Commit Graph

1125 Commits

Author SHA1 Message Date
andres.delikat 852c37d63b Autofire Config - minimum values should be 1 not 0 2011-08-10 00:13:07 +00:00
andres.delikat abf7d24106 and as usual, I forgot the new winform files 2011-08-09 23:42:30 +00:00
andres.delikat 034b2e6e68 Autofire config dialog 2011-08-09 23:27:47 +00:00
andres.delikat cde05919ad Refactor autofire into an autofire controller. Added On & Off values that can be used to create any combination of On/Off patterns, hooked them to Global.Config values 2011-08-09 22:13:57 +00:00
andres.delikat 8fa630c0fa Autofire UI for PCE, GG, GB 2011-08-09 02:40:22 +00:00
andres.delikat 63b1f9b93a Input Config - autofire for SMS/GG/SG, disable autofire pulldown item for TI83 2011-08-09 02:16:46 +00:00
andres.delikat 4cd457ada6 Hook up autofire nes controls to the input config dialog 2011-08-09 01:38:51 +00:00
andres.delikat d10f38af5d Remove autofire from IController & inherited objects other than Controller 2011-08-09 00:57:56 +00:00
andres.delikat 9b2ba5c85c Basic implementation of Global.ActiveController, uses an ORAdapter to OR against Active Controller. Still TODO: setting up autofire controllers for platforms and a UI in the Controller Config 2011-08-09 00:51:46 +00:00
andres.delikat 0d01af5c7b Refactor autofire, remove the autofire adaptor. Added an autofire bool to IController and implemented it in the Controller object. Setting to true will turn the controller buttons into autofire buttons 2011-08-08 23:35:13 +00:00
zeromus e4305823c5 disc-more gracefully handle missing ffmpeg, and checkin an ffmpeg finally 2011-08-08 02:02:01 +00:00
zeromus 1f541be6df disc: cue+mp3/mpc/flac decoding 2011-08-08 01:48:31 +00:00
andres.delikat d92c27f89d Autofire Input Adaptor, currently no UI for it 2011-08-07 23:26:06 +00:00
andres.delikat 7357f82ffa oops 2011-08-07 20:55:06 +00:00
andres.delikat 9809cb317a MemoryViewer - slight refactoring 2011-08-07 20:54:26 +00:00
andres.delikat d55debbb3e Hex Editor - refresh address display after typing in values or highlighted address changes by key press 2011-08-07 20:31:49 +00:00
andres.delikat 19b4072346 Hex Editor - refix typing in of values 2011-08-07 20:20:07 +00:00
andres.delikat 6953782167 Hex Editor - remove useless text box that was going to be a find by value box, will put that off until a future release 2011-08-07 20:00:35 +00:00
andres.delikat fae70a6e0e Hex Editor - scroll when pressing up or down, fix some crash bugs, implement Pg Up/Down, Home, End hotkeys 2011-08-07 19:53:52 +00:00
andres.delikat 53fd0aa877 Hex Editor - Dump To File implemented 2011-08-07 19:30:01 +00:00
andres.delikat c00fe0d00b Hex Editor - add char viewer, shrink font, make drawing a bit more efficient 2011-08-07 19:12:26 +00:00
andres.delikat 52507fbb24 Hex editor - correctly use stringbuilder 2011-08-07 17:34:33 +00:00
andres.delikat 548c881ace Hex Editor -Revert previous commit because it made every row the same, also applied some very tiny speed ups 2011-08-07 16:32:50 +00:00
andres.delikat cce572f0c8 Hexeditor - stringbuilder for a slight speedup 2011-08-07 15:54:29 +00:00
andres.delikat c8a4a14021 Ram Search/Watch - context menu will show Unfreeze instead of Freeze if highlighting a frozen address 2011-08-07 04:19:49 +00:00
andres.delikat fdacd090db Ram Search - GUI fixups 2011-08-07 03:11:54 +00:00
andres.delikat fd36356536 Mainform Status Label - add a Cheats status button. Displays if there are active cheats, clicking it opens the cheat window 2011-08-07 02:12:41 +00:00
andres.delikat 7a6bc33ebc Removing a cheat turns off the cheat as well 2011-08-07 01:50:50 +00:00
andres.delikat 6c252d08fa Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
andres.delikat 15743552e2 Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item 2011-08-07 00:56:21 +00:00
andres.delikat c903ff505d Ram Watch/Ram Search/Cheats - Delete key deletes selected items 2011-08-07 00:43:04 +00:00
andres.delikat 9814cc26c9 Ram Search & Ram Watch - Freeze function freezes all selected list items 2011-08-07 00:32:22 +00:00
andres.delikat df5d27e0f3 Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function 2011-08-06 22:25:37 +00:00
andres.delikat 95c8e709b6 Cheats - more fixes, in particular saving & loading the .cht file from the same path! 2011-08-06 22:03:10 +00:00
andres.delikat 9826e26a4b Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc) 2011-08-06 19:49:21 +00:00
andres.delikat d69abc909d Cheats - more refactoring by putting code into the CheatList object 2011-08-06 19:30:21 +00:00
andres.delikat c3d08b3b7b Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time 2011-08-06 02:34:24 +00:00
beirich ff6323a362 client can handle opening/dragging a .cue, hashing the data sector, looking it up in the DB, and passing it to the correct core 2011-08-04 04:00:00 +00:00
beirich b27673f26c M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
andres.delikat 788cd17317 oops 2011-08-04 03:00:40 +00:00
andres.delikat 51ccd7ec9a TI83 - add NumberPadEnter to the default input key mapping along with Enter since our hotkey system differentiates between the two 2011-08-04 03:00:02 +00:00
zeromus ae3b4fad83 fix reset menu item? 2011-08-04 02:47:05 +00:00
andres.delikat 933b4a60bc Ram Watch/Search, TASStudio - use of the blazingfast option of virtuallistview only during the updatevalues function yields significantly less flickering without the bad side effects of that option 2011-08-04 02:28:25 +00:00
beirich a1c562259d Client-side cheats system added, works on all cores with working PokeByte() 2011-08-03 03:00:19 +00:00
beirich 6f379cee76 remove freeze system; replacement incoming 2011-08-03 02:13:42 +00:00
beirich 74a58186df fix Disc/Disc name collision
add function to disc-api to get game-ID hash from 1st data track
2011-08-03 00:57:01 +00:00
andres.delikat 183ef7f14c Cheats implemented in the TI83 core, show messagebox on Cheat enable failure 2011-08-02 22:41:47 +00:00
zeromus 19d0cc627e get some of the disc api interop stuff checked in 2011-08-02 08:26:33 +00:00
andres.delikat 7bfd9779fe Hide Selection = false on all the virtuallistview objects 2011-08-02 03:07:47 +00:00
andres.delikat 60d14b7efe Add message to screen whenever a cheat (freeze) action is performed in a dialog 2011-08-02 03:00:12 +00:00