Commit Graph

231 Commits

Author SHA1 Message Date
goyuken a005767463 random cleanup 2013-12-27 04:41:50 +00:00
goyuken e3165459d8 saturn to new settings system 2013-12-27 03:02:28 +00:00
adelikat f122105b42 oops, put Rewinder in Global not GlobalWin 2013-12-27 01:19:38 +00:00
adelikat b5d3f68126 Move rewind code to client.common 2013-12-27 01:14:17 +00:00
goyuken 2171d4cd00 n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them 2013-12-26 23:04:22 +00:00
goyuken 9fe0525746 settings load cleanup 2013-12-26 20:19:28 +00:00
adelikat c23a61e0e6 Merge natt's sync setting changes back, some ugliness needs to be cleaned up 2013-12-25 19:47:44 +00:00
adelikat db5684b4db Create a RomLoader object in Client.Common and port over a bunch of code from EmuHawk. Still a lot of refactoring, and probably more logic can be moved to common, and things need cleanup, and there is possibly bugs.
This commit breaks coleco rom loading, to settle a merge conflict with the previous commit
2013-12-25 19:09:53 +00:00
goyuken cff6a517f5 coleco to new settings system 2013-12-24 23:32:43 +00:00
adelikat e711a6ec6f Move SwapBackupSavestate() from EmuHawk.Mainform to Client.Common.SaveSlotManager 2013-12-24 22:20:18 +00:00
adelikat dd63395f67 move some stuff from EmuHawk to Client.Common 2013-12-24 21:59:41 +00:00
adelikat 302e71edc3 Rework some input stuff in preparation for moving it to common 2013-12-24 21:37:51 +00:00
goyuken 82c82b681a connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings 2013-12-24 20:50:53 +00:00
goyuken bdfbafdfca SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files) 2013-12-24 01:06:17 +00:00
goyuken 50e3691181 new setting system: misc cleanup 2013-12-23 21:54:10 +00:00
goyuken 2558e76b5d fix rewind on N64, gpgx.debug 2013-12-23 20:34:02 +00:00
goyuken d37796ab1c more new core config framework; this time GAEMBOY 2013-12-23 02:51:41 +00:00
goyuken f992672051 NES add sound volume settings to config object 2013-12-22 21:47:16 +00:00
goyuken 0347fc5eef core settings stuff etc 2013-12-22 20:41:21 +00:00
adelikat 4584b0a054 Path Config - fix defaults button, remove "DEBUG" tab and some code cleanup 2013-12-22 18:36:27 +00:00
goyuken 0cd5af1843 rework NES palette config in new core config system 2013-12-22 06:55:34 +00:00
goyuken a5cdee3780 pce: connect to new settings system 2013-12-22 05:58:24 +00:00
goyuken 0b8adc6113 fix some massively fubar config stuff from r5653 2013-12-22 02:47:35 +00:00
adelikat 089f6bbd3d Toolbox Improvmeents - focus first icon to allow quick access via keyboard, close when user selects a tool, esc closes dialog, resize intelligently based on number and size of icons, minimize size of icons and flow horizontally with overflow, show selected icon tooltip text on dialog text property, also change hotkey to shift+T 2013-12-22 01:49:52 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
goyuken 43d5bd7b7e fix compile problem, sorry 2013-12-21 18:34:13 +00:00
adelikat 8d680d79a5 Cheats - fix weird behavior caused by the Cheat changed event handler not being wired up on file load 2013-12-21 17:18:08 +00:00
adelikat b2b8edb319 Fix removing of registered functions via Lua console 2013-12-19 01:02:50 +00:00
goyuken 8bd8af15fe clean up the binary save state api a bit 2013-12-17 21:26:15 +00:00
adelikat 4bfdfd31c6 add Genesis controller to controller config for GPGX, and oops, mnemonics now do 2nd player controller 2013-12-17 01:46:23 +00:00
adelikat 3602233069 Hook up mnemonics for GPGX, in v1 movie system 2013-12-17 01:42:30 +00:00
adelikat 13850b6788 Tastudio - topmost off by default 2013-12-16 18:19:37 +00:00
goyuken a6cbd85930 controls work and stuff now 2013-12-16 01:58:40 +00:00
adelikat ff4e122310 TAStudio - implement green-zone invaliding on edit 2013-12-14 21:05:54 +00:00
adelikat 5c9a604ae5 TAStudio - when loading a movie, set to playback mode, implement auto-switching to record mode at the end of a movie 2013-12-14 20:32:00 +00:00
adelikat 415985cd2e TAStudio - fixes to file opening and saving changes, implement autoload project 2013-12-14 19:51:07 +00:00
adelikat 69e8e42d61 TAstudio - implement input log loading 2013-12-14 18:46:59 +00:00
adelikat 63e9fe9a6f Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations 2013-12-14 15:19:05 +00:00
adelikat 518e53e361 TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default 2013-12-14 14:48:05 +00:00
adelikat 5fee952c3a TAStudio - Implement AskSave() and various client logic regarding file saving/loading 2013-12-14 14:40:33 +00:00
adelikat 6840c2a122 Make a NamedDictionary object in BizHawk.Common, and move some collection objects to their own file. new Mnemonic system - use NamedDictionary 2013-12-14 05:55:25 +00:00
adelikat 458d6951c0 remove IsControl that I committed earlier, decided not to do it that way 2013-12-13 22:26:52 +00:00
zeromus 483cf96853 rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
goyuken 4b9b11c887 JAWMP LYSTS 2013-12-13 04:57:14 +00:00
adelikat c7b582b744 Actually support control types 2013-12-12 23:01:16 +00:00
adelikat bb0e48e970 new Mnemonics generator - support for "control" sections in mnemonic generation 2013-12-12 22:23:48 +00:00
goyuken 013de207d8 remove a few no longer used corecomm path hookups 2013-12-11 01:51:41 +00:00
adelikat 18c50a55fe Remove SaveAs from IMovie, the only usage it had in that context was to make backups and was erroneously named in that context. Made is a Movie.cs implementation only and disabled the menu item option if the movie is a TasMovie (TAStudio will be in charge of backup logic) 2013-12-10 17:59:04 +00:00
goyuken e95d7b8cd7 fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider) 2013-12-10 17:58:12 +00:00
adelikat 7e67658f1c Remove Loaded property from IMovie and refactor accordingly, it was only needed for a hack that had faulty logic 2013-12-10 17:41:30 +00:00