Merge natt's sync setting changes back, some ugliness needs to be cleaned up
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@ -28,6 +28,22 @@ namespace BizHawk.Client.Common
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{
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public class RomLoader
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{
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#region Duplicate code to mainform, need to refactor!
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object __SyncSettingsHack = null;
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object GetCoreSyncSettings<T>()
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where T : IEmulator
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{
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// if movie 2.0 was finished, this is where you'd decide whether to get a settings object
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// from a config file or from the movie file
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// since all we have right now is movie 1.0, we get silly hacks instead
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return __SyncSettingsHack ?? Global.Config.GetCoreSyncSettings<T>();
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}
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#endregion
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#region SNES specific stuff - clean up or move elsewhere
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private readonly Dictionary<string, string> _snesPrepared = new Dictionary<string, string>();
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@ -395,7 +411,7 @@ namespace BizHawk.Client.Common
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var gbl = new GambatteLink(nextComm, L, XMLG.Assets["LeftRom"], R, XMLG.Assets["RightRom"],
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Global.Config.GetCoreSettings<GambatteLink>(),
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Global.Config.GetCoreSyncSettings<GambatteLink>());
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GetCoreSyncSettings<GambatteLink>());
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nextEmulator = gbl;
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// other stuff todo
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@ -449,7 +465,7 @@ namespace BizHawk.Client.Common
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case "A26":
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nextEmulator = new Atari2600(nextComm, game, rom.FileData,
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Global.Config.GetCoreSettings<Atari2600>(),
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Global.Config.GetCoreSyncSettings<Atari2600>());
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GetCoreSyncSettings<Atari2600>());
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break;
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case "PCE":
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case "PCECD":
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@ -476,7 +492,7 @@ namespace BizHawk.Client.Common
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{
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var gb = new Gameboy(nextComm, game, rom.FileData,
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Global.Config.GetCoreSettings<Gameboy>(),
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Global.Config.GetCoreSyncSettings<Gameboy>());
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GetCoreSyncSettings<Gameboy>());
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nextEmulator = gb;
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}
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else
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@ -502,9 +518,8 @@ namespace BizHawk.Client.Common
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break;
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case "Coleco":
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{
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throw new Exception("Natt needs to refactor this!");
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//var c = new ColecoVision(nextComm, game, rom.RomData, Global.Config.ColecoSkipBiosIntro);
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//nextEmulator = c;
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var c = new ColecoVision(nextComm, game, rom.RomData, GetCoreSyncSettings<ColecoVision>());
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nextEmulator = c;
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}
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break;
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case "INTV":
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