adelikat
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5c92adcaaa
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Wire up the Log callback into lua libraries, this got lost in the last refactor I did, and so errors were not getting reported
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2014-11-08 14:54:00 +00:00 |
adelikat
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d0aee55059
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Tastudio - a bit of simplifying some code
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2014-10-20 19:04:59 +00:00 |
scepheo
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bad2bda4f4
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Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
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2014-10-10 11:02:18 +00:00 |
zeromus
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1358294a5c
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ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have.
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2014-10-04 02:09:25 +00:00 |
adelikat
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7a1fe8d51d
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lua/tastudio - implement tastudio.islag() and tastudio.hasstate()
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2014-09-22 21:58:45 +00:00 |
adelikat
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8b212da594
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tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
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2014-09-21 15:17:29 +00:00 |
adelikat
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538c4632af
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Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
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2014-09-20 01:00:50 +00:00 |
adelikat
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ad16be7712
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Start a tastudio lua library
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2014-09-19 21:43:16 +00:00 |
adelikat
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afdfe11c7e
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lua - forms.label - add an optional fixedwidth font param
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2014-09-07 02:42:44 +00:00 |
kylelyk
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321c8c64bf
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Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region.
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2014-08-19 19:24:17 +00:00 |
adelikat
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fe09023ef6
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When closing the lua console - clear the lua surface
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2014-08-16 20:09:57 +00:00 |
adelikat
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bcd78cc4b8
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Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active
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2014-08-02 15:32:48 +00:00 |
adelikat
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43d9f77fd6
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this is mostly a hack, but fixes loading a rom when a movie is still running
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2014-08-01 01:34:40 +00:00 |
adelikat
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7ec866ced5
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add some extensions to the ControlExtension class for converting cruddy .NET 1.0 collection objects to IEnumerable<T>, and start removing some code in specific forms that work around cruddy .NET 1.0 stuff
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2014-07-28 03:01:57 +00:00 |
adelikat
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5d4ff76ed6
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Convert a copy/pasted method in a bunch of tool dialogs to an extension method
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2014-07-28 02:31:51 +00:00 |
adelikat
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ce4ce0bacc
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Convert some static methods in ToolHelpers to extension methods
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2014-07-28 01:51:11 +00:00 |
adelikat
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0397ea1ff4
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
adelikat
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22ea422530
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Lua documentation - fix anchoring on a button (a dev only button, this has no impact on release builds)
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2014-07-27 12:08:28 +00:00 |
adelikat
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5f1df3224c
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fix some dangling references to BizHawk.Multiclient mostly in comments, but also in some client facing tooltip and lua documentation
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2014-07-27 01:19:33 +00:00 |
adelikat
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570f77cc68
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Implement FastUpdate() on IToolForm. The intent here is for tools to do the minimum amount necessary when updating. This allows them to avoid slow things like drawing, but do critical activities such as Ram tools incrementing change counters, and loggers can continue logging. When Turboing, instead of bypassing tool updates, the client will run the fast update instead. Note: a few tools still need to be thought out as to what they need to do in a fast update
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2014-07-25 01:55:21 +00:00 |
adelikat
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7e768eacb1
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When rewinding show << and <<<< symbols (not sure when those ever got removed). Tastudio - disable rewind on load, and restore it (if it was on) when closed
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2014-07-11 17:14:45 +00:00 |
adelikat
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1964f3754a
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Merge InputValidate into StringExtensions
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2014-07-03 16:00:57 +00:00 |
adelikat
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ab5cfab035
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |
adelikat
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e4a12c58bc
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for Developer builds - Lua functions list - a ToTASVideosWikiMarkup button that copies to clipboard
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2014-06-05 00:23:05 +00:00 |
zeromus
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0fe74f95e7
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fix LuaConsole PWD-related bugs
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2014-06-03 02:39:15 +00:00 |
adelikat
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0649d1c77e
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Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing)
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2014-06-03 02:19:13 +00:00 |
adelikat
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d037c6ed60
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Oops
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2014-06-03 01:21:49 +00:00 |
adelikat
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ba4e7d620b
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Refactor the LuaDocumentation class to remove a bunch of unnecessary stuff
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2014-06-03 00:34:41 +00:00 |
adelikat
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5d79072a38
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Lua - Finish strongly typing the Color params in the gui library, Lua Functions List - cleanup display of Color params and some other things
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2014-06-02 01:04:13 +00:00 |
adelikat
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58b5163715
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Lua Interface - support Strongly typing System.Drawing.Color, and strongly type the color parameters of gui.drawEllipse()
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2014-06-02 00:43:25 +00:00 |
adelikat
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83ada011e8
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Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these
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2014-06-01 22:02:59 +00:00 |
adelikat
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3f675b2053
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Lua functions list - don't throw exceptiosn when filtering, don't know why it happens but this will squash it, and it isn't important enough to know why.
