Commit Graph

88 Commits

Author SHA1 Message Date
adelikat 486d621657 Status bar icons - actually hide conditional status bar icons when not relevant 2012-09-29 22:37:34 +00:00
adelikat 4c3571a938 Cheats - add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex 2012-09-29 14:03:32 +00:00
adelikat 1a4962b8c8 Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
adelikat c2bef262b9 Cheats - fixed column display, on and domain were reversed (domain names were being displayed in the on column). Also centered the On column text 2012-09-23 20:45:47 +00:00
adelikat 5d4703f71f If changing the status of a cheat in Cheats,Hex Editor, Ram Watch, Ram Search, update the other dialogs too if they are open 2012-09-23 15:37:25 +00:00
adelikat c3c3fd6c20 Ram Search - add Unfreeze All context menu item, conditional upon there being at least one cheat in the system. Also, show an OSD message when removing all cheats 2012-09-23 15:09:29 +00:00
adelikat 3644acd173 Cheats - hide game genie button/menu item on load, not just on restart 2012-09-17 01:13:17 +00:00
goyuken 6cdecc2b15 remove GB from exclusion list for cheat editor, as it is fully working
still todo: converter for game genie\game shark
2012-09-16 18:10:28 +00:00
adelikat 64cac4c1a2 Cheats - if NES core - show a game genie menu item and tool bar button (Loads the Game Genie encoder/decoder) 2012-09-13 03:10:53 +00:00
adelikat 7be2ea0946 Cheats - fix emulator freeze with bad config files 2012-09-11 03:25:39 +00:00
adelikat 0e1bf887b6 Cheats Dialog - fix losing of values on restart, editing a cheat flags changes 2012-09-01 19:29:41 +00:00
adelikat dd41cb6365 NES Cheats - fix so that only the system bus uses the built in cheat/game genie system 2012-09-01 18:15:04 +00:00
adelikat e5a3764f69 Cheats - implement Compare textbox 2012-09-01 17:31:56 +00:00
adelikat 3b39b2b898 Cheats - add compare column, and show active cheat rows in cyan (like other tool dialogs), do validation on address and value textboxes when adding/editing a cheat 2012-09-01 17:09:44 +00:00
adelikat 9b7404b059 NES - Round 1 of Hook up NES cheats for system bus (i.e. game genie codes now work) 2012-09-01 14:13:36 +00:00
adelikat 816435ad2f Some backend changes to support compare value in cheats, no visible changes yet 2012-08-31 11:59:14 +00:00
adelikat f84a3709c9 Misc code cleanup 2012-08-12 01:09:30 +00:00
andres.delikat ca9c27113f "Never be asked to save changes" config menu item 2012-07-10 17:22:23 +00:00
adelikat 8ca6b24614 Cheats, Lua, Ram Search/Watch - flag changes when adding a separator, default to SaveAs if saving a new file, allow Save in menu item in this scenario 2012-06-02 22:06:00 +00:00
adelikat 8711c49819 Cheats - on screen message when Disable All Cheats is performed. 2012-04-21 22:42:32 +00:00
zeromus 35fbe354c1 add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning 2012-04-16 08:18:41 +00:00
adelikat f145d8e655 Cheat Window, Ram Watc, Lua Console - fix exception when clicking Move Up on the first item in the list. 2012-03-26 23:38:29 +00:00
adelikat f0de9366ec Hex Editor - space bar toggles an address as frozen/unfrozen 2012-03-09 01:24:46 +00:00
andres.delikat 3e2e657dcf Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop 2012-01-10 03:12:01 +00:00
andres.delikat 9cbe8626f3 Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
andres.delikat 94aca60998 Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch 2011-09-16 23:29:36 +00:00
andres.delikat 4017e8a068 Hex Editor - fix hex editing of 4 byte values, added a Unfreeze All menu/context menu item 2011-08-25 01:49:22 +00:00
andres.delikat 3cd57a1335 Ram Search - better formatting of preview message, update some todo lists 2011-08-18 02:41:42 +00:00
andres.delikat c5f2d02f68 Ram Watch/Cheat Window/Lua Console - when deleting, clear selected items 2011-08-17 00:26:34 +00:00
andres.delikat 7a6bc33ebc Removing a cheat turns off the cheat as well 2011-08-07 01:50:50 +00:00
andres.delikat 6c252d08fa Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
andres.delikat 15743552e2 Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item 2011-08-07 00:56:21 +00:00
andres.delikat c903ff505d Ram Watch/Ram Search/Cheats - Delete key deletes selected items 2011-08-07 00:43:04 +00:00
andres.delikat df5d27e0f3 Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function 2011-08-06 22:25:37 +00:00
andres.delikat 95c8e709b6 Cheats - more fixes, in particular saving & loading the .cht file from the same path! 2011-08-06 22:03:10 +00:00
andres.delikat 9826e26a4b Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc) 2011-08-06 19:49:21 +00:00
andres.delikat d69abc909d Cheats - more refactoring by putting code into the CheatList object 2011-08-06 19:30:21 +00:00
andres.delikat c3d08b3b7b Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time 2011-08-06 02:34:24 +00:00
beirich b27673f26c M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
beirich a1c562259d Client-side cheats system added, works on all cores with working PokeByte() 2011-08-03 03:00:19 +00:00
andres.delikat 183ef7f14c Cheats implemented in the TI83 core, show messagebox on Cheat enable failure 2011-08-02 22:41:47 +00:00
andres.delikat 60d14b7efe Add message to screen whenever a cheat (freeze) action is performed in a dialog 2011-08-02 03:00:12 +00:00
andres.delikat 11c5dd04ac Cheats Window stores the cheat list while not open, thus is should probably not erase it on load 2011-08-02 02:49:29 +00:00
andres.delikat 54b7d7b528 Cheats - try/catch all cheat enablings, disable dialog if core isn't supported (hacky but informative) 2011-08-02 01:12:43 +00:00
andres.delikat 3011757978 Cheats - don't crash when loading a .cht file if cheats have not been freezedata has not been implemented on that particular core 2011-08-01 23:47:40 +00:00
andres.delikat 97ba81c95d Cheats - If cheat directory doesn't exist when saving, create it. Fix bug where PCE cheats were saved in GB folder, if adding a cheat from another dialog - flag Changes 2011-08-01 23:42:09 +00:00
andres.delikat 4bc5ee663c Cheats & Ram Search - ditto 2011-06-26 19:03:16 +00:00
andres.delikat 38422fda10 Numpad 2,4,6,8 != Arrow keys! 2011-06-19 23:31:58 +00:00
andres.delikat c6a5c7e9b6 change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths 2011-06-18 21:39:53 +00:00
zeromus 9ea6a0b7a8 fix various poorly constructed auxfile paths and paths with invalid characters 2011-06-07 21:10:30 +00:00