adelikat
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7aa170283e
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cleanup some lua files
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2019-11-29 16:35:21 -06:00 |
adelikat
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50cad2067f
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Lua - when removing registered functions, remove functions reigstered to a script of the same path (or the same thread)
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2019-11-29 15:11:40 -06:00 |
adelikat
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f36d69e6b0
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cleanup LuaFileList
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2019-11-29 15:10:58 -06:00 |
adelikat
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d757b8e64f
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Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods
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2019-11-29 15:02:40 -06:00 |
adelikat
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84d9419637
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LuaLibraryBase - a bit of cleanup
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2019-11-29 12:40:14 -06:00 |
adelikat
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c9d34ca828
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minor cleanup
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2019-11-29 10:16:48 -06:00 |
adelikat
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ce2a7b1612
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EmuLuaLibrary.Events - cleanup
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2019-11-29 10:14:07 -06:00 |
adelikat
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a0ba2189af
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lua events library - remove N64 dynarec checks since we don't have the dynarec core anymore
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2019-11-29 10:03:35 -06:00 |
adelikat
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263a72f57d
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Lua console - remove bad user option (defaulted to true even) that clears all registered functions on toggle, toggle already clears all registered functions registered to the script. If there is some edge case there, we need to fix it, not clear registered funcitons that don't even belong to the given script
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2019-11-29 09:58:07 -06:00 |
adelikat
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6eb9fa9b51
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movie importers - import the core header key on systems that we check for core when loading the movie
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2019-11-26 20:10:34 -06:00 |
adelikat
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f0f8cd3171
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cleanup Bk2Movie.HeaderApi.cs
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2019-11-26 20:04:12 -06:00 |
adelikat
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3c14371009
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pjm import - fix analog stick importing
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2019-11-26 09:11:20 -06:00 |
adelikat
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3e92b8c5ab
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pjm import - account junk white space at the ened of the file
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2019-11-26 08:53:09 -06:00 |
adelikat
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c741c37789
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fix .pjm import, text based input parsing was completely broken. Fixes #1723
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2019-11-25 15:02:26 -06:00 |
adelikat
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64f32983f6
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misc movie code cleanups
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2019-11-25 08:37:11 -06:00 |
adelikat
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ffd2aedfa5
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oops, fix paste logic to be the first different frame, not the last
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2019-11-24 19:23:12 -06:00 |
adelikat
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6eef264f91
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paste - only invalidate on the first different frame pasted, rather than the first selected frame
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2019-11-24 19:14:49 -06:00 |
adelikat
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1f4a2274d3
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TasMovie - more cleanup
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2019-11-24 16:06:01 -06:00 |
adelikat
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60487c6a96
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don't use Guid.GetHashCode, this was a leftover from some old bad code
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2019-11-24 15:53:33 -06:00 |
adelikat
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caced9c2a8
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TasMovie - remove unused constructor params
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2019-11-24 15:40:26 -06:00 |
adelikat
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6a584c00bd
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TasMovie - delete unused progress worker
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2019-11-24 15:35:45 -06:00 |
adelikat
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7d0b736e8d
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Simplify TasMovie by using auto-properties
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2019-11-24 15:33:25 -06:00 |
adelikat
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1c67066e13
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TasMovie - a small simplification
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2019-11-24 15:26:44 -06:00 |
adelikat
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289971c9e9
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.tasproj - convert Session saving/loading to json. This is a breaking change, and older versions will silently fallback to defaults
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2019-11-23 21:55:29 -06:00 |
adelikat
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b4c4c3b870
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.tasproj - use json to save/load statemanager settings. This is a breaking format change, earlier .tasproj will load and silently fallback to default settings
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2019-11-23 21:43:23 -06:00 |
adelikat
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707419bba1
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some TasMovie cleanups
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2019-11-23 21:33:48 -06:00 |
feos
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d15dc56e15
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address #1631 for gambatte
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2019-11-20 21:25:55 +03:00 |
alyosha-tas
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2fbf3c3b19
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O2Hawk: system management work
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2019-11-18 22:17:29 -05:00 |
alyosha-tas
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61038a13ae
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O2Hawk: Expose Core and start running code
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2019-11-18 17:33:55 -05:00 |
adelikat
|
eb1d87933b
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Fix Nintento (breaking config change but we've already thoroughly broken compatibility since last release), partially addresses #971
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2019-11-16 12:42:18 -06:00 |
YoshiRulz
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a7ffdd948e
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Add DelegatingLuaLibrary and set up ApiHawk instantiation
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2019-11-16 17:19:04 +10:00 |
YoshiRulz
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27b2d1b6ad
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Mirror cleanup from cf4dd6770 onto the Lua APIs
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2019-11-16 16:52:32 +10:00 |
YoshiRulz
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fab882b7a5
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Move most API interfaces and implementations to BizHawk.Client.Common
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2019-11-16 17:28:25 +11:00 |
adelikat
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5a1341dd47
|
misc cleanups
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2019-11-15 17:00:43 -06:00 |
adelikat
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e974006ea6
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RamSearchEngine - simplify some
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2019-11-15 16:47:54 -06:00 |
adelikat
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ab9c7699ec
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misc cleanups
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2019-11-15 15:15:13 -06:00 |
adelikat
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c4658c3e85
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remove Bkm as a IMovie implementation and remove all code other than what is necessary to import it
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2019-11-14 21:41:37 -06:00 |
adelikat
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adf834480a
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remove .bkm as a standard movie type, require user to run the importer
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2019-11-14 21:39:15 -06:00 |
adelikat
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8dfbd752ae
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SmvImport - remove useless If
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2019-11-14 21:03:50 -06:00 |
adelikat
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2a3c9b741e
|
Cleanups
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2019-11-14 18:18:46 -06:00 |
adelikat
|
40e5106064
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oops
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2019-11-14 18:01:52 -06:00 |
adelikat
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5aed5ed9c7
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rename importer attribute
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2019-11-14 18:01:16 -06:00 |
adelikat
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673073e650
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data drive the import movies dialog filter
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2019-11-14 18:00:33 -06:00 |
adelikat
|
0235ca21ab
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make movie importers internal
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2019-11-14 17:19:59 -06:00 |
adelikat
|
af50d74b98
|
simplify movie import code more
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2019-11-14 17:00:47 -06:00 |
adelikat
|
f93766e5bb
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Movie import cleanup
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2019-11-14 16:35:29 -06:00 |
adelikat
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0043c1de1e
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Movie Import cleanup - use IMovie more, don't redundantly save in Pjm and Psx importers, cleanups
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2019-11-14 15:59:01 -06:00 |
adelikat
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eb1b658f6e
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movie import - cleanup
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2019-11-13 20:52:20 -06:00 |
adelikat
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fb8111d630
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convert .mmv import to new style, properly import game gear flag
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2019-11-13 20:52:19 -06:00 |
YoshiRulz
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5eb54dbf9e
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Fix #1727
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2019-11-14 11:37:13 +10:00 |