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2014-06-01 15:44:40 +00:00 |
adelikat
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0782c9820d
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Lua - implement event.onexit() - fires when the calling script stops execution, supports multiple callbacks per script
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2014-05-26 03:08:16 +00:00 |
adelikat
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4086eee72d
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Load Rom - actually pass in the deterministic emulation flag, and change the logic so that the client derives determinstic emulation (currently just if a movie is active), but can be passed in an override if calling code wanted to.
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2014-05-24 22:06:08 +00:00 |
adelikat
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5ebc0f5428
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Lua Console F1 hotkey assigned to Lua Functions list
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2014-05-24 16:54:00 +00:00 |
adelikat
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8dc56b312e
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Lua Function List dialog - add a filter box
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2014-05-24 13:19:24 +00:00 |
adelikat
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ce6cd2ec5f
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rip out the lua writer dialog and deeming it a failed experiment. Lua Console - re-implement the new script dialog so that it calls a save file dialog, and if the user picks a file it creates a new lua script with a minimal while loop, and then invokes a new process with this newly created file for quick editing
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2014-05-24 01:59:59 +00:00 |
adelikat
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a89efe9c27
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Lua - make form windows have a start position of "Center Parent"
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2014-05-22 01:03:18 +00:00 |
adelikat
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b406146ae4
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Fix "watch file" to "Lua script file" in save dialog on Lua Writer. To do: delete lua writer
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2014-05-21 13:18:54 +00:00 |
adelikat
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e88b7cc93e
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one more tweak to make lua library constructors unified
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2014-05-21 01:15:52 +00:00 |
adelikat
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17568997bf
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Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
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2014-05-21 00:17:35 +00:00 |
adelikat
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6401e6d719
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Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties
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2014-05-20 20:34:51 +00:00 |
adelikat
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f19d15d1ed
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Lua - add a Log callback to the LuaLibraryBase class instead of having misc libraries have to build out this behavior when they need it
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2014-05-20 20:25:18 +00:00 |
adelikat
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4ee4088c4c
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read/write byte range functions - range check, and log warnings if user attempts to access outside the domain range, rather than throw a vague lua exception and crash
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2014-05-19 01:42:41 +00:00 |
adelikat
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059952f0a4
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Change memory.getmemorydomainlist() to return a lua table instead of a string
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2014-05-19 01:06:44 +00:00 |
adelikat
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3d10d67fea
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Implement bizstring.split()
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2014-05-18 21:06:16 +00:00 |
adelikat
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55b4dcd53c
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gui.text - remove hacks that attempt use window size. Better logic is to be pure client space, and let gui.drawText do anything else
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2014-05-14 23:44:46 +00:00 |
adelikat
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0b6795fffc
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Some misc cleanup of redundant qualifiers
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2014-05-04 14:10:28 +00:00 |
gochaism
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0a9039fc60
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Set SystemIcons.Application to Lua form icon.
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2014-05-02 00:44:14 +00:00 |
gochaism
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3fd9113f0d
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Disable maximize/resize of Lua forms, since user cannot do anything on resize anyway.
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2014-05-02 00:38:48 +00:00 |