Commit Graph

89 Commits

Author SHA1 Message Date
adelikat 90af0b4858 Atari 2600 - implement ScanlineAdvance(), still todo: cycle and scanline advancing don't know when to roll over a new frame 2014-05-27 02:16:47 +00:00
adelikat f207bfaec9 Atari 2600 - slight fix to the logic of FrameAdvance so that it will "finish a frame", so any sub-stepping is accounted for 2014-05-27 01:54:08 +00:00
adelikat ebbee62730 Atari 2600 debugger - slight refactoring of some things, fix step into, add total cycles, last address and distinct addresses 2014-05-27 01:33:22 +00:00
goyuken 7fdceb6158 2600: support SECAM as an alternate colour mode when in PAL mode. SECAM has its own rather unique color modulation system, and the atari engineers were too lazy to make a proper color encoder for it, so..... 2014-05-26 20:16:44 +00:00
adelikat e68e691e3c Atari 2600 Debugger - implement Step Into button 2014-05-26 19:38:02 +00:00
goyuken 4f744323cf 2600: fix hard reset sound crash caused by recent fuddlings 2014-05-26 01:21:31 +00:00
adelikat 898c57f5d9 Atari 2600 - AR (Super Charger) - implement Cart Ram memory domain, and a Fast SC Bios sync setting 2014-05-26 01:01:47 +00:00
adelikat d1743a2ce3 Atari 2600 - AR - cleanup, implement hard reset, savestates, and dispose 2014-05-26 00:55:12 +00:00
adelikat 8069653888 Atari 2600 - Fix AR mapper 2014-05-26 00:30:43 +00:00
adelikat 9c351942c0 Atari 7800 - record pal flag into movies 2014-05-25 00:00:44 +00:00
adelikat ed4c92c0f8 Atari 2600 - Set virtual width in pal to 320 2014-05-24 01:21:33 +00:00
adelikat 33abd29aec Add PAL flag to pal games in atari gamedb, remove todo in atari core 2014-05-24 01:12:18 +00:00
adelikat 4c0f693e70 Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies 2014-05-23 18:04:31 +00:00
goyuken 27fa8d9a61 atari 2600: PAL support should be mostly good to go now 2014-05-23 16:37:49 +00:00
goyuken 2f7ad6a676 2600: more stuff towards PAL support 2014-05-23 15:47:48 +00:00
adelikat 424f312afa Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus. 2014-05-23 00:29:31 +00:00
goyuken ae104deac3 fix up previous commit 2014-05-21 15:47:18 +00:00
goyuken 7dec3af0de 2600: add a pal detection heursitic. still some work to do on that 2014-05-21 14:32:41 +00:00
goyuken a6c5a9cdb2 a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB 2014-05-19 17:54:00 +00:00
goyuken 27a7bc7c8f i would never in a million years have written that way, so no reason to change it to that after the fact 2014-05-19 03:21:46 +00:00
adelikat f697a52c56 Fix a few warnings 2014-05-10 20:00:30 +00:00
adelikat 2c167b51ca Atari 2600 - virtual width of 275, but something does't work, oh well 2014-05-03 02:30:13 +00:00
adelikat d978e2c629 Atari 2600 - make background setting a color instead of number, in order to get a color picker in the settings dialog 2014-05-03 01:59:49 +00:00
adelikat 81ca8479f5 Atari 2600 - a round of cleanup, nothing useful here 2014-05-03 01:51:56 +00:00
goyuken 0a017f7f27 2600 video setting stuff 2014-05-03 00:48:23 +00:00
adelikat 1f242120e6 Atari 2600 - Expose top line, bottom line, and background color as Settings properties 2014-05-03 00:35:03 +00:00
adelikat c15b665e96 Atari 2600 - crop top and bottom 35 scanlines to make 160x192 2014-05-02 23:59:02 +00:00
adelikat bf363a4c42 Atari 2600 - remove doubled width hack, so it is now 160x262, still todo: don't show vblank scanlines and find a reasonable cropping default 2014-05-02 21:47:02 +00:00
goyuken b0970451aa internal infrastructure for video presentation changes (aspect ratio, apparent size, etc) 2014-04-30 23:48:37 +00:00
adelikat de1cb218a6 Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes 2014-04-25 01:19:57 +00:00
adelikat c74019a54d Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name 2014-04-22 00:38:59 +00:00
adelikat 54203c00b9 Atari 2600 - Debugger - add trace logging, and show some stats: scanline, vsync, vblank 2014-04-20 01:19:33 +00:00
adelikat a61ff53d9c Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls 2014-04-19 22:23:13 +00:00
adelikat 1669fd7755 Start an Atari 2600 debugger dialog 2014-04-19 19:01:13 +00:00
adelikat dba0d25a5c Atari 2600 - some progress on the AR mapper (Super charger), but still doesn't work 2014-04-19 16:28:03 +00:00
adelikat d1e7ed9d91 Atari 2600 - start Supercharger emulation (and mapper AR) 2014-04-16 01:18:38 +00:00
adelikat 285a7241b9 On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
adelikat 2cbb914b9e silly formatting fix from last commit 2014-04-13 18:30:41 +00:00
adelikat 7a6994eb80 Atari 2600 - some progress on mapper 4A50, but it still doesn't work 2014-04-13 18:09:29 +00:00
adelikat 3f3f607e60 Atari 2600 - some ground work for the AR mapper, doesn't yet do anything 2014-04-12 17:52:49 +00:00
adelikat ccae8ce914 Atari - failed attempt to implement mapper CM (Compumate) 2014-04-12 16:36:30 +00:00
adelikat 4f65d78335 Atari 2600 - some ground work for DPC+, but still not implemented 2014-04-12 04:11:52 +00:00
adelikat a1cb4b151e Atari 2600 - implement mapper FE 2014-04-12 03:48:18 +00:00
adelikat 50c8e05d65 Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one. 2014-04-12 02:54:17 +00:00
adelikat a329ef846d Atari 2600 - fix mapper E7 for games that used ram (Burger Time, He-Man) 2014-04-11 22:00:16 +00:00
adelikat c4b6d8656f Atari 2600 - cart ram for mapper E7 2014-04-11 14:14:46 +00:00
adelikat 74cc3aad14 Atari 2600 - implement the Cart Ram memory domain 2014-04-11 01:31:10 +00:00
adelikat 2200b05dc2 Atari 2600 - DPC memory domain (added when using the DPC mapper) 2014-04-11 01:05:50 +00:00
adelikat c16e469e22 Atari 2600 - DPC - do savestates, reset, disposing, and some small todos 2014-04-10 12:46:45 +00:00
beirich 860483934f 2600: 'cycle accurate' audio, fix pitfall2 music 2014-04-10 03:30:46 +00:00