Commit Graph

12 Commits

Author SHA1 Message Date
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
zeromus b469a3be00 bizwaregl - add function to read back the contents of a texture into a BitmapBuffer 2014-02-07 23:06:51 +00:00
zeromus 8eb4044a5f bizwareGL-add RectFill and 4-corner gradient function 2014-02-06 09:45:55 +00:00
zeromus 33294f9c81 dont malfunction when compiling filter shaders on low-spec systems; just make the filters unavailable instead 2014-02-03 07:43:47 +00:00
zeromus 151b074563 re-add hq2x via shader. add a new Display Configuration dialog (its simple for now). 2014-02-03 05:27:59 +00:00
zeromus 0e88359f1e bizwaregl-some simplification and cleanup and reduction of pointless api calls 2014-01-30 04:54:02 +00:00
zeromus 85fe967810 cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
zeromus ecb1653d1b remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace. 2014-01-27 09:45:16 +00:00
zeromus bc4a7e70a7 BizwareGL-rendertarget support 2014-01-27 09:36:18 +00:00
zeromus 857dff9cf4 some small cleanup 2014-01-27 05:37:04 +00:00
zeromus c6997c49c8 use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver. 2014-01-27 00:38:10 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00