adelikat
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b7e616482d
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Intellivision - movie mnemonics and virtual pads
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2016-12-06 20:16:22 -06:00 |
feos
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3b2781c571
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movie: add Disc Select, Open and Close to the dictionaries
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2016-11-26 16:39:21 +03:00 |
adelikat
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82c1c11879
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Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality
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2016-11-11 15:03:34 -06:00 |
adelikat
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75654b9f33
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Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726
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2016-11-11 08:44:28 -06:00 |
adelikat
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7b2338a110
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movie mnemonics for vs controls
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2016-10-29 22:20:34 -05:00 |
adelikat
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7c35d7b80d
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AppleII mnemonics - make L and R uppercase to be consistent with other alphanumeric buttons. I don't think this change breaks anything, other than cosmetics when looking at pre-existing Apple II movies
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2015-06-21 16:20:39 +00:00 |
adelikat
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0cb912cfb2
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Apple II mnemonics
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2015-05-18 02:01:57 +00:00 |
adelikat
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0d59fd622e
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Apple II - mnemonics
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2015-04-19 14:18:35 +00:00 |
adelikat
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159f1d9da2
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don't crash in Bk2MnemonicConstants on a "P" key from a keyboard
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2015-03-08 02:50:46 +00:00 |
SuuperW
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25e54f4390
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-More StateHistory names
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
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2015-03-03 06:56:45 +00:00 |
adelikat
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d560eb80b4
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BK2 mnemonics - support up to 8 players by default (without the need for a platform override)
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2015-01-11 15:44:12 +00:00 |
adelikat
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4985b3853d
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PSX mnemonics -> Square = Q not S
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2014-12-13 14:57:03 +00:00 |
adelikat
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4304aa9d01
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that was a bad idea
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2014-12-13 02:26:15 +00:00 |
adelikat
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536964bac2
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a squarish mnemonic constant that is ascii
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2014-12-12 02:07:46 +00:00 |
adelikat
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f447ab907b
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Bk2 mnemonic constants for some psx buttons, had to get creative on this one
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2014-12-12 01:28:20 +00:00 |
adelikat
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d64be5ed76
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SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
adelikat
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38f6661cc1
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mnemonic constants for option 1 and 2 buttons on lynx
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2014-11-02 14:11:14 +00:00 |
goyuken
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7afabc4a06
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mnemonic stuff
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2014-08-18 02:38:11 +00:00 |
adelikat
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157897ff55
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Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button
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2014-08-01 01:39:07 +00:00 |
adelikat
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c571d07069
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Fix mnemonic constants for TI-83, super important changeset!
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2014-07-17 02:06:51 +00:00 |
adelikat
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6e7fefb7b4
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Fix mnemonic lookups for C64 keyboard
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2014-06-29 16:25:29 +00:00 |
adelikat
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38b76ea5d9
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fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons
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2014-06-29 13:05:10 +00:00 |
adelikat
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01ba63dd09
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Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
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2014-06-29 12:32:36 +00:00 |
adelikat
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9e73db3daa
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A round of code cleanup on movie code
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2014-06-29 03:03:27 +00:00 |
adelikat
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90e95752e4
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Wonderswan - Mnemonics and Virtualpads, virtualpads are a bit clunky with Standard and Rotated showing at all times, perhaps at some point we should be smart about knowing the rotated state
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2014-06-28 19:07:18 +00:00 |
adelikat
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88d4a2a5a8
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Genesis mouse - mnemonics, default buttons and virtual pad
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2014-06-28 12:45:12 +00:00 |
adelikat
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1361e2ff23
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Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad
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2014-06-28 12:31:28 +00:00 |
adelikat
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fbb14175f9
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Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah
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2014-06-25 00:44:22 +00:00 |
adelikat
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9045f8402c
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Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
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2014-06-25 00:11:59 +00:00 |
adelikat
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37d6e0b8de
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Finish up Bk2 Mnemonic lookup
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2014-06-16 16:56:09 +00:00 |