Commit Graph

1107 Commits

Author SHA1 Message Date
adelikat 6db76dd265 Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
adelikat 6e3d55372f a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
adelikat fcfdf1ac40 Make some more lua libraries into their own objects 2013-10-29 16:03:06 +00:00
adelikat 3e1c28f26c Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries 2013-10-29 13:52:59 +00:00
adelikat b2c2de2064 lua related code cleanup 2013-10-28 20:57:25 +00:00
adelikat 8b30b4290a Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common 2013-10-28 19:13:01 +00:00
adelikat 620070fdb6 remove useless .tools namespace and references to it 2013-10-28 13:54:20 +00:00
adelikat 38d9248742 really delete LuaText 2013-10-28 13:50:18 +00:00
adelikat 8b173a26f4 2013-10-28 13:48:17 +00:00
adelikat 795c624ab2 some simplifying of movie code 2013-10-28 00:44:01 +00:00
zeromus 0acbb11e97 move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
adelikat 7e49c9457d Move stuff from GlobalWinF to Global 2013-10-27 16:26:37 +00:00
zeromus fa40ae718f reapply edits and cleanup 2013-10-27 07:54:00 +00:00
zeromus 11dbb0e1c8 reapply moves with merge tracking 2013-10-27 07:52:20 +00:00
zeromus 179dbd4124 revert back to r5156 2013-10-27 07:45:59 +00:00
adelikat 360ff31a54 remove an unused MovieConvert that somehow has survived this whole time 2013-10-25 15:46:50 +00:00
adelikat aa9bfa8e99 Move RamSearchEngine to Client.Common 2013-10-25 15:44:41 +00:00
adelikat ba2ff213c6 Start the BizHawk.Common project and move MRUStack and UndoHistory there 2013-10-25 15:30:20 +00:00
adelikat 81b0707e4f Refactored WatchHistory to use a generic type, and renamed to UndoHistory, can be used for any list of objects now 2013-10-25 15:13:36 +00:00
adelikat ea192e697e Ram Search - update values when clicking undo or redo 2013-10-25 14:50:45 +00:00
adelikat ba6102b160 Ram Search - ran into an issue where I clicked a radio and it didn't update the search engine state but I couldn't reproduce the issue consistently, so I put it in a more thorough approach of setting the engine state just before doing a search rather than trying to keep it up to date with change events 2013-10-25 14:30:08 +00:00
adelikat f72303f326 Move watchlist to common 2013-10-25 13:27:20 +00:00
adelikat 3ff9dc8f4c Some refactoring of WatchList in preparation for moving to common 2013-10-25 13:04:30 +00:00
zeromus 1a2b2c3dc5 attempt to reconstruct reorg with history 2013-10-25 00:57:23 +00:00
zeromus 249ddea268 revert to pre-refactor state. its a WIP, dont judge 2013-10-25 00:34:01 +00:00
adelikat 80f0c75a41 Movie MovieSession to Client.Common 2013-10-24 22:26:28 +00:00
adelikat 11d2997db7 Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common 2013-10-24 21:44:12 +00:00
adelikat a572935991 some detangling of Movie.cs and Mainform references, not done but windled it down quite a bit 2013-10-24 01:35:08 +00:00
adelikat 59386b59f1 Move Cheat and CheatList to Client.Common and refator a bunch of things as a result 2013-10-20 18:02:43 +00:00
adelikat 6c54faa7ab Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project 2013-10-20 16:19:59 +00:00
adelikat 067363b80d Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances 2013-10-20 00:00:59 +00:00
adelikat bb2ff540db Some code refactoring - movie winform specific code from RecentFiles to ToolHelpers 2013-10-17 00:21:45 +00:00
adelikat 0e934d5454 More fixes to the cheats system 2013-10-14 02:26:06 +00:00
adelikat 0a0b8ac173 Lots of fixes to Ram Search, Ram Watch, and Cheats 2013-10-14 01:37:09 +00:00
adelikat 6f9d912300 Ram Watch - various fixes to saving and loading files 2013-10-14 00:20:32 +00:00
adelikat 6b38ab74b5 Fix drag & drop on ram watch, ram search, and cheats 2013-10-13 17:04:46 +00:00
adelikat cc19b392eb DIalog cleanup on AV dialogs 2013-10-13 16:34:12 +00:00
adelikat a41f192aa0 oops, fix freezing of addresses from Ram Search and Ram Watch 2013-10-13 16:05:28 +00:00
adelikat e1a81d1716 Ram Search - don't immediately preview after doing a search, since all results will usually be filtered, wait until the next UpdateValues() call 2013-10-13 15:44:08 +00:00
adelikat 1d61f8f08d Ram Search - turn off label edit 2013-10-13 15:36:17 +00:00
adelikat 4223204348 N64 Virtual Pad - add Power and Reset buttons 2013-10-12 23:53:07 +00:00
adelikat 599a22bb25 implement ram poking of fixed point types. Ram Search/Watch - clean up display of fixed point 20.12 and float types 2013-10-12 02:56:11 +00:00
adelikat f9ef8a7271 Implement Ram Poke - poking of float types, and fix bugs in float validation 2013-10-12 02:37:50 +00:00
adelikat ed637998fb Ram Search - fix losing some settings when starting a new search 2013-10-12 02:06:53 +00:00
adelikat 7fa89b89b3 Refactor various numeric textboxes in ram tools to use new better built in methods and properties 2013-10-11 17:57:58 +00:00
adelikat 400e01cc0e Some code refactoring - fix Watch Editor to use the ToolHelpers method for creating Memory Domain dropdowns 2013-10-11 17:26:15 +00:00
adelikat e114f24865 Ram Search - a small speedup when starting a new search 2013-10-11 16:03:42 +00:00
adelikat c4b8226900 implement some Ram Search Hotkeys - New Search, Do Search, Next/Previous Compare To, Next/Previous Compare Type 2013-10-09 20:43:13 +00:00
adelikat fe023713e3 Cheats - define the CheatList as distinct cheats, a cheat is distinct on Domain and address only 2013-10-09 16:28:15 +00:00
adelikat f08c737dcc Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one 2013-10-09 15:28:45 +00:00