adelikat
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5db777afcf
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Atari 2600 - more mapper defaults based on file size
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2014-04-02 21:07:55 +00:00 |
beirich
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13ebf95362
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SMS: fix a nullptrexception on Auto region setting and game not in DB. Fix logical error with YM2413 disable setting and game not in db.
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2014-03-25 02:12:42 +00:00 |
goyuken
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67fdb46ca2
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workaround issue 146
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2014-03-23 15:00:56 +00:00 |
beirich
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e291b3d5fa
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SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
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2014-03-22 05:57:27 +00:00 |
beirich
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77857f0e51
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Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
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2014-03-22 04:46:01 +00:00 |
beirich
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3153587eb3
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SMS: fix GG Region detection
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2014-03-20 04:19:38 +00:00 |
goyuken
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4c448e6858
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NES: speed up new controller routines. significant overall speedup in occasional crappy games that constantly poll the controllers
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2014-03-19 23:22:06 +00:00 |
goyuken
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aa2fce885e
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nes: axrom: support 512K oversize
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2014-03-19 16:06:51 +00:00 |
beirich
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c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
beirich
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c825720d33
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SMS: Fix Ernie Els Golf GG (has on-cart volatile ram)
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2014-03-18 02:23:10 +00:00 |
beirich
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3b66e61c82
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SMS: improve rendering accuracy of left-column blanking. I have to say I never thought that would be a thing that needed improved rendering. Also fix issue with when Sprite Overflow fires.
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2014-03-18 00:50:08 +00:00 |
beirich
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cbc4d925be
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SMS: apply previous sprite fixes to doublesize renderer
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2014-03-17 11:51:00 +00:00 |
beirich
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227007c07d
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SMS: rework sprite render code, passing several additional VDP tests, and also fixing Fantastic Dizzy.
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2014-03-17 05:05:57 +00:00 |
beirich
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eeeb71dfe0
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SMS: implement VDP/PSG IO port mirroring. passes some additional VDP tests
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2014-03-17 03:56:42 +00:00 |
beirich
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8b844bff34
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SMS: lots of gamedb things. And initial terebi oekaki mapper emulation; mouse interface still missing. GG gamedb still in flux but, commit before this commit gets any bigger
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2014-03-17 03:00:07 +00:00 |
goyuken
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60361d9bd4
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support a homemade UxROM multicart board
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2014-03-15 19:54:48 +00:00 |
goyuken
|
b02574829d
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nes: fix vaus controller
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2014-03-14 23:03:03 +00:00 |
goyuken
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65b1397198
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NES: fix the famicom 4player adapter
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2014-03-14 21:51:40 +00:00 |
beirich
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8496f71812
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SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin
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2014-03-14 04:30:01 +00:00 |
beirich
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b1a37724a1
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SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection
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2014-03-13 04:49:39 +00:00 |
beirich
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8daab82463
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SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core.
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2014-03-13 04:15:05 +00:00 |
beirich
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7e77c5a116
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SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals
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2014-03-06 04:43:36 +00:00 |
beirich
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d2d6d00938
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SMS: Import improved TMS-mode sprite render code from Colecovision core, fixes Bank Panic (SG1000) intro screen at least
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2014-03-06 00:52:27 +00:00 |
goyuken
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4e70f1d6a5
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util: eliminate some out of memory problems with hashing large files
gpgx: warn and abort when a too-big file tries to be loaded as a ROM (probably was actually a .bin cd image without the correct .cue)
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2014-03-05 18:16:34 +00:00 |
beirich
|
60147ffbab
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SMS: quickfix, only load SMS BIOS on SMS games (not Game Gear or SG1000)
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2014-03-05 12:49:27 +00:00 |
beirich
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9a59155177
|
SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions)
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2014-03-05 05:09:20 +00:00 |
goyuken
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1b3009d849
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also fix stereo audio in dual GB (But in this case we just downmix to mono since we have two gameboys one out each speaker)
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2014-03-05 05:06:34 +00:00 |
goyuken
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dbe0106814
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i did not know that the gameboy had stereo audio
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2014-03-05 05:03:13 +00:00 |
goyuken
|
b2eef124e2
|
nes: controller infrastructure
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2014-03-05 04:08:24 +00:00 |
beirich
|
d328fd0479
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SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
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2014-03-05 02:20:22 +00:00 |
goyuken
|
804fed9375
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NES: infrastructure stuff
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2014-03-04 23:18:10 +00:00 |
goyuken
|
92c934b9a9
|
nes: squeeze a few more percent out of the nametable viewer
|
2014-03-01 23:43:04 +00:00 |
goyuken
|
1fbc833361
|
NES: fix some CNROM games. dunno how they got broken?
|
2014-03-01 16:58:01 +00:00 |
goyuken
|
f346b604d4
|
NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes.
|
2014-03-01 00:02:53 +00:00 |
goyuken
|
65accb7c94
|
woops
|
2014-02-28 04:16:54 +00:00 |
goyuken
|
3ffde6b88a
|
NES: rework controller infrastructure. zappers and such will be coming soon now
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2014-02-28 04:05:36 +00:00 |
goyuken
|
f1cd0b888f
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never fear; you'll be able to use your ddr pads to play final fantasy soon enough
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2014-02-27 23:34:56 +00:00 |
goyuken
|
5227a5a05d
|
more unfinished controller infrastructure
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2014-02-27 20:59:10 +00:00 |
goyuken
|
dcb2098055
|
NES: fix some peek memory semantics
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2014-02-27 20:58:00 +00:00 |
goyuken
|
f1a81e8462
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fix comment
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2014-02-27 04:04:55 +00:00 |
goyuken
|
8d2b644686
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stuff, not done yet
|
2014-02-27 04:02:58 +00:00 |
beirich
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f27dd11389
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PCE: Sprite Limit no longer requires Core Reboot. Also, selecting Equalize Volumes no longer makes it impossible to load a HuCard.
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2014-02-27 01:00:21 +00:00 |
beirich
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e4e04e7b9d
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SMS: Sprite Limit and Force Stereo Separation no longer require core reboot
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2014-02-27 00:28:05 +00:00 |
goyuken
|
7a9eb9f6cb
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change some memory domains to exception out on out of range access instead of silent masking
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2014-02-26 20:18:48 +00:00 |
zeromus
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d0aec59e55
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snes-dont malfunction CARTROM memdomain when having a npow2 romsize
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2014-02-26 09:33:38 +00:00 |
goyuken
|
fa9f1c69b8
|
nes: fix bug with loading UNIF files with no chr rom.
nes: support mapper "FS304" (UNIF only)
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2014-02-26 03:09:54 +00:00 |
goyuken
|
f6c1c7eba2
|
NES: PPU Viewer: support MMC5 ExAttr mode
|
2014-02-25 22:54:25 +00:00 |
goyuken
|
b1dc3f0f48
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nes: mmc5: fix uncharted waters, and presumably some other 16K WRAM games
|
2014-02-24 01:01:15 +00:00 |
goyuken
|
cdd19396d4
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nes: mmc5: implement NT fill mode. fixes "flying through clouds" level intro to laser invasion
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2014-02-23 23:03:44 +00:00 |
goyuken
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d7371fcf42
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saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course...
|
2014-02-23 17:06:24 +00:00 |