adelikat
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b6eb13a8b2
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Ram Watch - fix bug where Domain wasn't being loaded from a .wch file
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2013-12-05 18:34:42 +00:00 |
adelikat
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d6954e4209
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Ram WAtch and Hex Editor code cleanup
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2013-11-28 22:06:38 +00:00 |
adelikat
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df622ec9f1
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Ram Watch - clode cleanup
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2013-11-20 01:17:01 +00:00 |
adelikat
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79b2e03d84
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Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection
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2013-11-16 16:30:20 +00:00 |
adelikat
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a4d3e68f66
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Implement IList on CheatList object
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2013-11-16 16:24:45 +00:00 |
adelikat
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39ca14dda1
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WatchList object - implement IList (previously only implemented IEnumerable but already had most of the IList methods anyway)
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2013-11-16 16:17:19 +00:00 |
adelikat
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ba876d9765
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Ram Search - default to unsigned for N64 and GBA, not float. Float as the default wasn't supposed to make it into a release.
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2013-11-16 04:29:43 +00:00 |
adelikat
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f3344863ac
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When loading a ram watch file, default to main memory when unable to find the domain saved in the file
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2013-11-14 19:39:57 +00:00 |
adelikat
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9dbcfdffd1
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oops, forgot to check this in
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2013-11-07 22:56:10 +00:00 |
adelikat
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0adffa65c1
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Use ToHexString() extension is more places
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2013-11-07 18:15:17 +00:00 |
adelikat
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6f1090c87f
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refactor cheatlist and watchlist to use MemoryDomain name indexing
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2013-11-06 02:25:27 +00:00 |
adelikat
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1061add64f
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Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed
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2013-11-06 02:15:29 +00:00 |
adelikat
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6f29976e9d
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Cheats - fix bug where compare is 0 when clicking a cheat with a null compare value, refactor CheatList.Add() to be upsert logic
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2013-11-05 23:14:22 +00:00 |
adelikat
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92f8f9982c
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When adding a cheat, if it already exists, update the existing instead of doing nothing!
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2013-11-05 19:53:49 +00:00 |
adelikat
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4aae8a1311
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Cheats - implement editing (oops, it was released without it!), fix value display (was showing the actual ram value, not the cheat's override value), don't flag changes if erroneously adding an existing cheat.
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2013-11-05 19:33:06 +00:00 |
adelikat
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9bbd8a07a6
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fix an oops in last commit, and fix adding cheats via Cheats cheat form
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2013-11-05 17:07:34 +00:00 |
adelikat
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5c22d7433c
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Cheats - fix insert separator
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2013-11-05 16:53:24 +00:00 |
adelikat
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2da8696b8d
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fix some cheat related things I broke when refactoring it
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2013-11-05 15:36:18 +00:00 |
adelikat
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29dffc9bca
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fix some false Ask to save changes nagging done by the cheat form
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2013-11-04 21:02:36 +00:00 |
adelikat
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56cb2ba538
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Refactor CheatList and Cheats to have changed event handlers, and have the client wire up an event handler to update all the relevant dialogs.
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2013-11-04 15:52:59 +00:00 |
adelikat
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bc5807a07c
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move a search extension out of RamSearchEngine into the extensions class in BizHawk.Common
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2013-11-04 02:18:40 +00:00 |
adelikat
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be547db4a1
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Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary
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2013-11-04 02:11:40 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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9473f6840b
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Client.Common code refactoring and some misc things to do
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2013-10-27 17:47:54 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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11dbb0e1c8
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reapply moves with merge tracking
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2013-10-27 07:52:20 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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aa9bfa8e99
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Move RamSearchEngine to Client.Common
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2013-10-25 15:44:41 +00:00 |
adelikat
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f72303f326
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Move watchlist to common
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2013-10-25 13:27:20 +00:00 |
zeromus
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6616a75cfb
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etc
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2013-10-25 00:59:34 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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2f7df4a776
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some Client.Common Code cleanup
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2013-10-20 18:21:51 +00:00 |
adelikat
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59386b59f1
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Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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2013-10-20 18:02:43 +00:00 |
adelikat
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6c54faa7ab
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Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |