Commit Graph

30 Commits

Author SHA1 Message Date
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
feos 3b2781c571 movie: add Disc Select, Open and Close to the dictionaries 2016-11-26 16:39:21 +03:00
adelikat 82c1c11879 Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality 2016-11-11 15:03:34 -06:00
adelikat 75654b9f33 Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726 2016-11-11 08:44:28 -06:00
adelikat 7b2338a110 movie mnemonics for vs controls 2016-10-29 22:20:34 -05:00
adelikat 7c35d7b80d AppleII mnemonics - make L and R uppercase to be consistent with other alphanumeric buttons. I don't think this change breaks anything, other than cosmetics when looking at pre-existing Apple II movies 2015-06-21 16:20:39 +00:00
adelikat 0cb912cfb2 Apple II mnemonics 2015-05-18 02:01:57 +00:00
adelikat 0d59fd622e Apple II - mnemonics 2015-04-19 14:18:35 +00:00
adelikat 159f1d9da2 don't crash in Bk2MnemonicConstants on a "P" key from a keyboard 2015-03-08 02:50:46 +00:00
SuuperW 25e54f4390 -More StateHistory names
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
adelikat d560eb80b4 BK2 mnemonics - support up to 8 players by default (without the need for a platform override) 2015-01-11 15:44:12 +00:00
adelikat 4985b3853d PSX mnemonics -> Square = Q not S 2014-12-13 14:57:03 +00:00
adelikat 4304aa9d01 that was a bad idea 2014-12-13 02:26:15 +00:00
adelikat 536964bac2 a squarish mnemonic constant that is ascii 2014-12-12 02:07:46 +00:00
adelikat f447ab907b Bk2 mnemonic constants for some psx buttons, had to get creative on this one 2014-12-12 01:28:20 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
adelikat 38f6661cc1 mnemonic constants for option 1 and 2 buttons on lynx 2014-11-02 14:11:14 +00:00
goyuken 7afabc4a06 mnemonic stuff 2014-08-18 02:38:11 +00:00
adelikat 157897ff55 Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button 2014-08-01 01:39:07 +00:00
adelikat c571d07069 Fix mnemonic constants for TI-83, super important changeset! 2014-07-17 02:06:51 +00:00
adelikat 6e7fefb7b4 Fix mnemonic lookups for C64 keyboard 2014-06-29 16:25:29 +00:00
adelikat 38b76ea5d9 fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons 2014-06-29 13:05:10 +00:00
adelikat 01ba63dd09 Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it 2014-06-29 12:32:36 +00:00
adelikat 9e73db3daa A round of code cleanup on movie code 2014-06-29 03:03:27 +00:00
adelikat 90e95752e4 Wonderswan - Mnemonics and Virtualpads, virtualpads are a bit clunky with Standard and Rotated showing at all times, perhaps at some point we should be smart about knowing the rotated state 2014-06-28 19:07:18 +00:00
adelikat 88d4a2a5a8 Genesis mouse - mnemonics, default buttons and virtual pad 2014-06-28 12:45:12 +00:00
adelikat 1361e2ff23 Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad 2014-06-28 12:31:28 +00:00
adelikat fbb14175f9 Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah 2014-06-25 00:44:22 +00:00
adelikat 9045f8402c Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics 2014-06-25 00:11:59 +00:00
adelikat 37d6e0b8de Finish up Bk2 Mnemonic lookup 2014-06-16 16:56:09 +00:00