adelikat
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486d621657
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Status bar icons - actually hide conditional status bar icons when not relevant
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2012-09-29 22:37:34 +00:00 |
adelikat
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4c3571a938
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Cheats - add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex
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2012-09-29 14:03:32 +00:00 |
adelikat
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1a4962b8c8
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Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
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2012-09-26 02:46:13 +00:00 |
adelikat
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c2bef262b9
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Cheats - fixed column display, on and domain were reversed (domain names were being displayed in the on column). Also centered the On column text
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2012-09-23 20:45:47 +00:00 |
adelikat
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5d4703f71f
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If changing the status of a cheat in Cheats,Hex Editor, Ram Watch, Ram Search, update the other dialogs too if they are open
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2012-09-23 15:37:25 +00:00 |
adelikat
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c3c3fd6c20
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Ram Search - add Unfreeze All context menu item, conditional upon there being at least one cheat in the system. Also, show an OSD message when removing all cheats
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2012-09-23 15:09:29 +00:00 |
adelikat
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3644acd173
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Cheats - hide game genie button/menu item on load, not just on restart
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2012-09-17 01:13:17 +00:00 |
goyuken
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6cdecc2b15
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remove GB from exclusion list for cheat editor, as it is fully working
still todo: converter for game genie\game shark
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2012-09-16 18:10:28 +00:00 |
adelikat
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64cac4c1a2
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Cheats - if NES core - show a game genie menu item and tool bar button (Loads the Game Genie encoder/decoder)
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2012-09-13 03:10:53 +00:00 |
adelikat
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7be2ea0946
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Cheats - fix emulator freeze with bad config files
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2012-09-11 03:25:39 +00:00 |
adelikat
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0e1bf887b6
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Cheats Dialog - fix losing of values on restart, editing a cheat flags changes
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2012-09-01 19:29:41 +00:00 |
adelikat
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dd41cb6365
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NES Cheats - fix so that only the system bus uses the built in cheat/game genie system
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2012-09-01 18:15:04 +00:00 |
adelikat
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e5a3764f69
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Cheats - implement Compare textbox
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2012-09-01 17:31:56 +00:00 |
adelikat
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3b39b2b898
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Cheats - add compare column, and show active cheat rows in cyan (like other tool dialogs), do validation on address and value textboxes when adding/editing a cheat
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2012-09-01 17:09:44 +00:00 |
adelikat
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9b7404b059
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NES - Round 1 of Hook up NES cheats for system bus (i.e. game genie codes now work)
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2012-09-01 14:13:36 +00:00 |
adelikat
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816435ad2f
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Some backend changes to support compare value in cheats, no visible changes yet
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2012-08-31 11:59:14 +00:00 |
adelikat
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f84a3709c9
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Misc code cleanup
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2012-08-12 01:09:30 +00:00 |
andres.delikat
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ca9c27113f
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"Never be asked to save changes" config menu item
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2012-07-10 17:22:23 +00:00 |
adelikat
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8ca6b24614
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Cheats, Lua, Ram Search/Watch - flag changes when adding a separator, default to SaveAs if saving a new file, allow Save in menu item in this scenario
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2012-06-02 22:06:00 +00:00 |
adelikat
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8711c49819
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Cheats - on screen message when Disable All Cheats is performed.
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2012-04-21 22:42:32 +00:00 |
zeromus
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35fbe354c1
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add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning
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2012-04-16 08:18:41 +00:00 |
adelikat
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f145d8e655
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Cheat Window, Ram Watc, Lua Console - fix exception when clicking Move Up on the first item in the list.
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2012-03-26 23:38:29 +00:00 |
adelikat
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f0de9366ec
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Hex Editor - space bar toggles an address as frozen/unfrozen
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2012-03-09 01:24:46 +00:00 |
andres.delikat
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3e2e657dcf
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Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop
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2012-01-10 03:12:01 +00:00 |
andres.delikat
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9cbe8626f3
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Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
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2011-09-17 16:39:43 +00:00 |
andres.delikat
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94aca60998
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Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch
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2011-09-16 23:29:36 +00:00 |
andres.delikat
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4017e8a068
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Hex Editor - fix hex editing of 4 byte values, added a Unfreeze All menu/context menu item
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2011-08-25 01:49:22 +00:00 |
andres.delikat
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3cd57a1335
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Ram Search - better formatting of preview message, update some todo lists
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2011-08-18 02:41:42 +00:00 |
andres.delikat
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c5f2d02f68
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Ram Watch/Cheat Window/Lua Console - when deleting, clear selected items
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2011-08-17 00:26:34 +00:00 |
andres.delikat
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7a6bc33ebc
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Removing a cheat turns off the cheat as well
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2011-08-07 01:50:50 +00:00 |
andres.delikat
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6c252d08fa
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Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList
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2011-08-07 01:16:55 +00:00 |
andres.delikat
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15743552e2
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Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item
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2011-08-07 00:56:21 +00:00 |
andres.delikat
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c903ff505d
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Ram Watch/Ram Search/Cheats - Delete key deletes selected items
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2011-08-07 00:43:04 +00:00 |
andres.delikat
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df5d27e0f3
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Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function
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2011-08-06 22:25:37 +00:00 |
andres.delikat
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95c8e709b6
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Cheats - more fixes, in particular saving & loading the .cht file from the same path!
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2011-08-06 22:03:10 +00:00 |
andres.delikat
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9826e26a4b
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Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc)
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2011-08-06 19:49:21 +00:00 |
andres.delikat
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d69abc909d
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Cheats - more refactoring by putting code into the CheatList object
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2011-08-06 19:30:21 +00:00 |
andres.delikat
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c3d08b3b7b
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Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time
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2011-08-06 02:34:24 +00:00 |
beirich
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b27673f26c
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
beirich
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a1c562259d
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Client-side cheats system added, works on all cores with working PokeByte()
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2011-08-03 03:00:19 +00:00 |
andres.delikat
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183ef7f14c
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Cheats implemented in the TI83 core, show messagebox on Cheat enable failure
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2011-08-02 22:41:47 +00:00 |
andres.delikat
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60d14b7efe
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Add message to screen whenever a cheat (freeze) action is performed in a dialog
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2011-08-02 03:00:12 +00:00 |
andres.delikat
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11c5dd04ac
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Cheats Window stores the cheat list while not open, thus is should probably not erase it on load
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2011-08-02 02:49:29 +00:00 |
andres.delikat
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54b7d7b528
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Cheats - try/catch all cheat enablings, disable dialog if core isn't supported (hacky but informative)
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2011-08-02 01:12:43 +00:00 |
andres.delikat
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3011757978
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Cheats - don't crash when loading a .cht file if cheats have not been freezedata has not been implemented on that particular core
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2011-08-01 23:47:40 +00:00 |
andres.delikat
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97ba81c95d
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Cheats - If cheat directory doesn't exist when saving, create it. Fix bug where PCE cheats were saved in GB folder, if adding a cheat from another dialog - flag Changes
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2011-08-01 23:42:09 +00:00 |
andres.delikat
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4bc5ee663c
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Cheats & Ram Search - ditto
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2011-06-26 19:03:16 +00:00 |
andres.delikat
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38422fda10
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Numpad 2,4,6,8 != Arrow keys!
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2011-06-19 23:31:58 +00:00 |
andres.delikat
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c6a5c7e9b6
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change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths
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2011-06-18 21:39:53 +00:00 |
zeromus
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9ea6a0b7a8
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fix various poorly constructed auxfile paths and paths with invalid characters
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2011-06-07 21:10:30 +00:00 |