adelikat
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6db76dd265
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Make some more lua libraries into their own objects
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2013-10-31 13:07:42 +00:00 |
adelikat
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6e3d55372f
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a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well)
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2013-10-31 00:31:25 +00:00 |
adelikat
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fcfdf1ac40
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Make some more lua libraries into their own objects
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2013-10-29 16:03:06 +00:00 |
adelikat
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3e1c28f26c
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Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries
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2013-10-29 13:52:59 +00:00 |
adelikat
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b2c2de2064
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lua related code cleanup
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2013-10-28 20:57:25 +00:00 |
adelikat
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8b30b4290a
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Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common
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2013-10-28 19:13:01 +00:00 |
adelikat
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620070fdb6
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remove useless .tools namespace and references to it
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2013-10-28 13:54:20 +00:00 |
adelikat
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38d9248742
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really delete LuaText
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2013-10-28 13:50:18 +00:00 |
adelikat
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8b173a26f4
|
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2013-10-28 13:48:17 +00:00 |
adelikat
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795c624ab2
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some simplifying of movie code
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2013-10-28 00:44:01 +00:00 |
zeromus
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0acbb11e97
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move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files
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2013-10-27 22:07:40 +00:00 |
adelikat
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7e49c9457d
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Move stuff from GlobalWinF to Global
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2013-10-27 16:26:37 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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11dbb0e1c8
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reapply moves with merge tracking
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2013-10-27 07:52:20 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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360ff31a54
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remove an unused MovieConvert that somehow has survived this whole time
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2013-10-25 15:46:50 +00:00 |
adelikat
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aa9bfa8e99
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Move RamSearchEngine to Client.Common
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2013-10-25 15:44:41 +00:00 |
adelikat
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ba2ff213c6
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Start the BizHawk.Common project and move MRUStack and UndoHistory there
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2013-10-25 15:30:20 +00:00 |
adelikat
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81b0707e4f
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Refactored WatchHistory to use a generic type, and renamed to UndoHistory, can be used for any list of objects now
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2013-10-25 15:13:36 +00:00 |
adelikat
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ea192e697e
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Ram Search - update values when clicking undo or redo
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2013-10-25 14:50:45 +00:00 |
adelikat
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ba6102b160
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Ram Search - ran into an issue where I clicked a radio and it didn't update the search engine state but I couldn't reproduce the issue consistently, so I put it in a more thorough approach of setting the engine state just before doing a search rather than trying to keep it up to date with change events
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2013-10-25 14:30:08 +00:00 |
adelikat
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f72303f326
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Move watchlist to common
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2013-10-25 13:27:20 +00:00 |
adelikat
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3ff9dc8f4c
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Some refactoring of WatchList in preparation for moving to common
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2013-10-25 13:04:30 +00:00 |
zeromus
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1a2b2c3dc5
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attempt to reconstruct reorg with history
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2013-10-25 00:57:23 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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80f0c75a41
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Movie MovieSession to Client.Common
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2013-10-24 22:26:28 +00:00 |
adelikat
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11d2997db7
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Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common
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2013-10-24 21:44:12 +00:00 |
adelikat
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a572935991
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some detangling of Movie.cs and Mainform references, not done but windled it down quite a bit
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2013-10-24 01:35:08 +00:00 |
adelikat
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59386b59f1
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Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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2013-10-20 18:02:43 +00:00 |
adelikat
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6c54faa7ab
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Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |
adelikat
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067363b80d
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Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
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2013-10-20 00:00:59 +00:00 |
adelikat
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bb2ff540db
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Some code refactoring - movie winform specific code from RecentFiles to ToolHelpers
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2013-10-17 00:21:45 +00:00 |
adelikat
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0e934d5454
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More fixes to the cheats system
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2013-10-14 02:26:06 +00:00 |
adelikat
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0a0b8ac173
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Lots of fixes to Ram Search, Ram Watch, and Cheats
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2013-10-14 01:37:09 +00:00 |
adelikat
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6f9d912300
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Ram Watch - various fixes to saving and loading files
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2013-10-14 00:20:32 +00:00 |
adelikat
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6b38ab74b5
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Fix drag & drop on ram watch, ram search, and cheats
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2013-10-13 17:04:46 +00:00 |
adelikat
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cc19b392eb
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DIalog cleanup on AV dialogs
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2013-10-13 16:34:12 +00:00 |
adelikat
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a41f192aa0
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oops, fix freezing of addresses from Ram Search and Ram Watch
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2013-10-13 16:05:28 +00:00 |
adelikat
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e1a81d1716
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Ram Search - don't immediately preview after doing a search, since all results will usually be filtered, wait until the next UpdateValues() call
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2013-10-13 15:44:08 +00:00 |
adelikat
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1d61f8f08d
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Ram Search - turn off label edit
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2013-10-13 15:36:17 +00:00 |
adelikat
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4223204348
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N64 Virtual Pad - add Power and Reset buttons
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2013-10-12 23:53:07 +00:00 |
adelikat
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599a22bb25
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implement ram poking of fixed point types. Ram Search/Watch - clean up display of fixed point 20.12 and float types
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2013-10-12 02:56:11 +00:00 |
adelikat
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f9ef8a7271
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Implement Ram Poke - poking of float types, and fix bugs in float validation
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2013-10-12 02:37:50 +00:00 |
adelikat
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ed637998fb
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Ram Search - fix losing some settings when starting a new search
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2013-10-12 02:06:53 +00:00 |
adelikat
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7fa89b89b3
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Refactor various numeric textboxes in ram tools to use new better built in methods and properties
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2013-10-11 17:57:58 +00:00 |
adelikat
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400e01cc0e
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Some code refactoring - fix Watch Editor to use the ToolHelpers method for creating Memory Domain dropdowns
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2013-10-11 17:26:15 +00:00 |
adelikat
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e114f24865
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Ram Search - a small speedup when starting a new search
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2013-10-11 16:03:42 +00:00 |
adelikat
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c4b8226900
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implement some Ram Search Hotkeys - New Search, Do Search, Next/Previous Compare To, Next/Previous Compare Type
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2013-10-09 20:43:13 +00:00 |
adelikat
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fe023713e3
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Cheats - define the CheatList as distinct cheats, a cheat is distinct on Domain and address only
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2013-10-09 16:28:15 +00:00 |
adelikat
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f08c737dcc
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Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one
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2013-10-09 15:28:45 +00:00 |