adelikat
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50c8e05d65
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Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
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2014-04-12 02:54:17 +00:00 |
adelikat
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74cc3aad14
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Atari 2600 - implement the Cart Ram memory domain
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2014-04-11 01:31:10 +00:00 |
adelikat
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37139822ac
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Atari 2600 - slight fix to m3F, attempt to fix 3E, the mapper is still broken, I guess, the only Roms that use it are a Boulder Dash wip that is broken, and a Boulder Dash Intro Tune that seems to fail.
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2014-04-09 01:57:45 +00:00 |
adelikat
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8a239b53bc
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Atari 2600 - implement hard reset, also fix a few missing Dispose calls in some mappers that utilize ram
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2014-04-06 22:40:10 +00:00 |
adelikat
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27daa82464
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Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
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2014-04-05 14:13:05 +00:00 |
adelikat
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43d58e3441
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Atari 2600 - Oops, dispose stuff
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2014-04-05 02:42:23 +00:00 |
adelikat
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4c13ff6731
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Atari 2600 - some formatting and clean up of mapper classes
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2014-04-03 19:58:47 +00:00 |
adelikat
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12cdedf299
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Atari 2600 - throw NotImplemented exceptions on mappers that exist but haven't been built, and clean up some mapper code
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2014-04-02 21:27:14 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |