adelikat
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c3c3fd6c20
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Ram Search - add Unfreeze All context menu item, conditional upon there being at least one cheat in the system. Also, show an OSD message when removing all cheats
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2012-09-23 15:09:29 +00:00 |
adelikat
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7bf325cb81
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Add Capture OSD menu item to the AVI sub-menu, toggling turns on/off the OSD in AVI capture
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2012-09-22 00:07:02 +00:00 |
adelikat
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1402eb8470
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Don't allow the Hard/Soft Menu Item/Hotkeys to be pressed while a movie is in playback mode (fixes issue #79)
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2012-09-17 23:03:38 +00:00 |
adelikat
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5d4b5e71c6
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Add Hard Reset menu item (enabled conditionally per core) and hotkey
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2012-09-16 17:10:33 +00:00 |
adelikat
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77564c6daa
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TAStudio - change Reset button to Power on Gameboy Virtualpad, implement conditional Hard Reset menu item (dependent on the core implementing the power button)
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2012-09-16 16:52:30 +00:00 |
adelikat
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7ce6a27da9
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Change Power Cycle menu item and hotkey to Reboot Core since that is what it really does, and does not emulate a power cycle
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2012-09-16 16:06:28 +00:00 |
goyuken
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a7bdd745c6
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move ColorChooserForm to the MultiClient
also disable its menu item if the emulator is currently in CGB mode (since it doesn't do anything)
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2012-09-15 18:30:11 +00:00 |
adelikat
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77d0ff8ac8
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Hokeys - hotkeys for obj and bg toggles for snes (in a SNES tab)
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2012-09-15 16:43:16 +00:00 |
goyuken
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cfe73b292d
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add gambatte boot flags to menu and config. i don't like all that stuff in mainform, but it works anyway...
TODO: these flags must also be added to .chickenfucker file header
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2012-09-15 16:14:03 +00:00 |
adelikat
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2256ccc12b
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Re-add the Skip Lag Frames menu item, not sure when this got removed
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2012-09-15 14:48:09 +00:00 |
goyuken
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34d97bc760
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as gambatte does not support showing the boot rom at all, remove that menu option
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2012-09-13 01:09:03 +00:00 |
andres.delikat
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b6d317e0a6
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SNES - menu items to toggle bg and obj layers
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2012-09-10 19:12:34 +00:00 |
andres.delikat
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622c75545f
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Move SNES Graphics debugger to a SNES menu (dynamically shows/hides for SNES roms)
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2012-09-10 18:32:36 +00:00 |
beirich
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e8de0327d2
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Remove the 2 dead gameboy cores
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2012-09-09 01:31:30 +00:00 |
zeromus
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e32f2ed67b
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try fixing new sram issue from r2848
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2012-09-08 19:02:28 +00:00 |
zeromus
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ad6910fd74
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snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
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2012-09-06 08:32:25 +00:00 |
adelikat
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8f408737da
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Movie refactoring - round 2
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2012-09-03 19:42:53 +00:00 |
adelikat
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0ed2ec1be9
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Ram Watch - oops, fixed last commit better
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2012-08-15 01:14:25 +00:00 |
adelikat
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d8a21d18ff
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Revert use of new input config dialog
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2012-08-13 03:17:47 +00:00 |
adelikat
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aa2475806a
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CHecking in a possible better solution for a controller config dialog
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2012-08-13 01:22:02 +00:00 |
adelikat
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7363b06264
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Remove some console logging when the context menu is opened.
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2012-07-27 00:52:10 +00:00 |
adelikat
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863a7c3690
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Fix bug when Run in Background is Disabled, emulator will now remember if the emulator was paused before losing focus, if it was, it will not unpause when activated.
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2012-07-25 00:45:05 +00:00 |
pasky1382
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4ef07ddf23
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Implemented Zeromus's Display Filters in the menubar for usage.
