goyuken
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74358cbd09
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lynx: incorporate info from no-intro into game_db
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2014-10-14 00:53:13 +00:00 |
adelikat
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56cb685d67
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InputRoll - make custom column click event args that pass a RollColumn object rather than trying to shoehorn a ListView column click event args object for legacy support
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2014-10-14 00:31:59 +00:00 |
adelikat
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35fa11dc51
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InputRoll - a small todo, no functional change
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2014-10-14 00:20:34 +00:00 |
pjgat09
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502caa2e37
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N64: Output an error code when LoadLibrary fails
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2014-10-13 23:20:18 +00:00 |
goyuken
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e60c73eaef
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lynx: add a gamedb. this should theoretically run correctly roms without headers (so long as they're known), but it's untested as i don't have those
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2014-10-13 22:21:54 +00:00 |
goyuken
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e74580a14a
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lynx: fix an emulator crash that occurred on certain instances of emulated game crash
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2014-10-13 21:42:53 +00:00 |
adelikat
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06dd71f849
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Input Roll - change remaining callback methods to pass the RollColumn object instead of index
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2014-10-13 19:30:59 +00:00 |
adelikat
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c0dcf99656
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Input Roll - change QueryItemText event handler to pass the RollColumn object instead of a column index, still todo: background and icon callbacks
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2014-10-13 19:10:11 +00:00 |
adelikat
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0b8c9f3db1
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InputRoll - convert SelectedRows from IList to IEnumerable
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2014-10-13 18:28:29 +00:00 |
goyuken
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79f36198e9
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play around with 7z a bit
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2014-10-13 05:08:34 +00:00 |
adelikat
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358b1145a0
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tastudio - column hide/show, still todo: saving the column settings into the tasproj file. Also, this probably broke a bunch of things. also todo: refactor a bunch of InputRoll event handlers, it is silly not to pass a column object, just to have legacy support with virtuallistview even though it is diverged too much from that notion to even be able to be dropped in as a replacement
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2014-10-12 16:37:45 +00:00 |
adelikat
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0aaad5752f
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durp
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2014-10-12 14:58:00 +00:00 |
adelikat
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0ebdf5ca26
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Tastudio - open project menu item - switch to play or record accordingly, don't just keep the state of the previous project
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2014-10-12 14:12:37 +00:00 |
goyuken
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4539819156
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internal improvements to 7z savestate writer
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2014-10-12 04:57:49 +00:00 |
goyuken
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4ee816e8bc
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code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
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2014-10-12 04:24:31 +00:00 |
zeromus
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9430b9f206
|
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2014-10-12 04:19:01 +00:00 |
zeromus
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4eeb48db13
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block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting.
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2014-10-12 02:49:02 +00:00 |
zeromus
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0303871ac5
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sevenzipsharp - remove broken code which was requiring input streams to be seekable so that it could get their length so that it could produce a percent-based progress report
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2014-10-11 21:26:39 +00:00 |
zeromus
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200d11df62
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cleanup ramwatch during rom loads for other platforms a bit. should fix #285. the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform)
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2014-10-11 19:49:22 +00:00 |
adelikat
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2fb986715e
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tastudio - implement follow cursor
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2014-10-11 19:43:05 +00:00 |
adelikat
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f7939125e7
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GDIRenderer - fix run away gdi objects when drawing bitmaps
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2014-10-11 18:56:54 +00:00 |
adelikat
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421f69ed69
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tastudio - make sure tools are updated when navigating
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2014-10-11 17:43:24 +00:00 |
adelikat
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44968d5f96
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Tastudio - fixed input painting
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2014-10-11 17:38:03 +00:00 |
adelikat
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d677e6dbe6
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Tastudio - fix a nasty bug, probably
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2014-10-11 16:58:57 +00:00 |
zeromus
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86e24011ae
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address some problems with fast forward vs vsync (mostly, it not working)
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2014-10-11 09:01:50 +00:00 |
zeromus
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6428b07d0a
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make input binding limitless (instead of limited to 4). at the same time, fix bugs caused by index accounting related to the limit.
