Commit Graph

16 Commits

Author SHA1 Message Date
pjgat09 0a52315574 N64: Fix jabo's framebuffer problems! 2014-08-25 22:41:50 +00:00
pjgat09 084ed67742 D3D8Wrapper: More logging 2014-08-25 22:21:59 +00:00
pjgat09 1dd0499e89 D3D8Wrapper: Avoid dereferencing null pointers 2014-08-23 21:58:37 +00:00
pjgat09 23ae71382e N64: More D3D8 wrapper cleanup 2014-08-17 18:53:49 +00:00
pjgat09 1de36a0e2f D3D8 Wrapper: Some code cleanup, better logging 2014-08-10 21:14:29 +00:00
zeromus 5639284a81 jabo-fix antialiasing 2014-07-27 06:25:59 +00:00
adelikat 362e8da454 libmupen64plus - a fix to jabo that makes it run fast for me 2014-07-27 01:51:11 +00:00
zeromus 3a4102571f jabo: revise ReadScreen to reduce impact on weirdly slow systems 2014-07-26 22:50:50 +00:00
pjgat09 42a69de1e2 N64: Set jabo to render to an offscreen surface 2014-07-23 02:44:33 +00:00
pjgat09 7c5c47bedb N64: Fixed a typo. Now jabo go fast. Also prevented d3d8 from presenting 2014-07-22 01:51:15 +00:00
pjgat09 ac52487106 N64: Some d3d8 wrapper code cleanup 2014-07-22 01:05:39 +00:00
pjgat09 20fb404d2e N64 D3D8 wrapper: handle wrapping/releasing textures better 2014-07-20 03:18:31 +00:00
pjgat09 88f5bd7088 N64: Fixed the problem with the D3D8 wrapper crashing when exiting or rebooting the core. Made sure to free the libraries so rebooting works. Started to clean up the code. 2014-07-20 02:38:57 +00:00
pjgat09 3b0716dd38 Fixing a few filenames from the last commit 2014-07-19 18:39:17 +00:00
pjgat09 b9c17123ea Split the D3D8Interceptor code into separate files 2014-07-19 18:35:47 +00:00
pjgat09 6fe4d25974 N64: Committing the D3D8 Interceptor project for jabo 2014-07-19 02:19:43 +00:00