Commit Graph

48 Commits

Author SHA1 Message Date
zeromus e28bcf9982 unsticky analog controls when rightclicking the circle visualizer 2014-10-10 00:07:45 +00:00
zeromus 98a5016b20 fix bug that made virtualpad permanently override actual physical analog control 2014-10-09 02:19:10 +00:00
zeromus 977f7ff0dd dont draw garbage in shrunken virtualpad analog circle 2014-10-09 01:53:52 +00:00
zeromus d753b74e33 small experiment for virtualpad: clicking buttons returns control to main window. super hacky, but might work for now. analog circle control will still need help. numberupdown for analog control is probably hopeless. 2014-10-09 01:51:27 +00:00
adelikat e07f143e88 Virtualpads - make analog stick a lot faster in record mode 2014-07-26 22:02:21 +00:00
adelikat dc8fa8bd87 Virtualpad - another performance improvement for Analogstick controls 2014-07-26 17:22:58 +00:00
adelikat 9210b4d9a1 Greatly improve performance of the virtualpad tool, most configurations will have no speed cost unless there is no movie, movie speeds are much improved. 2014-07-26 17:11:47 +00:00
adelikat b69b141a05 VirtualPads - fix issue 225 - properly clear the analog stick when right-clicking 2014-07-26 13:59:06 +00:00
adelikat b9bb1635a1 more tweaks to the Analog Stick variable size logic, and positioning fixes to Genesis mouse schema 2014-07-06 17:02:35 +00:00
adelikat 2225811743 Virtualpad Analog stick - refactor to be variable size instead of a hardcoded 127, Implement Genesis mouse as a 255 analog stick. Note: some positioning bugginess is present in this check in, and probably some things got broken 2014-07-06 16:44:50 +00:00
adelikat e5b5daeaa0 VirtualPad Analog button - if not in sticky mode, update every frame with the current value, and a slight tweak to read-only view 2014-07-04 15:40:21 +00:00
adelikat c3b57a6ddf VirtualPad Analog button - show when the virtualpad is stickying the float value 2014-07-04 15:34:07 +00:00
adelikat 5c8cf8b141 Virtualpad Target screen - cleanup some unneeded code 2014-07-04 15:12:14 +00:00
adelikat 3b9d99f763 Virtualpad Target screen - show when the virtualpad is sitckying the X,Y values 2014-07-04 15:09:10 +00:00
adelikat 07a337de46 Virtualpad Target Screen - fix to mouse up behavior 2014-07-04 14:25:33 +00:00
adelikat 69ea80882d Virtualpad - Targeting widget - hackery to fix movie playback 2014-07-04 00:44:57 +00:00
adelikat 49955a3447 Virtualpads - targeting pair - support ability to set a range to translate values to, and set genesis lightgun to 10000 2014-07-04 00:04:18 +00:00
adelikat 63a7e2e4c6 Virtualpads - Analog Stick - fix updating of stick value when using the X,Y numeric boxes 2014-07-02 15:38:39 +00:00
adelikat 8cf0f3b379 Virtualpads - re-implement the "bump" hotkeys 2014-06-29 23:43:31 +00:00
adelikat 9e554b7aa9 Virtualpads - target screen and analog button - make clear unsticky the float values, also fix sticky context menu item check 2014-06-29 21:16:33 +00:00
adelikat 059849d403 N64 virtualpad - allow -128, and fix exceptions if -128 was every requested 2014-06-29 20:32:28 +00:00
adelikat 27fb2ce9a0 Virtualpad Analog sticks - in record mode show the previous frame's input in gray 2014-06-29 14:42:20 +00:00
adelikat ee6d73aac7 Virtualpads - some code cleanup 2014-06-29 03:14:40 +00:00
adelikat 2a78b5c743 Virtualpads - fix up some Readonly logic 2014-06-26 20:36:33 +00:00
adelikat c58141034b VirtualPads - tweak readonly colors for Analog Stick and for now, rip out the "previous frame" concept in the analog stick since it doesn't work correct and not thought out 2014-06-26 13:29:43 +00:00
adelikat 39e7039341 VirtualPads - progres on ReadOnly for AnalogStick 2014-06-26 03:30:56 +00:00
adelikat c21ab3e22d VirtualPads - implement readonly for AnalogButton control 2014-06-25 21:31:17 +00:00
adelikat 44686b287d VirtualPad - implement ReadOnly on TargetScreen control 2014-06-25 21:26:15 +00:00
adelikat 82d6490532 VirtualPads - implement Set on TargetScreen control 2014-06-25 21:11:25 +00:00
adelikat 4d9f46c6a1 Implement read-only for VirtualPadButton 2014-06-25 20:40:20 +00:00
adelikat 9c601da269 Virtualpads - add a Readonly property to IVirtualPadControl, and some cleanup, readonly not wired up on any pad yet though 2014-06-25 17:26:07 +00:00
adelikat 3c1ececb14 Virtualpads - some reorg 2014-06-25 17:18:14 +00:00
adelikat 9045f8402c Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics 2014-06-25 00:11:59 +00:00
adelikat 095f16baef Virtual Pad - analog stick - some cleanup and fixes, gray bar is still busted though 2014-06-24 17:48:25 +00:00
adelikat 7e8f0f74bc Virtual Pad - some analog stick tweaks 2014-06-24 17:30:14 +00:00
adelikat 7fa551708f Virtual Pad - get analog button working on movie replay 2014-06-24 17:12:20 +00:00
adelikat 22dc432199 Virtual pad button - slight ui tweak 2014-06-24 16:49:23 +00:00
adelikat 118d69a669 Virtual pad progress 2014-06-24 16:36:19 +00:00
adelikat 3208440225 Virtual Pads - basic analog button control and wire up to NES arkanoid paddle 2014-06-24 12:58:08 +00:00
adelikat 4b23150d14 Some fixing up of how pads are added, don't set 0,0 on the TartScreen widget when clearing 2014-06-22 23:32:37 +00:00
adelikat b364b5c48f implement TargetScreen virtual pad and wire up to Nes zapper 2014-06-22 21:50:27 +00:00
adelikat a248e2d99b Virtual Pads - analog stick should be done now (including max X,Y constraints) 2014-06-22 17:41:13 +00:00
adelikat 50dafe1269 Virtualpads - more stuff 2014-06-22 16:30:24 +00:00
adelikat 2009e07e35 Virtualpads - Some Progress 2014-06-22 15:43:45 +00:00
adelikat 41e4a3b13a Virtualpads - more progress 2014-06-22 15:05:37 +00:00
adelikat c15f9ce84d Virtualpads - Use VirtualPadButton instead of Checkbox (to give all buttons right-click autofire capability) 2014-06-22 14:50:23 +00:00
adelikat c3bcc0cbc8 Virtualpads - more reorg 2014-06-22 14:43:59 +00:00
adelikat e9968657ac Virtualpads - some reorg 2014-06-22 14:37:40 +00:00