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2012-07-15 08:50:24 +00:00 |
andres.delikat
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224b98c0cc
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PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds
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2012-07-13 02:25:45 +00:00 |
andres.delikat
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e534c5b133
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Show hotkey mapping on menu item for background input
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2012-07-12 22:09:15 +00:00 |
andres.delikat
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70b5d68ae0
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Add hotkey for background input (add on screen message when toggling this feature)
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2012-07-12 21:56:59 +00:00 |
andres.delikat
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4061361fe0
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Add a bunch of on screen messages for various menu item toggles
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2012-07-12 19:50:27 +00:00 |
andres.delikat
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15371b3cd9
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Lua - implement emu.enablerewind(), also add on screen message when rewind is toggled
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2012-07-12 19:42:13 +00:00 |
andres.delikat
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fcac19aed9
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Lua - implement emu.displayvsync, also add on screen message when limit frame rate is toggled
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2012-07-12 19:36:07 +00:00 |
andres.delikat
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2304b2d4e2
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Lua - implement emu.limitframerate, also add on screen message when limit frame rate is toggled
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2012-07-12 19:23:39 +00:00 |
andres.delikat
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9c947652f5
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Lua - implement emu.minimizeframeskip()
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2012-07-12 19:02:30 +00:00 |
andres.delikat
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858f133f9e
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Lua - Implement emu.speedmode and emu.frameskip
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2012-07-12 18:39:24 +00:00 |
andres.delikat
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ca9c27113f
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"Never be asked to save changes" config menu item
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2012-07-10 17:22:23 +00:00 |
zeromus
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5b86a9c375
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emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed.
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2012-06-10 02:19:36 +00:00 |
adelikat
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986774f5ee
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Multiclient menu - moved many toggles from the GUI to the Enable submenu. Also fixed a taborder mistake in the hotkey config dialog
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2012-05-31 01:51:47 +00:00 |
adelikat
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820875fbae
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Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
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2012-05-31 01:13:25 +00:00 |
adelikat
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0118b34b41
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Slight UI fixes - show mapped hotkey for Open TAStudio on TAStudio menu item, fix alignment of a few boxes in the hotkey config
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2012-05-28 03:09:47 +00:00 |
adelikat
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147caec758
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GameboyHawk - Skip BIOS menu option
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2012-05-19 15:17:32 +00:00 |
adelikat
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b08d338761
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Gameboy - make debugger useful by connecting it to the multiclient events
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2012-05-19 13:33:45 +00:00 |
zeromus
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35fbe354c1
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add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning
|
2012-04-16 08:18:41 +00:00 |
zeromus
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0bb9f65038
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try not to crash when size of arrays in config file changes
|
2012-03-24 17:47:52 +00:00 |
adelikat
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8714b6da75
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Small amount of code cleanup - remove unnecessary code in mainform load function, move function to a better file
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2012-03-24 12:20:21 +00:00 |
zeromus
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b9dd682f1d
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name the context menu items better things
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2012-03-24 03:18:02 +00:00 |
zeromus
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adcb03f8d5
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fix context menu open logic to not rely on indices
|
2012-03-23 22:06:42 +00:00 |
adelikat
|
684252a816
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Fix mainform context menu logic from the screenshot to clipboard addition
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2012-03-23 00:06:20 +00:00 |
zeromus
|
efd5bcaa21
|
context menu screenshot -> clipboard
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2012-03-18 04:08:05 +00:00 |
adelikat
|
ada3c55311
|
lock down PCE BG Viewer to interim
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2012-03-18 00:30:36 +00:00 |
taotao54321
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54f89fca9f
|
Added PCE BG Viewer (interim)
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2012-03-12 05:19:59 +00:00 |
adelikat
|
79d8f3d920
|
Fix display of Loadstate hotkeys in loadstate menu
|
2012-03-11 20:56:15 +00:00 |
taotao54321
|
bcbe16c49c
|
Moved SMS-related settings to "SMS" menu from "Emulation" menu
|
2012-03-11 17:19:15 +00:00 |