zeromus
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872bc39583
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Merge pull request #890 from wert23239/SQL
Added SQLite Calls to Lua
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2017-06-26 22:00:53 -05:00 |
wert23239
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6f2f09dbda
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Fixed SQL dll from x86 to x64
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2017-06-26 20:06:39 -04:00 |
wert23239
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6cc06fc898
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Small spelling mistake
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2017-06-26 19:53:53 -04:00 |
wert23239
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d85ef21899
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"Added SQLite Calls to Lua
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2017-06-26 19:48:42 -04:00 |
zeromus
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cad5f441dd
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fix build paths to output
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2017-06-26 17:57:50 -05:00 |
zeromus
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0085729392
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delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work.
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2017-06-26 17:47:51 -05:00 |
zeromus
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9ad4c32b73
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fix global base path handling to make some sense to me
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2017-06-25 23:12:31 -05:00 |
adelikat
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4982af7521
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Merge branch 'master' into waterbox2
# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
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2017-06-19 10:04:46 -05:00 |
adelikat
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d7423d45a0
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File Extensions dialog - support .cue, also fix specific platform setting it looks like it never worked in the first place
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2017-06-17 17:29:16 -05:00 |
nattthebear
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aac25082d0
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Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results.
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2017-06-16 14:11:43 -04:00 |
alyosha-tas
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93254b4b6e
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Update RomLoader.cs
Fixes #865
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2017-06-16 10:35:41 -04:00 |
nattthebear
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8fa903c004
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pizza progress: it runs
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2017-06-15 19:00:41 -04:00 |
adelikat
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c33271e534
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make mGBA the default GBA core
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2017-06-13 17:35:10 -05:00 |
adelikat
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4ce583b141
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Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception)
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2017-06-12 20:56:32 -05:00 |
adelikat
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b38237a3fc
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expose snes9x in release builds
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2017-06-12 17:45:05 -05:00 |
zeromus
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39433e509e
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change some output64 to output
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2017-06-12 01:38:02 -05:00 |
zeromus
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0942d4f498
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remove x86 project configurations
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2017-06-12 01:24:35 -05:00 |
zeromus
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eec9c54236
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comment out all dynarec related things
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2017-06-11 17:24:32 -05:00 |
zeromus
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103bf484b6
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fix racey crash during rewinder thread shutdown
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2017-06-11 17:24:32 -05:00 |
nattthebear
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9f19e00668
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add Miniz-based ZipWriter. Ends up being aboot 15-20% faster than FrameworkZipWriter, but as a minus requires the entire contents of each chunk to be buffered first. Not connected until I can think of a better strategy...
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2017-06-11 14:37:19 -04:00 |
adelikat
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20ccb66318
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Mnemonics - Hack to support 10+ controllers
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2017-06-11 12:04:02 -05:00 |
nattthebear
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460519fa06
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deposit failed experiment in the gallery.
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2017-06-11 13:01:29 -04:00 |
nattthebear
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1c46b79bbb
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saturnus: settings
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2017-06-09 16:42:08 -04:00 |
adelikat
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b39c2dccf0
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NGP - mnemonic for Option button, Virtualpad support
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2017-06-06 11:07:16 -05:00 |
adelikat
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5fec117b68
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Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
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2017-06-06 10:24:21 -05:00 |
adelikat
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8816f38645
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snes9x - stuff core name into savestate filenames
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2017-06-04 18:29:27 -05:00 |
adelikat
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4ae0b2cd22
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Merge branch 'master' into waterbox2
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
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2017-06-04 18:18:11 -05:00 |
nattthebear
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b9ab41a4da
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More like Chie SatURNaka
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2017-06-04 16:41:11 -04:00 |
adelikat
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05bc1d34fd
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Hotkeys for toggling Gameboy
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2017-06-04 14:14:06 -05:00 |
adelikat
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617bc16079
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C64 - FIx mnemonics for previous and next disk buttons
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2017-06-04 11:27:36 -05:00 |
adelikat
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6dcaebb0d7
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Disable Atari7800Hawk from release builds
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2017-06-03 12:54:00 -05:00 |
adelikat
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c772bc4941
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make snes9x the default snes core
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2017-06-03 09:28:43 -05:00 |
adelikat
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edde51bea9
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Change default savestate compression level from 0 to 1
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2017-06-02 21:42:31 -05:00 |
adelikat
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fda9812688
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NGP - paths, display text
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2017-05-31 19:09:31 -05:00 |
adelikat
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9e1b00fd58
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VBoii - display text, and platform frame rate
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2017-05-30 17:42:23 -05:00 |
adelikat
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1a54ff1818
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Merge branch 'master' into waterbox2
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2017-05-30 17:31:30 -05:00 |
adelikat
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95bea23aa5
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Remove Global.MovieOuputController since it is no longer being used
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2017-05-30 12:28:56 -05:00 |
adelikat
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c0542c1301
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VB - mnemonics
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2017-05-29 16:39:04 -05:00 |
nattthebear
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f99a080e60
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Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
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2017-05-29 14:35:30 -04:00 |
feos
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2e519eda05
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tastudio: fix marker copies being recorded to history when branch backup is created
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2017-05-29 21:20:46 +03:00 |
adelikat
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92acca2975
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Vboy - paths
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2017-05-29 13:03:11 -05:00 |
feos
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c1ee1d9505
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tastudio: fix stupid bug in SetBoolStates()
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2017-05-29 20:20:46 +03:00 |
nattthebear
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7071d74416
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cut some old savestate cruft
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2017-05-27 19:58:22 -04:00 |
nattthebear
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76022f66f9
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update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
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2017-05-27 18:15:15 -04:00 |
adelikat
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be39513b9e
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C64 - show mapper info in rom annotation, if rom is a cart
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2017-05-27 11:57:38 -05:00 |
adelikat
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8de4e7bff9
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add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff
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2017-05-27 08:56:25 -05:00 |
adelikat
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47758a519d
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delete more meteor stuff
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2017-05-27 07:51:11 -05:00 |
adelikat
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c8d6ef0628
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since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals
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2017-05-22 07:30:34 -05:00 |
adelikat
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43cb50d5c3
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Misc cleanups in Client.Common
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2017-05-19 13:17:07 -05:00 |
adelikat
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7f269d25df
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Make lua library dependent services private
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2017-05-19 08:58:23 -05:00 |