Commit Graph

1514 Commits

Author SHA1 Message Date
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 3889703bf9 snes - mnemonics for payload controller, meh 2017-04-22 12:41:35 -05:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
zeromus f2c48a165a add SystemInfo for libretro 2017-04-17 22:43:08 -05:00
zeromus c4776a0c00 rewind: fix zero-size savestates, and maybe fix a possible 1 byte array overrun 2017-04-17 22:42:42 -05:00
J.D. Purcell 49134199fc SystemInfo cleanup. 2017-04-17 20:57:26 -04:00
adelikat 8dd9e3bfc1 oops 2017-04-15 16:06:40 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
adelikat b6f335e4c8 misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
adelikat 681ec8317e Merge pull request #827 from shanehoman/saveram_hotkey_lua
flush Saveram via hotkey or lua
2017-04-07 20:55:07 -05:00
J.D. Purcell 98c1ccab4d Cleanup. 2017-04-04 23:45:52 -04:00
J.D. Purcell 9bb4cc9917 Fix bug when allocating smaller than requested rewind buffer. 2017-04-04 23:29:43 -04:00
J.D. Purcell a47e69507f More rewind cleanup. 2017-04-04 23:26:22 -04:00
J.D. Purcell 9a7e7496c9 Comment the tricky parts of the rewind code. 2017-04-03 22:19:09 -04:00
shanehoman 0db0c4eccf bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
J.D. Purcell eadea2481e Rewind: Re-order some methods (no code change). 2017-04-02 19:39:13 -04:00
J.D. Purcell 3f776dbf6f Rewind: Fix subtle off-by-one-frame bugs (only really noticeable when frame advancing). 2017-04-02 18:50:34 -04:00
J.D. Purcell 6cc5a914b7 Rewind cleanup. 2017-03-18 21:22:02 -04:00
feos a9cda4a21f tastudio: dynamically resize usertext column 2017-03-15 21:46:46 +03:00
feos 6e99227c72 tastudio: Clone() for branches. fixes UserText cancellation
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos d254ad01d8 tastudio: add branch undo feature
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations

todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos 114274ac4d tastudio: latch autohold state for every manual movie length extension
finally fixes #534
2017-03-12 19:43:23 +03:00
feos 64665f0e82 tastudio: use LatchSticky() when adding new frames
fixes autohold behavior, making it operate like it did before banning user input latch in replay mode
now in replay mode all input is ignored except for autohold, which is set via tastudio gui
2017-03-12 17:28:54 +03:00
feos a30b89039f more topmost modal dialogs 2017-03-12 14:50:24 +03:00
zeromus 5488eadb89 work on #816 2017-03-08 15:57:00 -06:00
adelikat dec3a31d2b add a toggle all cheats hotkey 2017-02-25 15:32:18 -06:00
adelikat 98a390b3c6 Default compare type to equal not NOTHING, fixes nes game genie codes generated through the cheat converter, and probably a lot of other platforms. And this is a better default, also silent failures are always bad 2017-02-25 15:08:20 -06:00
adelikat c61d432fd6 Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
adelikat 61e8b51802 Intellivision - mark the core as released, add alyosha as an author, and add the framerate entry to PlatformFrameRates 2017-02-18 15:01:09 -06:00
feos ac2a69e7dd gpgx: switch to real interlaced mode when needed (still 60fps)
window resizes by itself if no maintain aspect ratio is forced

todo: states have broken graphics in that mode, but that's likely the original core thing
2017-02-18 23:34:44 +03:00
feos f1a617b047 tastudio: stop latching input in playback mode if new frames are generated
addresses #801
2017-02-18 20:54:59 +03:00
zeromus 64e4585582 oops, fix copy/paste error from the other day which broke gpgx in 32bits mode 2017-02-11 20:17:14 -06:00
adelikat 6ae8a88658 remove some debugging junko 2017-02-11 13:41:25 -06:00
zeromus 2e34d91869 small repairs to get gpgx64 running again 2017-02-09 22:40:16 -06:00
zeromus 539cdc29f3 add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone..... 2017-02-04 21:40:29 -06:00
adelikat 86c74305e4 lua console - when toggling a script on, behave the same as if you loaded it. It should run immediately, not on the next frame 2017-02-03 16:31:38 -06:00
adelikat af1a2547ae Add a hotkey to toggle the Skip Lag Frames option 2017-01-29 18:33:19 -06:00
feos 36f53116b1 tastudio: quit pretending -1 is a legit branchHash
seems to fix #785
2017-01-29 10:24:11 +03:00
feos b7ed072c4c tastudio: only load branch markers if they are bound to input 2017-01-19 20:49:18 +03:00
feos 06b14d654b tastudio: move greenzone writing/loading to the very end
hopefully if it crashes during greenzone saving, other components won't die
2017-01-19 14:52:31 +03:00
adelikat 44a1e691f3 Ram Search - show restored/removed messages when undoing/redoing, fixes #749 2017-01-14 20:00:55 -06:00
adelikat ab1a22bf31 add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
adelikat 2059558771 Lua - fix emu.getdisplaytype() that has been broken for a long time, also fix it to properly use the IEmulatorService system instead of reflection shenanigans 2016-12-15 13:09:52 -06:00
adelikat 2d9213c379 IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations 2016-12-14 14:12:16 -06:00