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2014-10-11 08:43:26 +00:00 |
goyuken
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3eb4dde346
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av dumping: hack in a new audio sync method for the dump. doesn't make much of a difference in most stuff. sort of fixes Tsumi to Batsu - Hoshi no Keishousha; but that's mupen's fault anyway
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2014-10-11 03:33:09 +00:00 |
adelikat
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1de1e60f49
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n64 - set tom clancy to use expansion pak in the db. The game does not use it, but savestates are busted unless this setting is on, gotta love n64 emulation
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2014-10-11 02:35:13 +00:00 |
goyuken
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d78bc9aa4b
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unbreak AV dumping which i had broken in the previous commit
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2014-10-10 18:24:11 +00:00 |
goyuken
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e87bf94af0
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rough out some more AV related stuff; not done or ready yet
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2014-10-10 18:18:29 +00:00 |
goyuken
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8d9b843099
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house cleaning (AV writer)
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2014-10-10 18:09:00 +00:00 |
scepheo
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bad2bda4f4
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Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
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2014-10-10 11:02:18 +00:00 |
goyuken
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4868856160
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fix batmens for lynx
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2014-10-10 01:17:47 +00:00 |
goyuken
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00b3146615
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gpgx: fix audio CD scanning
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2014-10-10 01:05:13 +00:00 |
zeromus
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ede78865b2
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fix a bug in point transformation when using system-suggested (non-1.0 AR). Was probably breaking zapper coords when that feature was used, but unproven. Anyway, someone should test that.
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2014-10-10 00:21:43 +00:00 |
zeromus
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9b6add0e40
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basic TransformPoint work
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2014-10-10 00:15:15 +00:00 |
zeromus
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e28bcf9982
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unsticky analog controls when rightclicking the circle visualizer
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2014-10-10 00:07:45 +00:00 |
goyuken
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a09c488f5b
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add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
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2014-10-09 23:39:13 +00:00 |
adelikat
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070050fd34
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When doing backup savestates, rename the existing file to the backup name, instead of copying the file contents over! Big performance boost to that feature
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2014-10-09 22:04:56 +00:00 |
adelikat
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7182d77c05
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much bigger dynamic contrast in volume range
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2014-10-09 21:28:00 +00:00 |
adelikat
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315388d0bb
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N64 Taser profile - turn off backup savestates, and use the regular rsp plugin instead of z64's
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2014-10-09 21:11:32 +00:00 |
adelikat
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f14f226948
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set savestate compression to 0 in N64 Taser profile
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2014-10-09 20:40:33 +00:00 |
zeromus
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98a5016b20
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fix bug that made virtualpad permanently override actual physical analog control
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2014-10-09 02:19:10 +00:00 |
saxxonpike
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1b367c1873
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Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
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2014-10-09 02:14:15 +00:00 |
zeromus
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977f7ff0dd
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dont draw garbage in shrunken virtualpad analog circle
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2014-10-09 01:53:52 +00:00 |
zeromus
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d753b74e33
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small experiment for virtualpad: clicking buttons returns control to main window. super hacky, but might work for now. analog circle control will still need help. numberupdown for analog control is probably hopeless.
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2014-10-09 01:51:27 +00:00 |
goyuken
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277b277c2e
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benchmark savestate time to console
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2014-10-09 01:49:44 +00:00 |
goyuken
|
9c30cea1dd
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fix issue 277
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2014-10-07 22:20:17 +00:00 |
zeromus
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45f7317b58
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add exit program hotkey
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2014-10-07 01:20:48 +00:00 |
goyuken
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3c7b2a620c
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pathconfig: no longer hide configuration options for GBAS core
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2014-10-07 01:12:22 +00:00 |