adelikat
dd48864058
AsVideoProviderOrDefault() extension method
2016-12-12 13:47:11 -06:00
adelikat
5caae72682
NullVideo - make Instance static
2016-12-12 13:43:56 -06:00
adelikat
f90db5beff
IEmulator - more documentation
2016-12-12 13:14:01 -06:00
adelikat
5ff33e7569
Rename IController.Type to IController.Definition to more clearly describe the property
2016-12-12 12:30:32 -06:00
adelikat
618f5de54f
PC Engine - break off services into their separate files
2016-12-12 10:23:07 -06:00
adelikat
d78671a7e4
Emulation.Common - Separate some attributes to their own file, and better document some attributes and interfaces
2016-12-12 09:00:58 -06:00
nattthebear
dbdac5e3f2
Fix stuff or not
2016-12-11 22:37:28 -05:00
nattthebear
010fb01bf8
Don't leak memory in the speex resampler wrapper if something goes bad
2016-12-11 20:02:16 -05:00
nattthebear
871c16028a
Don't leak memory in the blip buff wrapper if something goes bad
2016-12-11 19:57:34 -05:00
nattthebear
eb72ff9053
Swag up NullSound
2016-12-11 14:07:12 -05:00
nattthebear
afc19affac
minor beautification of DCFilter.cs
2016-12-11 13:20:04 -05:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
a898599e69
NullEmulator - document non-applicable services
2016-12-09 10:28:27 -06:00
adelikat
b697110098
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
2016-12-09 10:24:43 -06:00
adelikat
5b31b33713
Remove a now unused MaxVolume property from some sound provider classes
2016-12-08 20:06:25 -06:00
adelikat
5e800b7bba
cleanup some unsightly comments in ISyncSoundProvider
2016-12-08 19:54:38 -06:00
adelikat
657de56123
Remove MaxVolume from ISoundProvider, provide an IMixedSoundProvider interface for classes that want to use SoundMIxer as part of their sound provider implementation
2016-12-08 19:51:17 -06:00
adelikat
4d1629e271
Completely divorce IVideoProvider from IEmulator, use a NullVideo implementation in MainForm if a core does not provide one, Remove VideoProviderGlue. Note that NullEmulator does implement IVideoProvider still, since we like to have fun with that one
2016-12-07 13:21:18 -06:00
adelikat
281b83fd40
Remove some usages of VideoProviderGlue in multihawk
2016-12-04 10:17:16 -06:00
zeromus
327606234f
fix can't use neshawk (recent regression)
2016-11-19 20:07:17 -06:00
hegyak
79a9b4c349
Resolves Issue 729.
2016-11-16 05:27:37 -08:00
zeromus
595a207c97
add new field to gamedb to specify which core should be used.
...
allow it to be 'neshawk' or 'quicknes'.
this should only be employed by end-users; we won't make those choices in the gamedb officially.
the quicknes blacklist is still implemented separately.
yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
feos
e2d5a1d390
tastudio analog editing: typing past max digits overwrites existing value
...
this required a new method in FloatRange class
2016-11-12 15:30:44 +03:00
zeromus
a7d2b8d7f7
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
...
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
parasyte
71c7edbb24
Add address mask setting for breakpoints
2016-08-08 04:37:39 -07:00
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
nattthebear
7b19db2d64
Fix NES memory domains
2016-07-16 16:13:50 -04:00
zeromus
a9c0211d46
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
zeromus
0e7adbd818
fix bug from 111648cf98
breaking hex editor and maybe other stuff
2016-06-01 23:05:56 -05:00
Isotarge
c4fa170b9e
Fix crash & memory leak when opening hex editor with the N64 core loaded
2016-05-09 18:42:21 +09:30
zeromus
75173f2596
add sram memdomain to mgba
2016-04-18 21:46:27 -05:00
zeromus
859f4e3c01
fix 2 watch-related bugs and a typo in an error message
2016-04-15 22:43:14 -05:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
zeromus
776e696e09
mgba - fix bug where hard reset caused memorydomains to get permanently wrecked
2016-03-27 16:35:34 -05:00
nattthebear
4bd73a626f
Add Monitor support to BizInvoker. Monitors are called right before (Enter) and right after (Exit) each interop method call. Possible applications include AWE mutex+mapping, and cothread no-GC regions. If you ask for an invoker without monitor, this commit adds no overhead because the code isn't generated.
2016-03-22 20:17:28 -04:00
nattthebear
3bc6fe1b04
Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup.
2016-03-10 22:00:52 -05:00
adelikat
5cd11d0bb4
Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
2016-03-04 08:37:09 -05:00
adelikat
20f3e235f8
Add documentation to the Emulation.Common IEmulatorService interfaces
2016-03-01 21:10:50 -05:00
adelikat
570eff2b8b
Emulation.Common - Move Emulator Services to their own folder
2016-02-28 21:09:06 -05:00
adelikat
b3dd9d26dc
Misc code cleanups in Emulation.Common
2016-02-28 19:03:01 -05:00
nattthebear
2a0e859a85
Add 64 bit build (doesn't work yet), move SlimDX.dll
2016-02-28 15:06:03 -05:00
adelikat
768905b2db
Make an ISpecializedEmulatorService interface to show the intent of certain interfaces. In the core feature analysis, don't show these are unimplemented, as they aren't expected to be implemented by all cores. Make ILinkable inherit this interface.
...
Also check in ILinkable, I forgot to do that last time
2016-02-28 14:06:11 -05:00
adelikat
f1f45afd83
Remove CoreComm link cable properties and turn it into an ILInkable service instead
2016-02-28 13:52:17 -05:00
adelikat
7a4a210ccc
Remove some unused code and usings
2016-02-28 13:36:17 -05:00
adelikat
fde8dc3d1c
Add a TODO!
2016-02-28 13:26:34 -05:00
adelikat
050fa6d86b
ocd cleanup
2016-02-28 12:23:11 -05:00
adelikat
f9c9994161
Refactor GPGX trace logger - make a CallbackBasedTraceBuffer abstract class in Base Implementations with an abstract method CreateTrace, and inherit it as a GPGXTraceBuffer.
2016-02-23 21:58:40 -05:00
Anthony Konzel
ac9a4ef777
Apply C64 core update patch.
2016-02-22 17:50:11 -06:00
zeromus
0eb6e83384
glcontexts can specify versions and clean themselves up
2016-02-21 17:19:34 -06:00
adelikat
f5e679fa0d
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
2016-02-21 17:34:42 -05:00