goyuken
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00d31f41e1
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genesis: grab r859 and r872 from upstream
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2014-07-05 01:54:19 +00:00 |
zeromus
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9e1c678b4a
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TIMEUP! fix GPGX core revision metadata from r580 to r850 which is the actually correct value
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2014-07-05 01:17:11 +00:00 |
goyuken
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60e47b6514
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genesis: fix mouse analog range
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2014-07-04 00:18:50 +00:00 |
adelikat
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1c0eca190e
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Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces
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2014-07-03 18:54:53 +00:00 |
adelikat
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6cba3568ef
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More extension reorg
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2014-07-03 17:23:03 +00:00 |
adelikat
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47514784eb
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Separate stream and writer extensions to an IOExtensions object and namespace
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2014-07-03 17:13:09 +00:00 |
adelikat
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467f8da2fb
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Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
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2014-07-03 15:05:02 +00:00 |
adelikat
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1f7a79d4ea
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Saturn - reorder buttons
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2014-06-29 13:20:30 +00:00 |
goyuken
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f0d846a0ba
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gpgx: support activator and xepp1ppxepxep1ppxep1pxepe1p1p1apexep`1p
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2014-06-27 17:15:30 +00:00 |
goyuken
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8b1735ce24
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geneis: fix lightguns with variable screen resolutions
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2014-06-27 02:55:14 +00:00 |
goyuken
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142f893df8
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genesis: menacer
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2014-06-27 02:39:24 +00:00 |
adelikat
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2f214dad71
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Game Gear - fix typo in last commit of mine that caused Start to not work, and add default mappings for GG buttons
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2014-06-27 02:24:18 +00:00 |
goyuken
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3ab7610da3
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genesis: fix settings snafu. make mouse work; seems to be minimally functional in nobunga's ambition
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2014-06-27 02:22:23 +00:00 |
adelikat
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179a5c3bb4
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Different controller definition for Game Gear than SMS, since game gear is 1 player and has a start button and no pause button
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2014-06-27 02:09:17 +00:00 |
goyuken
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41d7302f25
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better
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2014-06-26 21:33:01 +00:00 |
goyuken
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ee0ca870ff
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gpgx: contrl infrastructure
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2014-06-26 21:31:38 +00:00 |
goyuken
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e520b11552
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ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
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2014-06-21 17:20:18 +00:00 |
zeromus
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92f417dade
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fix crashing bugs in yabause+software
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2014-06-09 19:19:12 +00:00 |
zeromus
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dbeaede567
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fix yabause+gl crashes (loadstate can trigger GL work, context needed setting ahead of time)
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2014-06-09 03:13:59 +00:00 |
zeromus
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3ea6495031
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give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
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2014-06-08 23:30:34 +00:00 |
adelikat
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3917e7c528
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
adelikat
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8231025b91
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System Info - Fix detection of GG and SG-1000
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2014-05-31 23:17:39 +00:00 |
adelikat
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1c0f8674c3
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SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
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2014-05-31 18:25:36 +00:00 |
adelikat
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51660dd023
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Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
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2014-05-31 17:03:21 +00:00 |
goyuken
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d24658888b
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saturn: expose skip bios and RTC options as syncsettings
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2014-05-28 17:31:22 +00:00 |
goyuken
|
79349aeb39
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gpgx: recover from early onset alzheimer
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2014-05-28 03:35:21 +00:00 |
goyuken
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bafd4ae62e
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gpgx: pop up an annoyabox when CD firmware is missing
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2014-05-28 03:27:49 +00:00 |
goyuken
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912387fdef
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gpgx - support debug showing cpu flags and registers
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2014-05-04 17:41:20 +00:00 |
goyuken
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b0970451aa
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |
zeromus
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49d8f6c5b9
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remove savestate loading hacks for movie header skipping
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2014-04-25 02:21:45 +00:00 |
adelikat
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de1cb218a6
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Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
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2014-04-25 01:19:57 +00:00 |
adelikat
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c74019a54d
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Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
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2014-04-22 00:38:59 +00:00 |
adelikat
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a61ff53d9c
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Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
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2014-04-19 22:23:13 +00:00 |
beirich
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6ca5768a31
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SMS/Coleco, refactor to remove PostLoadState() calls
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2014-04-07 03:09:44 +00:00 |
beirich
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13ebf95362
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SMS: fix a nullptrexception on Auto region setting and game not in DB. Fix logical error with YM2413 disable setting and game not in db.
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2014-03-25 02:12:42 +00:00 |
beirich
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e291b3d5fa
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SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
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2014-03-22 05:57:27 +00:00 |
beirich
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77857f0e51
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Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
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2014-03-22 04:46:01 +00:00 |
beirich
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3153587eb3
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SMS: fix GG Region detection
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2014-03-20 04:19:38 +00:00 |
beirich
|
c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
beirich
|
c825720d33
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SMS: Fix Ernie Els Golf GG (has on-cart volatile ram)
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2014-03-18 02:23:10 +00:00 |
beirich
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3b66e61c82
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SMS: improve rendering accuracy of left-column blanking. I have to say I never thought that would be a thing that needed improved rendering. Also fix issue with when Sprite Overflow fires.
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2014-03-18 00:50:08 +00:00 |
beirich
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cbc4d925be
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SMS: apply previous sprite fixes to doublesize renderer
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2014-03-17 11:51:00 +00:00 |
beirich
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227007c07d
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SMS: rework sprite render code, passing several additional VDP tests, and also fixing Fantastic Dizzy.
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2014-03-17 05:05:57 +00:00 |
beirich
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eeeb71dfe0
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SMS: implement VDP/PSG IO port mirroring. passes some additional VDP tests
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2014-03-17 03:56:42 +00:00 |
beirich
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8b844bff34
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SMS: lots of gamedb things. And initial terebi oekaki mapper emulation; mouse interface still missing. GG gamedb still in flux but, commit before this commit gets any bigger
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2014-03-17 03:00:07 +00:00 |
beirich
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8496f71812
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SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin
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2014-03-14 04:30:01 +00:00 |
beirich
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b1a37724a1
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SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection
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2014-03-13 04:49:39 +00:00 |
beirich
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8daab82463
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SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core.
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2014-03-13 04:15:05 +00:00 |
beirich
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7e77c5a116
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SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals
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2014-03-06 04:43:36 +00:00 |
beirich
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d2d6d00938
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SMS: Import improved TMS-mode sprite render code from Colecovision core, fixes Bank Panic (SG1000) intro screen at least
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2014-03-06 00:52:27 +00:00 |