adelikat
f8c508b1a3
Add a CpuTracingAvailable flag to CoreOutputComm and set to true for NES, set the Trace Logger menu item to be enabled/disabled based on this flag
2012-09-30 02:07:14 +00:00
adelikat
c4e0f3516c
Flag more SMS and PCE menu items as needs reboot
2012-09-30 00:58:08 +00:00
adelikat
52b8161b39
Start a Trace Logger, currently only NES has the right hooks, but it crashes when used
2012-09-30 00:53:08 +00:00
adelikat
ff117d2c49
Add a status icon and notification system for settings that require a core reboot, status bar icon if clicked performs the reboot. Hooked up to the GB/SGB set, SMS Enable FM Chip and overclock settings. May need to flag some other settings too
2012-09-29 23:03:51 +00:00
adelikat
486d621657
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
goyuken
7e34e7f88b
multiclient: add saveram backup feature, similar to savestate backup feature, and config\menu items. defaults to ON.
...
at the moment, there's no way in the ui to choose to load a backup saveram. not sure if this is desirable....
2012-09-29 15:32:44 +00:00
goyuken
fc8087c344
preliminary SGB support.
...
1) choose your SGB rom from the path config (should probably be an .smc file of about 256KB)
2) turn on Load GB as SGB from the GB menu.
3) load rom again.
To turn off, uncheck Load GB as SGB from the SGB menu.
2012-09-26 15:59:14 +00:00
adelikat
c3c3fd6c20
Ram Search - add Unfreeze All context menu item, conditional upon there being at least one cheat in the system. Also, show an OSD message when removing all cheats
2012-09-23 15:09:29 +00:00
adelikat
7bf325cb81
Add Capture OSD menu item to the AVI sub-menu, toggling turns on/off the OSD in AVI capture
2012-09-22 00:07:02 +00:00
adelikat
1402eb8470
Don't allow the Hard/Soft Menu Item/Hotkeys to be pressed while a movie is in playback mode (fixes issue #79 )
2012-09-17 23:03:38 +00:00
adelikat
5d4b5e71c6
Add Hard Reset menu item (enabled conditionally per core) and hotkey
2012-09-16 17:10:33 +00:00
adelikat
77564c6daa
TAStudio - change Reset button to Power on Gameboy Virtualpad, implement conditional Hard Reset menu item (dependent on the core implementing the power button)
2012-09-16 16:52:30 +00:00
adelikat
7ce6a27da9
Change Power Cycle menu item and hotkey to Reboot Core since that is what it really does, and does not emulate a power cycle
2012-09-16 16:06:28 +00:00
goyuken
a7bdd745c6
move ColorChooserForm to the MultiClient
...
also disable its menu item if the emulator is currently in CGB mode (since it doesn't do anything)
2012-09-15 18:30:11 +00:00
adelikat
77d0ff8ac8
Hokeys - hotkeys for obj and bg toggles for snes (in a SNES tab)
2012-09-15 16:43:16 +00:00
goyuken
cfe73b292d
add gambatte boot flags to menu and config. i don't like all that stuff in mainform, but it works anyway...
...
TODO: these flags must also be added to .chickenfucker file header
2012-09-15 16:14:03 +00:00
adelikat
2256ccc12b
Re-add the Skip Lag Frames menu item, not sure when this got removed
2012-09-15 14:48:09 +00:00
goyuken
34d97bc760
as gambatte does not support showing the boot rom at all, remove that menu option
2012-09-13 01:09:03 +00:00
andres.delikat
b6d317e0a6
SNES - menu items to toggle bg and obj layers
2012-09-10 19:12:34 +00:00
andres.delikat
622c75545f
Move SNES Graphics debugger to a SNES menu (dynamically shows/hides for SNES roms)
2012-09-10 18:32:36 +00:00
beirich
e8de0327d2
Remove the 2 dead gameboy cores
2012-09-09 01:31:30 +00:00
zeromus
e32f2ed67b
try fixing new sram issue from r2848
2012-09-08 19:02:28 +00:00
zeromus
ad6910fd74
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
2012-09-06 08:32:25 +00:00
adelikat
8f408737da
Movie refactoring - round 2
2012-09-03 19:42:53 +00:00
adelikat
0ed2ec1be9
Ram Watch - oops, fixed last commit better
2012-08-15 01:14:25 +00:00
adelikat
d8a21d18ff
Revert use of new input config dialog
2012-08-13 03:17:47 +00:00
adelikat
aa2475806a
CHecking in a possible better solution for a controller config dialog
2012-08-13 01:22:02 +00:00
adelikat
7363b06264
Remove some console logging when the context menu is opened.
2012-07-27 00:52:10 +00:00
adelikat
863a7c3690
Fix bug when Run in Background is Disabled, emulator will now remember if the emulator was paused before losing focus, if it was, it will not unpause when activated.
2012-07-25 00:45:05 +00:00
pasky1382
4ef07ddf23
Implemented Zeromus's Display Filters in the menubar for usage.
2012-07-15 08:50:24 +00:00
andres.delikat
224b98c0cc
PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds
2012-07-13 02:25:45 +00:00
andres.delikat
e534c5b133
Show hotkey mapping on menu item for background input
2012-07-12 22:09:15 +00:00
andres.delikat
70b5d68ae0
Add hotkey for background input (add on screen message when toggling this feature)
2012-07-12 21:56:59 +00:00
andres.delikat
4061361fe0
Add a bunch of on screen messages for various menu item toggles
2012-07-12 19:50:27 +00:00
andres.delikat
15371b3cd9
Lua - implement emu.enablerewind(), also add on screen message when rewind is toggled
2012-07-12 19:42:13 +00:00
andres.delikat
fcac19aed9
Lua - implement emu.displayvsync, also add on screen message when limit frame rate is toggled
2012-07-12 19:36:07 +00:00
andres.delikat
2304b2d4e2
Lua - implement emu.limitframerate, also add on screen message when limit frame rate is toggled
2012-07-12 19:23:39 +00:00
andres.delikat
9c947652f5
Lua - implement emu.minimizeframeskip()
2012-07-12 19:02:30 +00:00
andres.delikat
858f133f9e
Lua - Implement emu.speedmode and emu.frameskip
2012-07-12 18:39:24 +00:00
andres.delikat
ca9c27113f
"Never be asked to save changes" config menu item
2012-07-10 17:22:23 +00:00
zeromus
5b86a9c375
emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed.
2012-06-10 02:19:36 +00:00
adelikat
986774f5ee
Multiclient menu - moved many toggles from the GUI to the Enable submenu. Also fixed a taborder mistake in the hotkey config dialog
2012-05-31 01:51:47 +00:00
adelikat
820875fbae
Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
2012-05-31 01:13:25 +00:00
adelikat
0118b34b41
Slight UI fixes - show mapped hotkey for Open TAStudio on TAStudio menu item, fix alignment of a few boxes in the hotkey config
2012-05-28 03:09:47 +00:00
adelikat
147caec758
GameboyHawk - Skip BIOS menu option
2012-05-19 15:17:32 +00:00
adelikat
b08d338761
Gameboy - make debugger useful by connecting it to the multiclient events
2012-05-19 13:33:45 +00:00
zeromus
35fbe354c1
add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning
2012-04-16 08:18:41 +00:00
zeromus
0bb9f65038
try not to crash when size of arrays in config file changes
2012-03-24 17:47:52 +00:00
adelikat
8714b6da75
Small amount of code cleanup - remove unnecessary code in mainform load function, move function to a better file
2012-03-24 12:20:21 +00:00
zeromus
b9dd682f1d
name the context menu items better things
2012-03-24 03:18:02 +00:00