zeromus
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e28bcf9982
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unsticky analog controls when rightclicking the circle visualizer
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2014-10-10 00:07:45 +00:00 |
zeromus
|
98a5016b20
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fix bug that made virtualpad permanently override actual physical analog control
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2014-10-09 02:19:10 +00:00 |
zeromus
|
977f7ff0dd
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dont draw garbage in shrunken virtualpad analog circle
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2014-10-09 01:53:52 +00:00 |
zeromus
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d753b74e33
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small experiment for virtualpad: clicking buttons returns control to main window. super hacky, but might work for now. analog circle control will still need help. numberupdown for analog control is probably hopeless.
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2014-10-09 01:51:27 +00:00 |
adelikat
|
e07f143e88
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Virtualpads - make analog stick a lot faster in record mode
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2014-07-26 22:02:21 +00:00 |
adelikat
|
dc8fa8bd87
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Virtualpad - another performance improvement for Analogstick controls
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2014-07-26 17:22:58 +00:00 |
adelikat
|
9210b4d9a1
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Greatly improve performance of the virtualpad tool, most configurations will have no speed cost unless there is no movie, movie speeds are much improved.
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2014-07-26 17:11:47 +00:00 |
adelikat
|
b69b141a05
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VirtualPads - fix issue 225 - properly clear the analog stick when right-clicking
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2014-07-26 13:59:06 +00:00 |
adelikat
|
b9bb1635a1
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more tweaks to the Analog Stick variable size logic, and positioning fixes to Genesis mouse schema
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2014-07-06 17:02:35 +00:00 |
adelikat
|
2225811743
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Virtualpad Analog stick - refactor to be variable size instead of a hardcoded 127, Implement Genesis mouse as a 255 analog stick. Note: some positioning bugginess is present in this check in, and probably some things got broken
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2014-07-06 16:44:50 +00:00 |
adelikat
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e5b5daeaa0
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VirtualPad Analog button - if not in sticky mode, update every frame with the current value, and a slight tweak to read-only view
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2014-07-04 15:40:21 +00:00 |
adelikat
|
c3b57a6ddf
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VirtualPad Analog button - show when the virtualpad is stickying the float value
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2014-07-04 15:34:07 +00:00 |
adelikat
|
5c8cf8b141
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Virtualpad Target screen - cleanup some unneeded code
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2014-07-04 15:12:14 +00:00 |
adelikat
|
3b9d99f763
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Virtualpad Target screen - show when the virtualpad is sitckying the X,Y values
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2014-07-04 15:09:10 +00:00 |
adelikat
|
07a337de46
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Virtualpad Target Screen - fix to mouse up behavior
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2014-07-04 14:25:33 +00:00 |
adelikat
|
69ea80882d
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Virtualpad - Targeting widget - hackery to fix movie playback
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2014-07-04 00:44:57 +00:00 |
adelikat
|
49955a3447
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Virtualpads - targeting pair - support ability to set a range to translate values to, and set genesis lightgun to 10000
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2014-07-04 00:04:18 +00:00 |
adelikat
|
63a7e2e4c6
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Virtualpads - Analog Stick - fix updating of stick value when using the X,Y numeric boxes
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2014-07-02 15:38:39 +00:00 |
adelikat
|
8cf0f3b379
|
Virtualpads - re-implement the "bump" hotkeys
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2014-06-29 23:43:31 +00:00 |
adelikat
|
9e554b7aa9
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Virtualpads - target screen and analog button - make clear unsticky the float values, also fix sticky context menu item check
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2014-06-29 21:16:33 +00:00 |
adelikat
|
059849d403
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N64 virtualpad - allow -128, and fix exceptions if -128 was every requested
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2014-06-29 20:32:28 +00:00 |
adelikat
|
27fb2ce9a0
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Virtualpad Analog sticks - in record mode show the previous frame's input in gray
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2014-06-29 14:42:20 +00:00 |
adelikat
|
ee6d73aac7
|
Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
adelikat
|
2a78b5c743
|
Virtualpads - fix up some Readonly logic
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2014-06-26 20:36:33 +00:00 |
adelikat
|
c58141034b
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VirtualPads - tweak readonly colors for Analog Stick and for now, rip out the "previous frame" concept in the analog stick since it doesn't work correct and not thought out
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2014-06-26 13:29:43 +00:00 |
adelikat
|
39e7039341
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VirtualPads - progres on ReadOnly for AnalogStick
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2014-06-26 03:30:56 +00:00 |
adelikat
|
c21ab3e22d
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VirtualPads - implement readonly for AnalogButton control
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2014-06-25 21:31:17 +00:00 |
adelikat
|
44686b287d
|
VirtualPad - implement ReadOnly on TargetScreen control
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2014-06-25 21:26:15 +00:00 |
adelikat
|
82d6490532
|
VirtualPads - implement Set on TargetScreen control
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2014-06-25 21:11:25 +00:00 |
adelikat
|
4d9f46c6a1
|
Implement read-only for VirtualPadButton
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2014-06-25 20:40:20 +00:00 |
adelikat
|
9c601da269
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Virtualpads - add a Readonly property to IVirtualPadControl, and some cleanup, readonly not wired up on any pad yet though
|
2014-06-25 17:26:07 +00:00 |
adelikat
|
3c1ececb14
|
Virtualpads - some reorg
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2014-06-25 17:18:14 +00:00 |
adelikat
|
9045f8402c
|
Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
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2014-06-25 00:11:59 +00:00 |
adelikat
|
095f16baef
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Virtual Pad - analog stick - some cleanup and fixes, gray bar is still busted though
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2014-06-24 17:48:25 +00:00 |
adelikat
|
7e8f0f74bc
|
Virtual Pad - some analog stick tweaks
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2014-06-24 17:30:14 +00:00 |
adelikat
|
7fa551708f
|
Virtual Pad - get analog button working on movie replay
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2014-06-24 17:12:20 +00:00 |
adelikat
|
22dc432199
|
Virtual pad button - slight ui tweak
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2014-06-24 16:49:23 +00:00 |
adelikat
|
118d69a669
|
Virtual pad progress
|
2014-06-24 16:36:19 +00:00 |
adelikat
|
3208440225
|
Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
adelikat
|
4b23150d14
|
Some fixing up of how pads are added, don't set 0,0 on the TartScreen widget when clearing
|
2014-06-22 23:32:37 +00:00 |
adelikat
|
b364b5c48f
|
implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |
adelikat
|
a248e2d99b
|
Virtual Pads - analog stick should be done now (including max X,Y constraints)
|
2014-06-22 17:41:13 +00:00 |
adelikat
|
50dafe1269
|
Virtualpads - more stuff
|
2014-06-22 16:30:24 +00:00 |
adelikat
|
2009e07e35
|
Virtualpads - Some Progress
|
2014-06-22 15:43:45 +00:00 |
adelikat
|
41e4a3b13a
|
Virtualpads - more progress
|
2014-06-22 15:05:37 +00:00 |
adelikat
|
c15f9ce84d
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Virtualpads - Use VirtualPadButton instead of Checkbox (to give all buttons right-click autofire capability)
|
2014-06-22 14:50:23 +00:00 |
adelikat
|
c3bcc0cbc8
|
Virtualpads - more reorg
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2014-06-22 14:43:59 +00:00 |
adelikat
|
e9968657ac
|
Virtualpads - some reorg
|
2014-06-22 14:37:40 +00:00 |