +00:00
goyuken
bdfbafdfca
SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files)
2013-12-24 01:06:17 +00:00
goyuken
50e3691181
new setting system: misc cleanup
2013-12-23 21:54:10 +00:00
goyuken
2558e76b5d
fix rewind on N64, gpgx.debug
2013-12-23 20:34:02 +00:00
goyuken
d37796ab1c
more new core config framework; this time GAEMBOY
2013-12-23 02:51:41 +00:00
goyuken
f992672051
NES add sound volume settings to config object
2013-12-22 21:47:16 +00:00
goyuken
0347fc5eef
core settings stuff etc
2013-12-22 20:41:21 +00:00
adelikat
4584b0a054
Path Config - fix defaults button, remove "DEBUG" tab and some code cleanup
2013-12-22 18:36:27 +00:00
goyuken
0cd5af1843
rework NES palette config in new core config system
2013-12-22 06:55:34 +00:00
goyuken
a5cdee3780
pce: connect to new settings system
2013-12-22 05:58:24 +00:00
goyuken
0b8adc6113
fix some massively fubar config stuff from r5653
2013-12-22 02:47:35 +00:00
adelikat
089f6bbd3d
Toolbox Improvmeents - focus first icon to allow quick access via keyboard, close when user selects a tool, esc closes dialog, resize intelligently based on number and size of icons, minimize size of icons and flow horizontally with overflow, show selected icon tooltip text on dialog text property, also change hotkey to shift+T
2013-12-22 01:49:52 +00:00
goyuken
bd205f47dc
update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
...
tweak Binding, RecentFiles, and PathEntry to work with the new serializer. on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings. at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
goyuken
43d5bd7b7e
fix compile problem, sorry
2013-12-21 18:34:13 +00:00
adelikat
8d680d79a5
Cheats - fix weird behavior caused by the Cheat changed event handler not being wired up on file load
2013-12-21 17:18:08 +00:00
adelikat
b2b8edb319
Fix removing of registered functions via Lua console
2013-12-19 01:02:50 +00:00
goyuken
8bd8af15fe
clean up the binary save state api a bit
2013-12-17 21:26:15 +00:00
adelikat
4bfdfd31c6
add Genesis controller to controller config for GPGX, and oops, mnemonics now do 2nd player controller
2013-12-17 01:46:23 +00:00
adelikat
3602233069
Hook up mnemonics for GPGX, in v1 movie system
2013-12-17 01:42:30 +00:00
adelikat
13850b6788
Tastudio - topmost off by default
2013-12-16 18:19:37 +00:00
goyuken
a6cbd85930
controls work and stuff now
2013-12-16 01:58:40 +00:00
adelikat
ff4e122310
TAStudio - implement green-zone invaliding on edit
2013-12-14 21:05:54 +00:00
adelikat
5c9a604ae5
TAStudio - when loading a movie, set to playback mode, implement auto-switching to record mode at the end of a movie
2013-12-14 20:32:00 +00:00
adelikat
415985cd2e
TAStudio - fixes to file opening and saving changes, implement autoload project
2013-12-14 19:51:07 +00:00
adelikat
69e8e42d61
TAstudio - implement input log loading
2013-12-14 18:46:59 +00:00
adelikat
63e9fe9a6f
Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations
2013-12-14 15:19:05 +00:00
adelikat
518e53e361
TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default
2013-12-14 14:48:05 +00:00
adelikat
5fee952c3a
TAStudio - Implement AskSave() and various client logic regarding file saving/loading
2013-12-14 14:40:33 +00:00
adelikat
6840c2a122
Make a NamedDictionary object in BizHawk.Common, and move some collection objects to their own file. new Mnemonic system - use NamedDictionary
2013-12-14 05:55:25 +00:00
adelikat
458d6951c0
remove IsControl that I committed earlier, decided not to do it that way
2013-12-13 22:26:52 +00:00
zeromus
483cf96853
rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident
2013-12-13 05:20:50 +00:00
goyuken
4b9b11c887
JAWMP LYSTS
2013-12-13 04:57:14 +00:00
adelikat
c7b582b744
Actually support control types
2013-12-12 23:01:16 +00:00
adelikat
bb0e48e970
new Mnemonics generator - support for "control" sections in mnemonic generation
2013-12-12 22:23:48 +00:00
goyuken
013de207d8
remove a few no longer used corecomm path hookups
2013-12-11 01:51:41 +00:00
adelikat
18c50a55fe
Remove SaveAs from IMovie, the only usage it had in that context was to make backups and was erroneously named in that context. Made is a Movie.cs implementation only and disabled the menu item option if the movie is a TasMovie (TAStudio will be in charge of backup logic)
2013-12-10 17:59:04 +00:00
goyuken
e95d7b8cd7
fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider)
2013-12-10 17:58:12 +00:00
adelikat
7e67658f1c
Remove Loaded property from IMovie and refactor accordingly, it was only needed for a hack that had faulty logic
2013-12-10 17:41:30 +00:00