Commit Graph

15 Commits

Author SHA1 Message Date
zeromus 7e828d5618 d3d display method 2015-08-24 13:10:50 -05:00
zeromus 979fa2c0f7 displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel 2014-12-13 23:04:22 +00:00
zeromus 08ae448257 start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time. 2014-12-08 02:15:42 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
zeromus b469a3be00 bizwaregl - add function to read back the contents of a texture into a BitmapBuffer 2014-02-07 23:06:51 +00:00
zeromus 8eb4044a5f bizwareGL-add RectFill and 4-corner gradient function 2014-02-06 09:45:55 +00:00
zeromus 33294f9c81 dont malfunction when compiling filter shaders on low-spec systems; just make the filters unavailable instead 2014-02-03 07:43:47 +00:00
zeromus 151b074563 re-add hq2x via shader. add a new Display Configuration dialog (its simple for now). 2014-02-03 05:27:59 +00:00
zeromus 0e88359f1e bizwaregl-some simplification and cleanup and reduction of pointless api calls 2014-01-30 04:54:02 +00:00
zeromus 85fe967810 cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
zeromus ecb1653d1b remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace. 2014-01-27 09:45:16 +00:00
zeromus bc4a7e70a7 BizwareGL-rendertarget support 2014-01-27 09:36:18 +00:00
zeromus 857dff9cf4 some small cleanup 2014-01-27 05:37:04 +00:00
zeromus c6997c49c8 use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver. 2014-01-27 00:38:10 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00