adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
beirich
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e291b3d5fa
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SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
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2014-03-22 05:57:27 +00:00 |
beirich
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c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
beirich
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8496f71812
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SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin
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2014-03-14 04:30:01 +00:00 |
beirich
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8daab82463
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SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core.
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2014-03-13 04:15:05 +00:00 |
goyuken
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b2eef124e2
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nes: controller infrastructure
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2014-03-05 04:08:24 +00:00 |
beirich
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d328fd0479
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SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
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2014-03-05 02:20:22 +00:00 |
beirich
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197ca96630
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preliminary add SMS bios to firmwares db and UI. not hooked up to core yet. nor all bioses added
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2014-03-04 02:33:39 +00:00 |
goyuken
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92c934b9a9
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nes: squeeze a few more percent out of the nametable viewer
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2014-03-01 23:43:04 +00:00 |
adelikat
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877d81b0ff
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Fix bug where adding to Ram Watch from another dialog while it has changes and autoload is on was asking you to save changes before adding an address
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2014-03-01 19:16:17 +00:00 |
adelikat
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f15a1bc36b
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Hex Editor - fix ability to highlight past the end of a domain
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2014-03-01 19:05:20 +00:00 |
adelikat
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fc8cb97ce3
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Hex Editor - when freezing/unfreezing, update highlighter colors
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2014-03-01 18:09:09 +00:00 |
adelikat
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75b9b132b6
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Hex Editor - make freezing a range of addresses not slow
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2014-03-01 18:04:21 +00:00 |
goyuken
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1fbc833361
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NES: fix some CNROM games. dunno how they got broken?
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2014-03-01 16:58:01 +00:00 |
adelikat
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bb3a76cb3d
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Hex Editor - speed up Freeze Addresses more by not calling update tools that are already updated due to event handlers
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2014-03-01 16:36:26 +00:00 |
adelikat
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97bf870b74
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Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events
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2014-03-01 16:30:06 +00:00 |
adelikat
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827e2c44f8
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Fix some inconsistent spelling in a Ram Watch and Search context menus, and some slight formatting cleanup on hex editor
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2014-03-01 15:21:17 +00:00 |
goyuken
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caf30ca015
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NES: nametable viewer: moderate speedup
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2014-03-01 05:36:43 +00:00 |
goyuken
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f6c1c7eba2
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NES: PPU Viewer: support MMC5 ExAttr mode
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2014-02-25 22:54:25 +00:00 |
adelikat
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f714093b23
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
adelikat
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a6176d09e8
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Object -> object
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2014-02-24 03:25:57 +00:00 |
adelikat
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186939f157
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Hex Editor - fix the Find dialog box behavior, now correctly allows all characters and casings when switching to text mode
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2014-02-24 03:18:43 +00:00 |
adelikat
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3cf2ba7afc
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Some nitpicky code cleanup on a few files before I do something useful with them
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2014-02-24 02:50:56 +00:00 |
adelikat
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33fdf03af6
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Lua - fix forms.newForm()
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2014-02-23 22:47:45 +00:00 |
goyuken
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d7371fcf42
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saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course...
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2014-02-23 17:06:24 +00:00 |
adelikat
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02ea7d360f
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
goyuken
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a907d3ce7b
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mainform: COLORS!
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2014-02-22 21:59:46 +00:00 |
zeromus
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0961649dfd
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fix bug that made statusbar look ugly after going fullscreen
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2014-02-22 21:54:42 +00:00 |
goyuken
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3d7a0e445b
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gpgx: clean up 32bpp code (no functional changes)
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2014-02-21 17:07:09 +00:00 |
goyuken
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9d0e22292d
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GPGX: show "PAL" flag properly in movie files
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2014-02-21 00:30:52 +00:00 |
goyuken
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bdbaa0c2d9
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PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
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2014-02-20 22:59:37 +00:00 |
goyuken
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73109c84bc
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it crashes when it loads games it doesn't like? really?
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2014-02-20 01:17:52 +00:00 |
goyuken
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227c0cfd1b
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genesis vdp view: fix color emphasis problem
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2014-02-20 00:30:07 +00:00 |
goyuken
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c14e4239c4
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Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw
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2014-02-19 22:26:33 +00:00 |
zeromus
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c4c05740a7
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fix slow performance in window mode on some cores due to constant churning of bitmaps for the disk activity light
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2014-02-17 09:20:08 +00:00 |
adelikat
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63e8702242
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Lua - gui.text() and gui.Alert() - strongly type the anchor parameters as a string, will still except 0, 1, 2, or 3 as it did previously, for which it will interpret them as string automatically
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2014-02-17 01:57:25 +00:00 |
adelikat
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4ca0f5792b
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rip out some lua console code I didn't mean to check in
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2014-02-16 23:06:14 +00:00 |
adelikat
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5849d2d80d
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make the Select All feature built right into VirtualListView instead of writing the same code over and over in the tool dialogs, also make said code faster on large lists
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2014-02-15 19:15:04 +00:00 |
goyuken
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9c071bf45e
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NES: add CHR ROM tile view to the PPU viewer. i'm not sure how generally useful this is, but it's something i wanted, so there.
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2014-02-15 16:55:55 +00:00 |
goyuken
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b7a5b12535
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the purest of all commits are those that change only whitespacing and indentation. flawless, timeless, indescribable.
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2014-02-14 16:02:48 +00:00 |
adelikat
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05823d3022
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fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
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2014-02-14 01:27:38 +00:00 |
zeromus
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96da0880b4
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work towards generalizing lua display layers. "emu" and "native" surfaces now work and are accessible from lua.
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2014-02-14 00:55:18 +00:00 |
zeromus
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da5daaa989
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change lua console to have distinct toggle and refresh functions.. since the refresh icon being a toggle function was misleading me and refresh is what i want 100% of the time anyway
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2014-02-13 23:25:36 +00:00 |
goyuken
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4174751212
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SMS VDP Viewer: correct BG size for 192 line mode
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2014-02-13 19:10:39 +00:00 |
mvl1986
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17f17a02fd
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Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
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2014-02-12 13:28:48 +00:00 |
goyuken
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37469faa8b
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PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map
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2014-02-10 05:02:30 +00:00 |
goyuken
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d15c867693
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PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported
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2014-02-10 02:47:23 +00:00 |
adelikat
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f704786630
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Hex Editor - change the name of the "Rom File" domain to "File on disk" to hopefully clarify it better
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2014-02-10 01:15:11 +00:00 |
goyuken
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c9c01202e6
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PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
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2014-02-10 01:06:06 +00:00 |
adelikat
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d22b35c240
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Hex Editor - fix exception when user clicks cancel in the Save as Binary dialog
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2014-02-10 01:01:36 +00:00 |